Retrieves the wet (reverb) / dry (no reverb) mix ratio on a sample, stream, or MOD music channel with 3D functionality.
BOOL WINAPI BASS_ChannelGetEAXMix( |
Parameters
handle | The channel handle... a HCHANNEL, HMUSIC, HSTREAM. |
mix | Pointer to store the wet / dry ratio... 0.0 = reverb off - 1.0 = max reverb, -1.0 = let EAX calculate the reverb mix based on the distance (the default). |
Return value
If succesful, then TRUE is returned, else FALSE is returned. Use BASS_ErrorGetCode to get the error code.
Error codes
BASS_ERROR_HANDLE | handle is not a valid channel. |
BASS_ERROR_NOEAX | The channel does not have EAX support. |
See also
BASS_ChannelSetEAXMix