STAR TREK: 25TH ANNIVERSARY By: INTERPLAY PRODUCTIONS WALKTHROUGH This set of instructions is the minimum list of actions that you must perform to get through the game. Be warned that if you follow this list, you will finish the game, but you will miss out on most of the fun! [ I. DEMON WORLD] Select Navigation Screen Select Pollux IV Beam Down to Planet Talk to Priest Enter Souther Building Talk to Settlers Exit Building Exit North Shoot all Klingons with stun phaser, get Klingons hand that falls off, and exit north. Pick Berries Take berries to northern building at beam site Use berries on synthesizer Take Hypotoxin Use Hypotoxin on sick settler in southern building Take Klingon hand to lab in north building Use hand on workbench Get skull & key from glass case Go north to cave-in Use kill phaser until rocks are cleared Use McCoy on colonist Use Klingon hand on panel next to the door Enter Tunnel Use panel under artwork Set all levers to center position Greet the alien in the name of the Federation Use Items from glass case above on alien [ II. HIJACKED] Fight Pirates Hail Masada Talk Spock Use Computer Use Uhura(send prefix code) 293391-197736-3829 Beam to Masada Use McCoy on crewmember Exit East Get Junk in Hall Look at Doors Goto brig door Use Stun Phaser on guards Use Spock on wires under control panel & take wires User Spock on Brig Controls Exit back to corridor Use Red Phaser on Phaser Welder Use Phaser Welder to the left of the bridge door Exit South Transporter Room: Use Phaser Welder on Metal Bits(Makes Transmogrifier Bit) Use Transmogrifier Bit on Transmogrifier Use Transmogrifier w/ Bit on Transporter Controls Use Wire from Brig Cointrols on Transporter Controls Use Spock on Transporter Controls(Beam to room 4) Masada Bridge(room 4) Talk with Elasi Cereth Response 1 Beam Back to U.S.S. Enterprise [ III. LOVE'S LABOR JEAPORDIZRD] Fight Romulin Ship Beam to ARK7 Use Spock on Central Computer Use McCoy on Central Computer Use Medical Tricorder on room & on Spock Use Mccoy on central computer & read information Exit North Door Synthesizer Lab (Room 2) Use Kirk on left cabinet Take Anti-Grav Unit Exit East Door Research Lab(Room 3) Exit North Door Fusion Reactor Room(Room 4) Take Wrench Use Kirk on right closet Use Wrench on N2 Tank Valve Use Anti-Grav Unit on N2 Tank Use Wrench on Lower Panel on Far Left of Computer Console Use Sci Tricorder on Insulation Take Insulation Exit south Research Lab (Room 3) Use Insulation in Distillator(south-most machine) , makes polyberylcarbonate. Use Kirk on Freezer Unit Take Orborus Virus culture Exit North-West Door Synthesizer Lab Use Wrench on Top of Gas Tanks(open gas feeds) Use Spock on synthesizer controls Take Water Canister Use Polyberylcarbonate in Synthesizer Red Chamber Use Spock on synthesizer controls Take TLTDH Gas Canister Use Wrench on top of Gas Tanks(close gas feed) Use Anti-Grav unit on O2 Tank Use N2 Tank on Vacant Valve Use wrench on top of gas tanks(open gas feed) Use Spock on synthesizer controls Take Ammonia canister Exit East Door Research Lab(Room 3) Look viral accelerator (Machine between NW & N doors) Use Orborus Virus Culture in Viral Accel. Grey Chamber Use Ammonia Canister in Viral Accel. Green Chamber Use McCoy on Viral Accelerator Take Orborus cure from Viral Accel. Grey Chamber Exit North-West Door Synthesizer Lab(Room 2) Use Orborus Cure in Synthesizer Red Chamber Use Spock or McCoy on Synthesizer Controls Take Orborus Cure Serum Use Orborus Cure Serum on Spock Exit East Door Research Lab(Room 3) Exit North Door Fusion Reactor Room (Room 4) Use wrench on Air Vent(Upper right corner) Use TLTDH Gas in Air Vent Exit South Research Lab(Room 3) Use Kirk on Ladder(NE area of room) Crew Quarters(Room 5) Use Orborus Cure Serum on Romulans Use Water on Romulans Use Kirk on ladder Research Lab(Room 3) Exit North-West Door Synthesizer Lab (Room 2) Use Wrench on top of gas tanks(close gas feed) Use Anti-Grav unit on N2 tank Use O2 Tank on vacant valve Use Wrench on Top of gas Tanks(open gas feed) Use Spock on Synthesizer Controls Take water canister Exit East Door Research Lab (Room 3) Use Kirk on ladder Crew Quarters(Room 5) Exit North Door Genesis Lab (Room 6) Use Orborus Cure serum on romulan Preax Use Water on Preax Untie Prisoners Talk to Preax Response 1 Beam Back to U.S.S. Enterprise [ IV. ANOTHER FINE MESS] Fight Pirates Navigate to Harrapa System Talk Spock, Hail Harry Mudd, Beam to Derelict Cargo Hold:(Room 1) Talk to Harry Mudd Use Sci. Tricorder on Box behind Harry(Orange Orbs) Use Sci. Tricorder on Box south or Orb Box Use Med. Tricorder on Broken Box(White Specs on floor) Take Orange Orb(Box behind harry) Take De-Grimer Take Lens Use lens on de-grimer(makes new device) Use new device on anything Exit South Engineering(Room 6) Use Sci. Tricorder on Columns Look Columns Use Sci. Tricorder on Sav-a-ship Use Sci. Tricorder on Hatch Exit North Door Cargo Hold(Room 1) Exit North Door Weapons Room(Room 2) Use Sci. Tricorder on left Canisters Use Sci. Tricorder on Control Panel(Red, Yellow, Blue buttons) Use Spock on Blue Buttons Use Spock on Red Button Dialogue Response 2 Exit North-East Door Sickbay(Room 3) Exit North Door Bridge (Room 5) Use Spock on Controls Take Doover (white device in black triangle) Exit South-West Computer Library (Room 4) Use Spock on Large Orange Spheroid Use Med. & Sci Tricorder on Large Orange Spheroid Use Spock on Large Orange Spheroid Use Small Orange Orb on Large Orange Spheroid Exit East Door Weapons Room (Room 2) Exit South Cargo Hold (Room 1) Exit South Engineering (Room 6) Harry Talks to Kirk (Automatic) Response 1 or 2 Use Doover on Sav-A-Ship Exit North Door Cargo Hold (Room 1) Exit North Door Weapons Room (Room 2) Exit North-East Door Sickbay (Room 3) Use Spock on Harry Mudd Take Vial from Dispensary (Center Panel) Use Green Vial on Console below Dispensary Use Medical Bag on Harry Mudd Exit North Door P.Bridge (Room 5) Use Spock on Left Control Chair a. Read Sensors b. Read Navigation c. Read Engineering d. Done Use Kirk on Right Control Chair a. Read Viewscreen b. Read Communications 1. Response 3 Harry Talks to Kirk (Automatic) Response 2 Beam Back To U.S.S. Enterprise [ V. TRIAL AND ERRORS / FEATHERED SEARPENT] A. On U.S.S. Enterprise--Klingon Cruiser 1. Cruiser Hails U.S.S. Enterprise (Automatic) a. Response 2,1 2. Orbit Planet 3. Talk to Spock 4. Beam Down to Digifal B. Meet Quetzecoatl (Room 1) 1. Use Sci. Tricorder on Quetzecoatl 2. Use Med. Tricorder on Quetzecoatl 3. Talk to Quetzecoatl a. Response 1,1,1 C. In Pit (Room 2) 1. Use Sci Tricorder on Pit Area 2. Get Rocks (Behind Kirk) 3. Use Rock on Snake Hole 4. Take Snake 5. Use Rock on Vine Loop (Top Left) 6. Use Rock on Vine Loop (Middle) 7. Use Kirk on Vine 8. Exit West D. Jungle (Room 3) 1. Exit West E. Txolac's Place (Room 4) 1. Use Snake on Txolac 2. Use Snake on Kirk 3. Take Knife 4. Exit West F. Jungle Path (Room 5) 1. Exit North G. River with Log (Room 6) 1. Use Knife on Fern (near river bank) 2. Use Fern Leaf in River 3. Exit West (across log) H. Cavern (Room 7) 1. Use Sci. Tricorder on Stalagmites 2. Use Knife on Red Crystal 3. Exit West I. Quetzecoatl's Home (Room 8) 1. Quetzecoatl Talks to Kirk (Automatic) a. Response 2,2,2 2. Beam back to Starship Enterprise J. On U.S.S. Enterprise 1. Vlict Talks to Kirk (Automatic) a. Response 1,2 2. U.S.S. Enterprise Warps to Hrakkour (Automatic) K. Klingon Trial Room (Room 9) 1. Kirk Walk to Center of Room 2. Vlict Talks to Kirk (Automatic) a. Response 2,2,2,1,1 L. Lightning Creature Room (Room 10) 1. Use Sci. Tricorder on Lightning Creature 2. Use Sci. Tricorder on Floor 3. Take Wood Rod 4. Use Kill Phaser on Floor 5. Use Wood Rod on Molten Metal (from phaser blast) 6. Use Metal Coated Rod on Lighting Creature 7. Use Sci. Tricorder on Door Lock 8. Use Communicator a. Response 2,1 9. Use Spock on Door Lock M. Gem Room (Room 11) 1. Take Three Green Gems 2. Use Three Green Gems on Pedestal (left side of room) 3. Kirk Walk in Yellow Light (right side of room) 4. Kirk Talks to Vlict (Automatic) a. Response 3 5. Beam back to Starship Enterprise (Spisode End) [ VI. THAT OLD DEVIL MOON] A. On U.S.S. enterprise 1. Use Computer a. Search Scythe b. Search Lucrs c. Search Sofs d. Search Base 3 e. Search Base 4 2. Beam Down to Scythe B. Scythe Surface (Room 1) 1. Use Sci. Tricorder on Ground 2. Take Rocks (on ground) 3. Use Sci. Tricorder on Head-Like (SE Corner) 4. Exit West Door (walk toward door) C. Large Door (Room 2) 1. Use Spock on Door Lock a. Input Code: 10200 2. Exit North (through door) D. Security Lock (Room 3) 1. Use Spock on Left Console 2. Use Spock on door Lock a. Input Code: 122 3. Exit North (through door) E. Corridor (Room 4) 1. Use Sci. Tricorder on North Door Lock 2. Exit East Door F. Laser Drill Room (Room 5) 1. Use Sci. Tricorder on Laser Drill Control Panel (far wall) 2. Use Spock on Laser Drill Control Panel a. Power Setting: 100 3. Use Rocks on Keycard Template 4. Use Spock on Laser Drill Control Panel a. Power Setting: 10 5. Take Keycard (created by laser) 6. Use Kirk on Box 7. Get Wire (in box) 8. Exit West Door G. Corridor (Room 4) 1. Use Keycard on North Door Lock (door opens) 2. Exit North Door H. Missle and Computer Room (Room 6) 1. Use Sci. Tricorder on Missiles 2. Use Spock on Left Computer 3. Use Spock on right Computer 4. Use Sci. Tricorder on Left Computer 5. Use Sci. Tricorder on Right Computer 6. Use Wire on Right Computer 7. Use Spock on Left Computer 8. Beam Back to U.S.S. Enterprise (Episode End) [ VII. VENGEANCE] A. On U.S.S. Enterrprise 1. Uhura Response 1 B. Bridge of Republic (Room 1) 1. Use Med. Tricorder on Dead Man (right side of bridge) 2. Use Med. Tricorder on Dead Captain (by captain's chair) 3. Look Dead Captain 4. Use Sci. Tricorder on Captain's Chair 5. Use Sci. Tricorder on Computer Banks (left/right side of bridge) 6. Exit South C. Sickbay (Room 2) 1. Use Med. Tricorder on Dead Blue Shirt 2. Look Crew Woman 3. Use Med. Tricorder on Crew Woman 4. Use Medical Bag on Crew Woman 5. Talk oto Crew Woman 6. Use Communicator a. Response 1 7. Beam back to U.S.S. Enterprise D. On U.S.S. Enterprise 1. Use Intercept or Hail Choices 2. Fight Enterprise-2 and Two Elasi Ships GAME END>>>>>>>>>>>>>>>>>>>> NOTE: To win the game you must have a minimum of 18 commendation points. Once ship is damaged during the Vengeance battle, it must be repaired immediately, and the ship must be at full speed when doing so(speed 0). Take out the Elasi's first and then go after the Enterprise-2. GOOD LUCK!!!!!