King's Quest VI Long Walkthrough ================================ This file is designed to help you walk right through King's Quest VI, from beginning to end gaining all possible points. You can finish the game in a matter of hours if you take this route. It is *not* meant to give hints. It is a blatant, out-and-out-THIS-IS-HOW-YOU-WIN file. Isle of the Crown +++++++++++++++++ --- On the beach - Pick up Royal Insignia Ring - Move plank to reveal box - Open the box - Take the coin --- Walk to the Castle's Main Entrance - Talk to Guard Dogs to learn about the Isles - Talk to Guard Dogs to ask for an audience with Cassima - Show the Guard Dogs the Royal Insignia Ring to gain entrance to the Castle - Watch ensuing sequence --- Go to the section of the village with the shops - Go to the Book Shop - Talk to the owner to get reference to see the Ferryman - Put 'hand' symbol on book on main desk - Read a book from the rightmost shelves (love poems) - Get leaf (page) that falls out of the book - Take the book on the table nearest the door - Exit shop --- Go to the Docks (Ignore the swimming boy) - Knock on door of the ferry's cabin - Talk to Ferryman - Continue talking to Ferryman until he repeats himself - Get the rabbit's foot - Exit the ferry --- Go back to the shops in the village - Enter Book Shop again - Talk to man in chair - Show him the Insignia Ring to befriend him - Exit shop - Go to the Pawn Shop - Talk to owner - Trade Insignia Ring for the Magic Map - Offer owner the coin - Trade coin for Nightingale - Take a mint from the blue jar on the counter - Exit Shop --- Go to the scene with the house and the red-roses --- Go back to the shops - Watch Pawn Shop owner throw things out - Rummage through pot to find ink bottle - Try and open the bottle --- Go to either the Docks or the Beach - Use Magic Map and teleport to Isle of the Sacred Mountain Isle of the Sacred Mountain +++++++++++++++++++++++++++ - Pick up flower - Pick up feather - Use Magic Map and teleport to Isle of Wonder Isle of Wonder ++++++++++++++ - Wait for sentence to float close to shore, then pick it up - Talk to Oyster - Read book from bargain table to Oyster - Take the pearl when it yawns ('hand' on the mouth is sufficient) --- Walk toward the path at the top of the screen - Use the Flower for Gnome with the huge nose - Use Nightingale for Gnome with the Ears - Use Mint on Gnome with the Big Mouth - Use Rabbit's foot on Gnome with huge hands - Pour invisible ink on Alexander to fool Gnome with the eyes --- Walk to the right of the boulders (Exclamation Point) - Touch the pile of books in the center to find the bookworm - Talk to Black Widow - Pull lose end of the web to distract her - Get scrap of paper at top of web (be quick!) --- Go back to beach --- Go to the path at top of screen - Take Milk Weed Bottle (near Dogwood tree) --- Go to the left to leave the swamp to enter garden - Take Rotten Tomato (bottom rightmost) - Take some Iceberg Lettuce (the small light blue objects) --- Go back to the beach - Use Magic Map and teleport to Isle of the Beast Isle of the Beast +++++++++++++++++ - Talk to creature in the tree - Give it the sentence (incomplete, of course) - Go down path to pool of boiling water - Throw in Iceberg Lettuce - Cross the pond - Get the Lamp from the tree --- Follow the path to the Archer's Domain --- Ignore the Gardener - Pick up brick near the gate --- Back to the beach - Use Magic Map and teleport back to Isle of Wonder Isle of Wonder ++++++++++++++ --- Go to Exclamation Point - Touch books to get Bookworm to come out - Give him the Dangling Participle in return for a rare book (Remember the scrap from the Widow's web...) - Read the rare book --- Back to the Beach - Use Magic Map and teleport to Isle of the Crown Isle of the Crown +++++++++++++++++ --- Go to the cross roads - use nightingale on bird to befriend it --- Go to Shop area of the village - Read the wedding proclamation on wall - Enter Pawn Shop - Trade Nightingale for Flute - Trade Pearl for Signet Ring - Exit Pawn Shop - Enter Book Shop - Listen to Jollo - Trade Rare book for Spell book - In inventory read the Spell book - Exit Book Shop --- Go back to Cross Roads - Give Insignia Ring to Nightingale (Sing-sing) - Watch Cassima and Sing-sing cartoon - Pick up ribbon - Inspect ribbon in Inventory - Give Sing-sing the love poem - Watch next Cassima and Sing-sing cartoon - Pick up note from Cassima --- Back to the beach - Use Magic Map and teleport to Isle of Wonder Isle of Wonder ++++++++++++++ --- Walk to Garden - Take the teacup from the chair - Look at Hole-in-the-wall - Take the hole (don't stress that it scurries away) - Play the flute - While the wallflowers dance, take Hole-in-the-wall - Open the spotted gate - Enter chessboard land - Watch the queens - Don't forget to take the red scarf --- Back to the swamp - Use teacup to scoop in the swamp - Give rotten tomato to bump-on-a-log to provoke a conflict - Watch conflict - Use Teacup to collect swamp ooze from Bump-on-a-log --- Back to the Beach - Use Magic Map and teleport to Isle of the Crown Isle of the Crown +++++++++++++++++ --- Walk to Village Shops - Enter Pawn Shop - Trade flute for tinderbox - Exit Pawn Shop --- Back to the beach - Use Magic Map and teleport to Isle of the Sacred Mountain Isle of the Sacred Mountain +++++++++++++++++++++++++++ - Look at Writing on cliff - Click on R I S and E - Climb the steps carefully - Look at puzzle #2 - Use the alphabet translator and click on S O A and R - Climb more steps - Look at puzzle #3 (4 stone buttons) - Press them in the order 4 1 and 2 (#1 being the leftmost) - Climb to puzzle #4 - Look at the puzzle - Again using the translator click on the symbols for: azure, caterpillar, tranquility, & air - Climb steps - Look at puzzle #5 - Click on A S C E N and D - Climb to the top of the cliffs - Ignore the old lady until she leaves - Enter small cave near the bush - Light candle in tinder box - Enter next cavern (entrance at far right of screen) - Take some peppermint leaves - Exit from these caves --- Take the path toward top of the screen --- Watch the action until you are put in the catacombs *(Note: all directions in the catacombs are given N, S, E, & W with respect to the top, bottom, left, & right of the screen!)* - Walk N, N, E, E, N - Pick up skull - Walk S, W, W, N, W - Walk one square at a time in this order: N, SW, SW, N, N, NW, SW, S, W - Walk N - Take the shield on the wall - Walk N, N, N, W, W - Take coins from dead man - Walk E, E, S, E - Use brick to stop the gears before the ceiling crushes you - Walk E, E, N, E and fall through to level 2 of the catacombs - Use tinder box to light the room up - Walk W, W, W, W, W, S, S, E - Use Hole-in-the-wall on E wall to spy on Minotaur - Walk W, W, W, S, S, E, S, E, E, N, E, N, N - Look behind tapestry to open the secret door - Enter Minotaur's Lair to the East - Walk further in to get Minotaur's attention - Use the Red Scarf when Alexander backs up by the fire --- Watch ensuing scenes ending with you on the beach - Use magic map and teleport to Isle of the Mists Isle of the Mists +++++++++++++++++ --- Walk to the west (the Druid's Village) - Get the Scythe on the tree - Get a lump of coal from the fire pit --- Back to the beach - Use Magic Map to teleport to Isle of the Beast Isle of the Beast +++++++++++++++++ --- Walk to the scene with the stone archer and the gate - Use the shield on Alexander to pass the archer - Get a White Rose - Walk to the Gazebo to see the roses grow together - Use the scythe to cut through and enter the Beast's garden --- View the ensuing cartoon --- Return to Beach (you're on a timer before you turn into a beast) - Use Magic Map and teleport to Isle of the Crown Isle of the Crown +++++++++++++++++ --- Go to village shops - Enter Book Shop --- Listen to Jollo - Exit shop --- Walk to the Scene with the House and the Girl - Give her the white rose - Give her the Beast's ring --- Automatically taken back to the Isle of the Beast Isle of the Beast +++++++++++++++++ --- Watch "Beauty and the Beast" (Muahahah!) --- Go back to Scene with the archer - Get a white rose --- Back to the beach - Use Magic Map to teleport to Isle of Wonder Isle of Wonder ++++++++++++++ --- Go to Garden - Give bottle of Milkweed to a baby so the others will cry - Use old lamp to collect the other babies' tears - Put the sacred water in the lamp from the Oracle's vial - Take the 'Drink Me' bottle from the table --- Enter Chessboard Land - Use Lump of Coal on queens - Get spoiled egg --- Back to the beach - Use Magic Map and teleport to Isle of the Beast Isle of the Beast +++++++++++++++++ --- Go back to the Beast's Garden - Collect water with the old lamp from the fountain - Use spell book (in inventory) on the lamp - Turn to Make Rain spell - Cast the spell --- Go back to the beach - Use Magic Map and teleport to Isle of the Mists Isle of the Mists +++++++++++++++++ --- Watch the Bonfire episode - Use skull on the embers to get a hot one --- To the Beach again - Use the Magic Map and teleport to Isle of the Sacred Mountain Isle of the Sacred Mountain +++++++++++++++++++++++++++ --- Walk up the steps of the cliff again - Put Cassima's hair in the skull - Add the rotten egg to the skull - Use the spell book on the skull - Cast the Charm Creature of the Night spell --- Watch as you enter Realm of the Dead Realm of the Dead +++++++++++++++++ *(Avoid all the wandering dead while on the surface)* - Talk to King and Queen - Move to the East - Talk to the Ghost --- Go to Underworld Entrance - Play the xylophone bones --- Watch as the Dead Men Party - Get the skeleton key - Give ghost ticket to the Door Master - Look at dead knight - Take the black gauntlet --- Walk to the River Styx - Collect some water with the teacup - Give the coins from the catacombs to Charon - Try and open the gate - Talk to the Gate - Enter L O V and E as the answer to the riddle --- Enter the Hall of the Lord of the Dead --- Walk toward the Lord of the Dead - Use the black gauntlet to challenge the Lord of the Dead - Use the Magic Mirror from the Beast to make the Lord of the Dead cry --- You and the King and the Queen are sent back Isle of the Crown +++++++++++++++++ --- Walk to the crossroads - Give Sing-sing the White rose --- Watch the episode --- Go to village shops - Enter Pawn Shop - Trade tinder box for the paintbrush - Use the 'Drink Me' potion in prescience of the genie --- Watch the anime - Exit the Pawn Shop - Trade old hunter's lamp for a new one (The Blue one like the genie's!) --- Go to the side of the castle - Use the black feather on the teacup - Pain a door on the wall with the paintbrush - Use the spell book to cast magic paint spell - Enter castle through the magic door Castle of the Crown +++++++++++++++++++ *(You are in the basement of the castle -- Avoid Random Guard Dogs!) - Open the smallest door - Give the ghost the ghost handkerchief --- Walk to the East Hallway - Enter the Room through door on the East Wall - Give Jollo the fake genie lamp - Exit Jollo's room --- Go carefully to the North Hallway - Pull on the knight's right arm to open the secret passage - Enter secret passage - Look through the hole to spy on the Guard Dogs --- Walk up the stairs - Avoid the urge to look through this hole for now - Walk to the Left of the screen - Follow the passage until you find another hole - Spy on Alhazred - Follow the secret hall to the end - Go through the door on the wall - Open the black box on the dresser - Read the paper inside - Use Skeleton Key on the chest at the foot of the bed - Take the top letter - Exit into the secret passage through the wardrobe --- Back to the stairs - Now you may look through the hole in this wall - Show Cassima the Letter you just took - Give her the dagger --- Go down the stairs to the basement hall again (Careful!) - Go to the West hallway - Talk to the door with no handle (West wall) - Enter A L I Z E B and U - Look at cloth covering the table - Move the cloth - Look at each item on the table (There are 4) - Exit and go to the East Hall - Go through the door at the top of the stairs - Show the incriminating letter to Saladin - Talk to 'Cassima' to stop the wedding --- The King and Queen show up and reveal the genie - Follow Alhazred up the tower --- Jollo brings you the real lamp - Use the lamp on the Genie --- The lamp gets knocked down the stairs - Take the sword on the wall - Use Sword on Alhazred --- Watch until Cassima helps - Quickly use the sword on Alhazred again --- Watch the ending