The Unofficial Walkthrough of Phantasmagoria II: A Puzzle Of Flesh by D. Melanson 0.> Okay, first off: if you are under 17, return this game now. It's NOT for you. Sure, Sierra put in a "Less Intense" version of some of the scenes...but if you actually watch them, you are a.) too young to be playing this, b.) too squeamish to be playing this, or c.) just plain crazy to have bought it in the first place with that big "WARNING: EXPLICIT CONTENT!" sticker. Secondly, this walkthrough contains a lot of "unnecessary" stuff (you don't really have to talk to the rat every day or look at certain things or call certain people) but given that this is a psychologically-based game, I figured...why not throw in just about every piece of psych-out stuff I could find? That said, on with the show... 1.> Click on the mirror, then go right, and click on the nightstand next to the bed. Click on the drawer. Take the screwdriver, granola bar (in the wrapper), and the photo. Exit and go left. Click the left slanted arrow direction to go to the living room. Click on the photo on the coffee table, then take it, and exit the close-up. Go left, then click on the square cage in the middle of the case on the right. Click on the bottom of the screen (down- pointing arrow). Click on the bookshelf. If you want (not necessary), take a look at the picture to the left of the bookshelf; that's Sierra's design crew for the game. Exit that close-up, then go left and head off on the angled direction (up & left) to the front door. Click on the basket on the door. Click the up & right direction to go back to the living room. Use "Today's Mail" on yourself. Look at the postcard in inventory & click on the magnifying glass to read the other side...hmmm. Verrrry interrresting. Exit that & go back to the front door. Click on the front door. Go back to the living room. Click on the couch. Well, there's your wallet. Bloody rat... Go left and click on Blob's cage again. Go right, then use Blob on the couch. Use the granola bar on the couch. Go back to the front hall and click on the door again. (Note: Blob's not on your shoulder as you stand in front of the door, but she IS in the movie when you walk up to the door. Strange...) Travel to Wyntech (click on the word Wyntech on the map...duh.) Open the door on the right. Click in the up & right direction. Click on the boxes, then on the monitor to move them out of the way. Click on the door, then on the keyhole. Exit (down-pointing arrow) and Curtis puts the boxes back. Go right, then through the door to exit to the hallway. Examine your wallet in inventory. Take the keycard out and click it on the sensor (the box with the light) next to the first door on the left. Click the water cooler. Go right, and click on the door you see to the left side of the screen in the little hallway (Curtis's right). Click the right-angled directional. Then click the left-angled directional. Click on Tom, then click the wallet on him, then click the key card on him, then click the back arrow to exit. Click the right-angled directional. Click on Jocilyn twice (hmmmm....also interrrrresting). Click the parent photo on her, then the Christmas party photo on her, then the postcard on her...not from her. Strange. Okay, click "down" to exit, then go right. Click the right directional, then the right directional again. Talk to Bob. Ahh, no wonder Curtis said he was a rat. Click on him again to give him the ol' one-finger salute. Click down, then click the left directional. Click on Therese, then click the postcard on her. Uh-oh...click down, then go left. Click the left directional. Click on the chair. Exit the closeup, exit your cubicle, take the right directional. Click on Trevor, then click the Christmas party picture on him, then the postcard, then the key card, then the parent photo. Go back to your cubicle. Sit in the chair. If you like rodentia, click on the picture of Blob. Click on the notepad that's sitting left of the keyboard. Exit that and click on the phone. To dial extensions, press the actual button keys. Strange how the same key makes different tones sometimes...oh well. Call Jocilyn (6992) twice. You can also call Trevor (6125), Tom (6120), Therese (3038), or Paul Allen Warner (6996). If you try to call Bob, Curtis refuses. You can also call yourself for a good little jest at Ed McMahon. Click on the computer. Type in BLOB and press the LOGIN button, after which you get punched by something invisible. And a voice calls you "FREAK!" Just like in the opening movie. Weird... 2.> Call Trevor (6125) again. Then call yourself again (6100) and NOT quite have as much fun this time...(heh heh!) Go out of your cubicle and go to Trevor's. Click on him, then exit & go over to Therese's cubicle. Click on her, then exit and go back to your own cubicle. Sit in the chair, click on the computer. Open the CurtisC folder, open the "Venimen-Sagawa" file. Read the documentation (do NOT click on the actual file text, just use the scrollbar to read it) Click on the Archive folder, click the Cancel button, open the other folders...and read the Venimen documents in there. Read the Employees files. Then click the E-mai (mailbox) icon on the lower left. Read your mail and answer when appropriate (Trevor's jokes & Therese's little mush-note). You can reply however you like to them (doesn't matter). You'll also get responses to your e-mails if you hang around a couple minutes. Anyway, click on the leftmost icon at the bottom of your screen. Open the Venimen file again in your own folder, and click on the document itself three times. Uh-oh. Now to get REALLY confused, click on the monitor again. Pick up the phone & call 6125. Go out of your cubicle and go into Trevor's. Click on him. Hmmm... isn't that strange? He just told you to get over to his cubicle post haste, and he acts like he's surprised to see you! (Small Sierra goof, maybe? Or a sign that Curtis is really going nuts?) Click on the waiter, then click on Trevor three times. Click on the door on the right (Network room again). Exit to the right & out, then click on the water cooler again...hmmmm. Nice toss, huh? Go to her cubicle and click on her. Go to your own cubicle, and sit in the chair. Click on the monitor, open your folder, and click on the Venimen file. Exit the closeup, exit the cubicle, go to Bob's cubicle and click on Bob. What a jerk. Go to Trevor's cubicle and talk to Trevor. Hmmm, that promotion thing again. Go to your own cubicle, and sit in the chair. Click on the monitor. As the letters cycle through, click on each when it's on the appropriate letter to freeze it in place. You want the word to spell out "RATBOY", which unlocks the file...Bob's nickname for Curtis. Exit the computer, then the cubicle. Go to Bob's cubicle and click on him. JERK. Leave the cubicle and go right. Click on Warner's door, then go left and look at the small plaque on the wall at far left. Click on the desktop, then on the family picture, then on the desk drawer. Go back to your cubicle, sit in the chair, click on the document for the Venimen file, then exit the cubicle, and exit out to the hallway (this is weird; you can't click on the door directly behind you; you have to actually turn around by first facing the cubicles, then turning again! Strange...) Click on the door on the right; you wind up back outside again after an interesting clip with the cables coming to life. Click "down" to exit Wyntech. Go to the Dreaming Tree. Click on Jocilyn. Click on Max the waiter, then click on Jocilyn three more times. Use your wallet on the check that's on the table. Back at the apartment, examine the business card in inventory for a flashback and some info. Exit the inventory closeup. Now get any kids out of the room and click on Jocilyn for the end-of- chapter movie. Hmmm...bet the guy playing Curtis really objected to this scene, now didn't he? Neat ending, though...rather gruesome. Then we're off to CD #2... 3.> Speaking of gruesome...bye, Bob. Good riddance. Go into the front hall and check the mailbox. Go into the living room and click the mail on yourself. Look at the "greeting card." Click Dr. Harburg's card onthe phone. Go left. Click on the rat cage. Exit the apartment and go to WynTech. Talk to Jocilyn, then Trevor, then Therese. Hmmm...not much conversation here. Click on the main office door, then on the door past the main office door (on the left)... Warner's office. Click on the Post-It note on the floor behind you for a close-up. Take it. Exit through the door behind you. Ooh, boy, Bob REALLY got it, didn't he? Click on Detective Powell (bitch of the first order, as you will find out later). Now just wait until she asks about Bob, then when you've got a free moment (when she's not asking you anything), click on the left side of the aisle to see our wonderful buddy eating...something. Do it again just to see this guy eating an eyeball...lovely. Now, in the Dreaming Tree (where you wind up), talk to Jocilyn (on the right) twice...oops. Now talk to Therese three times...this woman is WEIRD. Go to the living room in your apartment. Click on the rat cage...oh, great, now your RAT is cursing you! Click on the bookcase. Go into the bedroom, then click on the mirror. Go back to WynTech. Click on Warner's door in the main hallway, then go into the main office area. Go BACK into the main office area and go into TOM's cubicle. Pick up the phone and dial 6996. Leave Tom's cubicle and go into Warner's office from the main office area door. Click on the desktop, then on the computer. Read the document. Exit the computer and click on the family portrait. Open the desk drawer and grab the key. Exit the close-up. Go to Bob's cubicle. Click under Bob's desk on the left. Take the button. Exit the close-up. Exit the office area and go into the Network Room. Diagonal right. Move the stack of boxes, then the monitor. Use the key on the lock. Click on the bottom of the screen (there's a file cabinet there in the dark) to open it. Take the toolbox, then click on it. Hmmm...not good. Exit the storage room and go back to your apartment. Go into the living room. Click the toolbox (in inventory) on yourself. Take the dress (on the right). Take the file folder. Examine the file in inventory to read it. Click the tool tray. Bolted in, huh? You could try the screwdriver, but it doesn't work. Go to Doc Harburg's office. Click on Dr. Harburg, then use Bob's button on her. Click on the paperweight on her desk on the left. Now click the following objects on the Doc: Christmas party photo (Uh-oh... homosexuality alert! Rate it NC-17!), photo of your parents, Threshold file, lace twice, postcard, greeting card, then her own business card. Go to the Dreaming Tree. Talk to the waiter twice, then click on the menu twice. Go to the Borderline. Talking to the bouncer does no good, and neither does the postcard...show him the greeting card to get past him. Talk to the patron at the bar...that's a GUY? (Sorry, I shouldn't have told you to do that...won't hurt you, but it IS funny...) Click diagonal left. Click on the left door. Uh...yeah. Now there's something you don't see every day...do you? Click to go back. Go diagonal up & right. You can try to go ahead, but the bouncer will stop you. Click back to get back to the bar. Go left. Talk to Therese three times...and get a drink from the waiter at the Dreaming Tree. Odd coincidence, don't you think? Click on the drink, then click on the guy onstage. After that wonderful experience (and a subsequent...well, more interesting experience), you wind up lying on your back at home. To end the chapter, click on the ring in your belly button. AAAUUUUGHH! Not only is this gross, but the sudden "slimy tentacle coming out from the bandages to grab the little kid's face" is actually fairly unsettling (just because you don't expect the thing to come from THERE...) Welcome to CD #3 (things get faster until we get to the last chapter.) 4.> When you wake up, the phone's ringing. Go into the living room and click on the phone. Click on the drop box to get the mail, then go to the living room and click the mail on yourself. Hmmm, a book signing...Adrienne Delaney's "How To Cope With Loss," huh? Wonder what she talks about losing...couldn't have anything to do with her accidentally releasing a demon that possessed her husband so that she had to kill him, COULD IT NOW? (For those of you who haven't played the first Phantasmagoria game...yes, this is an "inside joke.") Walk over to the rat cage and talk to Blob. Now exit and go to WynTech. Go into the Network Room, go right diagonal, click on the plastered door. Back up, and there's a desk to the left side of the screen... click on it and take the hammer. Go back to the main hallway, then click on the Network Room again...ah-ha. Ooh, what NICE eyes you have, Mr. Demonic Entity Thingy...NOW go to the main office area. Well, we know Warner's a jerk, but this sequence is further proof of just how much fun Detective Powell is to be around. Click on your computer. Click on CurtisC, type in "BLOB" and Log In. Now, if you're working on the computer, you may notice that occasionally, your "arrow" cursor turns back into the WynTech Logo cursor. When this happens, watch folder and file names...they start changing (briefly) to words like "MURDER" or "DIE" or "CANNIBAL" or a couple dozen more. How nice... Click on the e-mail icon and read all your mail (reply to those that allow you to). Also notice the wonderfully friendly messages from "your father" and from "Hell" (that one will appear shortly), not to mention the message "from you" with the title "ME" sent to all employees. This should all add up to one thing...Mr. Demonic Entity is somehow tied into the computer system. That's what they get for going to Windows 95, I guess... Click on the document icon, open the CurtisC folder, and open the Alotharia9.doc file. Click on the document. Open the Archive folder and type in "CARPE DIEM" then hit the OK button. Open the Threshold.doc file. Open the Memos folder, and read the three documents. The passwords are the words you found on the memo in Warner's office...to open Access.doc, type INFECTION. To open Energy.doc, type REVELATION. To open Curtis.doc, type DESECRATION. Leave your computer, and use the phone to call 6125, 6992, then 6114...uh, Bob? Aren't you supposed to be dead? The phone will ring in a couple seconds. Click on it to answer it...BOB, I TOLD YOU, YOU'RE SUPPOSED TO BE DEAD! Call 3038 twice...uh...yeah. Then call 6100...great. Okay, leave the cubicle and go to Trevor's. Talk to him three times, then go to Therese's cubicle. Talk to her twice. Uh...yeah. She...er...it...wants more, huh? Great. Exit her cubicle and go to Bob's cubicle. Click on the box. Ah, goody...more blood. This game's got more blood than your average WHALE has. Go to Jocilyn's cubicle and talk to her twice...typical male. Exit her cubicle and click on Warner's door. Go to your own cubicle. Crazy hallucinations. Exit the cubicle and click on Warner's door again. Uh-oh. Flashback...and now you're in a loony bin. I love the "music" for this section...it bugs the hell out of me. Click on the nurse, then on the two patients rolling the ball back and forth. Talk to the woman under the table towards the bottom on the right twice. Uh, yeah...would you mind NOT biting your own wrists, thank you? All right now click on Curtis, then on the strap buckle. When the two nuts in front of you roll the ball back and forth, click on the ball. Click on Curtis, then on the buckle, go right, and hit the right diagonal to close out this nightmare...go to the Dreaming Tree and talk to Trevor four times. Go to your apartment and go into the living room. Click the toolbox on yourself, then examine the hammer in inventory. With the hammer close-up still open, grab the screwdriver from inventory and click it on the hammer to make "combined tools." Click the "close" button on the inventory window and click the "combined tools" on the toolbox tray. Take the letter and read it...whoa. Not good. Exit the letter, then exit the toolbox, click the letter on yourself. Go over to Blob's cage and click on it...gee, thanks, Blob. Go to the bookshelf and click on it...nice library, huh? Go to the bedroom and look in the mirror. Lovely effects...now go to Doc Harburg's office. Click on the Doc, then click the following objects on her: Photo of parents, Christmas party photo, postcard, greeting card, Threshold file, letter from your father twice, lace, and finally Bob's button. Go to the Borderline. Talk to the guy at the bar...hmmm, Curtis's attitude certainly is changing, isn't it? Right diagonal, then straight ahead...note again Curtis's changing attitude. Exit the Borderline and go to your apartment. Click on Therese three times to close out this chapter...and get not only a weird hallucination of your father as a zombie going to bite your neck, but a view of the rather tragic death of Tom Ravell...now that sucks. I LIKED him! On to CD #4, I guess... 5.> Talk to Detective Powell four times...see what I mean? This woman is a BITCH! Look in the mirror; nice, Curtis. Wonder what the doc'll say about you flipping yourself off. Go to the front hall and get the mail. Go to the living room and click the mail on yourself. Invitation to the Borderline and a letter from Mom that turns into a squished eyeball. ACK! Go over to Blob's cage and click on it three times (the third time is just for cuteness' sake). Go over to the bookshelf and click on it...Curtis is REALLY losing it, isn't he? Use the Doc's card on the phone, then go to WynTech. Go into the main office area and go to Tom's cubicle. Oh great...more chewing-out, and a zombified Tom. How sweet. Exit WynTech and go to the Dreaming Tree. Talk to Trevor four times. Go to Doctor Harburg's office. Click on the Doc once, then on the snow-globe twice, then twice more on the Doc. Hmm, "psychotic episode," huh? Gee, that was a brilliant observation...he only said he HATED being in the mental ward, so what do you do? Suggest they put him in one again, huh? BRILLIANT! Where'd this woman get her psychiatry degree, Sally Struther's learn- by-mail school? Go back to your apartment. Wait a few moments. When the door is knocked on, open it. Click on Jocilyn twice...oops. Click on the mirror (NICE sequence with the "zombie" eyes and the lightning bolts!), then go to the living room, and click on the hairpin on the cofee table...take it, then go to WynTech. Use the hairpin on Warner's main hall office door. Click on the desk, then the computer. Select CurtisC, type "BLOB," click Log In, click on the E-mail icon, and read Trevor's mail message that says "READ THIS!" Hit the Log Out button, exit the system, then click on the computer again, and pick PWarner for the login name. Type in CARPE DIEM and hit Log In. Click on the two-computer icon at the bottom of the screen. Select CurtisC and click the Up Arrow next to Security Level. Type in BLACKLOTUS and hit OK. Exit the computer interface after you get done with our buddy, Mr. Entity. Click on the desk drawer, then use the screwdriver on the drawer. Take the piece of paper on the left, then the book on the right. Examine both in inventory (open 'em). Exit the desk close-up by going left. Click on the door in view to go back to the hall. Go down the hall to the back door. Use your key card on the sensor to the right. Use the key card on the sensor that's left of the elevator doors. Click on the double doors, then on the strait- jacket on the floor...then on the second doorway, then on the toy on the floor...then on the third doorway, then on the blanket on the floor. Apparently, Warner threw YOU into this Threshold thing when you were a child...and SOMETHING happened to you there. This is NOT good. Go to the door at the end of the hall on the right. Click on the door. Save your game here, because this is a timing trick, and if you don't do it fast enough, you die. Click on the keypad to the right of the door. It has five buttons. The timer starts as soon as you touch one. Clicking a button cycles the number on it down by one each time you click. So, QUICKLY click the buttons so the display reads "1" for the first number, ignore the second number (it stays "0"), "9" for the third number, "5" for the fourth number, and "8" for the last number. (October 9, 1958...you go that from Warner's speech). If you make a mistake or don't do it FAST, you're dead. End of story. Do it right, and you're in a computer room. Click on the Computer. Type in the password "ROSETTA" (you got that from the codebook). When you get asked about the Twin, click the "WHY" button, then "YES," then "WHY," then any button-the aliens ask you to enter the Threshold chamber. Press Exit, then click on the little panel to the right of the big door. Another key sensor? But do NOT use your own card on it, or you're dead (found that one out the hard way). Exit the computer room and wander all the way back to the elevator...then click on the buttons next to the elevator to go back up to the upper floor. Go down the corridor, exit WynTech, and go to the Borderline. Talk to the leather-woman at the bar. For an interesting sound, click diagonal left to get to the restroom door closeup and try to go in...uh, nope. Go back to the bar and turn left to sit down with Therese. Talk to her twice, then click on the drink in front of you. Diagonal right. Try to go through the back door, then click the invitation on him. You go up to the door. Click on the puzzle below the door handles. Clicking on any of the four pieces will rotate it. Clicking too MANY times will rotate ALL the pieces. So, start at the top left and rotate all four pieces so that the green quarter-circles are facing the center...then click on the center of the puzzle. Click on the rack on the right. The Gimp! (Sorry, that's a Pulp Fiction joke...) Now click on the curtains to end Chapter Four...note (if you're able to) what you're lying on during your...er ...experience with Therese. Note the handle on the left (this will come in handy later, believe it or not). Curtis drops into bed and finds the bondage hood, and then...well, let's just say that's all she wrote for Therese, as she gets manacled up with an apple stuffed in her mouth, then gets stabbed in the gut and electrocuted in her own blood...now THAT is cool! Sick, but cool! And we're on to the last CD and the hardest part of the game... 6.> Click on Detective Powell...oh yeah, NICE woman. Now click on the rat cage. Click on Powell twice more...ARRGH! BITCH! Look in the mirror twice (once for the axe scene, once to relive Therese's death). Go to the front hall and click on the drop box. When something is delivered a moment later, click the box again. Go to the bedroom, go right, click on the nightstand, take the wallet, exit the closeup, and go to the living room. Go over to Blob's cage and click on it. Click Dr. Harburg's card on the phone...after the sequence (uh-oh) you wind up at her office. Click on the phone. The Doc's screaming her head off. Save your game here, then move the cursor across the desk until you get a down-arrow cursor, then click. This part takes timing...the security guard shows up and holds you at gunpoint. When he looks at the melted Doc, click on the doorway to escape (wait too long and you get shot). Go to WynTech. Go to the main office area. Click on the water cooler...ick! Now go to your cubicle and sit in the chair. Click on the computer...damn entities! Exit your cubicle and go to Bob's. Click on the magnifying glass. Exit that cubicle and go to Tom's. Click on his computer. (I know, I know, I shouldn't be putting you through all this garbage, but isn't it EVIL?) Go to Warner's office, click on the desktop, then on the computer. Choose CurtisC, type "BLOB" and Log In. Click on your E-Mail icon and read it all...uh-oh. Trevor's in trouble now...and the letter from your dead mother is NOT nice. Log Out, then click on the computer again, select PWarner, and type "CARPE DIEM" to get in. Open the PaulW folder and open the goldmine.doc file. Ah-ha...crazy bastard. Click on the "Graphic" button. Click on the Print button. Exit out to the main hallway. Go to the Network Room...and Trevor gets killed by the Network Cables (gonna have to talk to MIS about that one), and you finally meet Mr. Entity! He's the Hecatomb, and he's just NOT a nice guy, is he? Click on Trevor to get his card key. Go to the glass doors, use Curtis's card on the sensor, then on the sensor at the elevator. Go through the first set of doors for another flashback... hey, WHY are you covered with slime? Hmmmm...go through the other sets of doors to the underground computer room and click on the computer. Type in "ROSETTA" and hit random buttons until whoever's on the other end suggests you enter the Threshold. Click the Exit button, click on the key sensor, then use TREVOR'S card on it (not your own!) Push the second button from the left. Welcome to the Threshold. Click on the console...and Warner shows up and points another gun at you (that's two so far this chapter). Click on Warner; now THIS man is an asshole! Click on him again to find out some truly fascinating information...YOU are an alien! THEN, the Hecatomb shows up...click on HIM to find out HE is the real Curtis Craig. Whoa, MAJOR wackiness here, folks...click on the Hecatomb again to get zapped with green lightning from your mom's severed head (no, this guy is NOT nice). Click on the Threshold control panel at the center of the screen. Welcome to the alien's dimension. You've got to move quickly, or a bunch of aliens show up and kill you. Click on the big stalks right in front of you. Grab the red slime in the closeup. Exit that closeup and go down. Click on the creature to your left. Take it. Go right twice and click on the creature behind you. Take it. Go right. Click on the starfish-shaped creature to your right. Click on the creatures on the left. Take the fungus in the closeup. In inventory, look at the starfish-shaped creature, then click the "D"-shaped creature on the starfish closeup to get a very weird looking "combined creature." Now turn right and go diagonal left. Click low on the electrical wall, save the game, click HIGH on the electrical wall (if you click low again, you're toast...almost literally). Turn left. Click on the bubble-thingys. Click the pink fungus in inventory on the remaining bubble-thing. Grab the bubble thing in the closeup. Go back to the electrical wall and click the "combined creatures" on it. Click on the plume on the far right side of the screen. Welcome to "your" home. Walk up to the encased body. Save your game here...you're about to go through a series of actions that leave you little time to think... 7.> Click on the encased body. Click on the surgical tray. Click on the syringe on the left of the tray. When you wind up with Jocilyn, click on the GUN (not on her!) Now you're back at WynTech. As soon as you can, click "down," then grab the card key IMMEDIATELY, exit the closeup, then IMMEDIATELY click on the elevator door on the right, then as fast as you can, use Curtis's card key on the sensor...if you don't do this fast enough, the zombies of Bob, Trevor, and Tom kill you. Now you're on that bondage rack again...remember how I mentioned the handle on the left side of the screen? Pull it NOW, and you wind up in your back yard with Mommie Dearest. Click on her, and you wind up back in the Hecatomb room. Click on the encased body twice, then click on the gold slime, turn left, and click on the cave opening. Go left, and click on the pipe to your right. In inventory, examine the "alien slime," then use the "alien glop" on the slime closeup to get "alien ooze." (Great descriptions, huh?) Use the ooze on the pipe. Climb up back to the Threshold. Click on the green globes to the left side of the gate. Use the "electric alien" on the unlit globe. Back away from those and click on the circuitry hanging above you on the right. Click on the viewscreen in the middle of the console. Now for the weird part. In the weird "control panel" you see, look at the extreme lower right. See the four disconnected plugs and the "sockets" just above them? Connect the purple plug to the green socket, the orange plug to the blue socket, the green plug to the purple socket, and the blue plug to the red socket. Now look directly up from that...see the three disconnected wires and three sockets? Connect the orange plug to the purple socket, the green plug to the red socket, and the purple plug to the green socket. Now look up at the left top corner. See the spiky buttons to the right of the four- plug arrangement? Click on that. This fires a laser into a ball just below it. Click on that ball. Click on the spiky button again. Click on the ball again. Click on the spiky button again. Now, look right of the spiky button and right of the relatively large sphere. See the circular knob almost directly over the "heart?" Click on it. Then click on it again. Click on the spiky button one more time. Note there are three switches that flash just down and to the left of the "heart." Push them in the order they flashed...first red, then yellow, then blue. Now then, see the triangular button on the left side near the bottom? Click twice on it. NOW, just to the right of the spiky button is a relatively large sphere. Directly connected to that (below and left) is a spherical button. Push it. You wind up going through the Threshold device. Save your game here if you like. Now you've got two choices...stay as a human (click on Jocilyn) or return through the Threshold and become an alien once more (click on the Threshold). It's your choice. Personally, if you think about it, you stand accused of murdering four people, your girlfriend will probably never accept the fact you're an alien, that detective hates you, your job is gone, your best friend is dead...personally, I'd be an alien and tell Jocilyn to go pound sand. But, that's up to you. Oh yeah, and be sure to watch all the way through the credits to find out what happens to Warner...GAME OVER MAN!