System Requirements: Graphic Chipset With 1.1 Pixel Shader Support nVidia GeForce4 Ti / Go 4x00 series (not MX) ATI Radeon 8500 - 9250 series Controls: Left Mouse Button - Rotate Scene Right Mouse Button - Zoom / UnZoom Booth Mouse Butons - Pan (Y) H - Show / Hide Help W - Show / Hide Walls M - Toggle Entrie Motion Blur Effect F - Toggle x16 Anisotropic Filter X - Fix UV Texture Coords (to prevent image blurring when Anisotropy is turned on) SPACE / ENTER - Effect Advanced Settings ESC - Quit Shaders Included: psh_TextureFade_ps.1.1.txt - Decreases brightness of RT textures & blends them Notes: Statue mesh is provided with extra high quality, it can greately reduce FPS, while entrie effect with full quality is calculated in about 1ms-5ms ;) Scene compexity does not affect effect speed! Contacts: root@devFg.homeip.net