1 ddraw.dll,ddraw16.dll(notNT),ddrawex.dll(6only),ddraw.vxd(6only/notNT),ddhelp.exe(notNT),dxapi.sys(6only/NTDriversDir),d3dim.dll,d3dim700.dll(7only),d3dref.dll(optional),d3dramp.dll(optional),d3dhalf.dll(5only),d3drampf.dll(5only),d3drgbf.dll(5only),d3drg8f.dll(5only),d3drg16f.dll(5only),d3drg24f.dll(5only),d3drg32f.dll(5only),d3drgbxf.dll(5only),d3drg8x.dll(5only),d3drg55x.dll(5only),d3drg56x.dll(5only),d3drg24x.dll(5only),d3drg32x.dll(5only),d3drm.dll,d3dxof.dll,d3dpmesh.dll,d3drm8f.dll(5only),d3drm16f.dll(5only),d3drm24f.dll(5only),d3drm32f.dll(5only),dplayx.dll,dpmodemx.dll,dpwsockx.dll,dplaysvr.exe,dsound.dll,dsound3d.dll(7only),dsound.vxd(notNT),dinput.dll,dinput.vxd(notNT),vjoyd.vxd(notNT/9fiveonly),msanalog.vxd(notNT/9fiveonly),joyhid.vxd(7only/optional),joy.cpl,gcdef.dll,gchand.dll(not7),pid.dll(7only/not95/optional),gameenum.sys(optional/DrivDir),hidgame.sys(7only/not95/DrivDir/optional),dmusic.dll(post60only),dmusic16.dll(post60only/notNT),dmusic32.dll(post60only/notNT),dmband.dll(post60only),dmcompos.dll(post60only),dmime.dll(post60only),dmloader.dll(post60only),dmstyle.dll(post60only),dmsynth.dll(post60only),dx7vb.dll(7only),directx.cpl(optional) 2 ck(W eQ DirectDraw DLL 3 ck(WS_ DirectDrawCreate MO@W 4 DirectDrawCreate 5 GetCaps 6 User verification of rectangles 7 User verification of windowed bouncing 8 User verification of fullscreen bouncing 9 SetCooperativeLevel -b Normal 10 ck(W^zW,gb 11 ck(WS_W,gbf 12 ;NkXeQri_ 13 Creating offscreen plain surface 14 Colorfill blit to offscreen plain surface 15 Blitting offscreen plain to primary surface 16 ck(W^z,nfz 17 SetCooperativeLevel -[bhQU^ 18 SetDisplayMode -[b 640x480x16 19 O(uV_}]@S^zIW,gb 20 GetAttachedSurface 21 V_}]@Sri_kXeQ 22 I 30 ck(W eQ DirectDraw DLL 31 ck(WS_ DirectDrawCreate MO@W 32 DirectDrawCreate 33 GetCaps 34 User verification of software rendering 35 User verification of hardware rendering 36 ck(W^z,nfz 37 SetCooperativeLevel -[bhQU^ 38 SetCooperativeLevel -[b Normal 39 SetDisplayMode -[b 640x480x16 40 O(uV_}]@S^zIW,gb 41 GetAttachedSurface 42 V_}]@Sri_kXeQ 43 I 44 ck(WS_W,gbf 45 W,gbri_kXeQ 46 gb D3D 47 CreateDevice 48 CreateViewport 49 AddViewport 50 SetViewport 51 SetCurrentViewport 52 CreateLight 53 SetLight 54 AddLight 55 SetTransform 56 CreateMaterial 57 SetMaterial 58 SetMaterialHandle 59 SetBackground 60 SetRenderState 61 SetLightState 62 Viewport::Clear 63 BeginScene 64 ck(WS_PgꌄvUtx 65 DrawIndexedPrimitive 66 EndScene 67 O(uSm 80 ck(W eQ DirectSound DLL 81 ck(WS_ DirectSoundCreate MO@W 82 DirectSoundCreate 83 SetCooperativeLevel 84 GetCaps 85 ck(W eQ WAV nje 86 !jdER z_,nf 87 ;N}]@S 88 !qS(uvlxԚ}]@S 89 !k}]@S 90 SetPos 91 l g{O 92 CreateEvent 93 SetNotification 94 [1YWe 95 d[1YWe 96 d>e 97 GetCurPos 98 O(uWIߎԚ 99 O(uWIlxԚ 100  P z_ Windows 95 Windows 98 Windows 2000 bN NvHr,g0 101 !qlS_W,go:ynj 102 !qlS_W,gHenj 0 103 2QX[jHhBf|vuOUL 104 !ql eQ RICHED32.DLL 105 !ql^zq_PnU 106 !ql eQW:y 107 !ql_UR DirectX u㖒c0 108 !ql_UR MS |q}nj ]wQ0 109 cwCQNjHhBf|vuOUL 110 cwER z_jBf|vuOUL 111 S_MYo:ynj Bf|vuOUL 112 S_MYHenj Bf|vuOUL 113 S_8eQnj Bf|vuOUL 114 S_8eQER z_nj Bf|vuOUL 115 \Help 116 hh 117 mdirx.htm 118 |q} 119 DirectX jHh 120 DirectX ER z_ 121 o:y 122 o:y %d 123 He 124 He %d 125 8eQ 126 vQNf 127 DxDiag %s %s Copyright(C)1998-1999 Microsoft Corporation. All rights reserved. 128 /: %s P}gx=0x%08x (%s) 129 /: %s 130 DxDiag / 131 , 132 , etc. 133 jHh %s ]>g ar*Rd0 \n 134 xe PjHh (%s) ]>g ar*Rd0 \n 135 jHh %s /f vHr,g g\OUL0`ar͑e[݈ DirectX gevHr,g0 \n 136 xe PjHh (%s) /f vHr,g Sg\OUL0`ar͑e[݈ DirectX gevHr,g0 \n 137 jHh %s /f,nfHr,g vMR] N/ec NSg\OUL0`ar͑e[݈ DirectX gevHr,g0 \n 138 xe PjHh (%s) /f,nfHr,g vMR] N/ec NSg\OUL0`ar͑e[݈ DirectX gevHr,g0 \n 139 jHh %s /fuP/Hr,g WLHesgk.UHrba0`ar͑e[݈ DirectX .UHr0 \n 140 xe PjHh (%s) /fuP/Hr,g WLHesgk.UHrba0`ar͑e[݈ DirectX .UHr0 \n 141 ~b N0ROUL0 \n 142 jHh %s /f,nfHr,g vMR] N/ec NSg\OUL0`ar_ER z_ ^FUS_jHhvgeHr,g0 \n 143 xe PjHh (%s) /f,nfHr,g vMR] N/ec NSg\OUL0`ar_ER z_ ^FUS_jHhvgeHr,g0 \n 144 jHh %s /fuP/Hr,g WLHesgk.UHrba0 `ar_ER z_ ^FUS_.UHrvjHh0 \n 145 xe PjHh (%s) /fuP/Hr,g WLHesgk.UHrba0 `ar_ER z_ ^FUS_.UHrvjHh0 \n 146 _U(u 147 \P(u 148 !q 149 _U(u 150 \P(u 151 ~b N0RER z_OUL0 \n 152 DirectDraw ,nfP}g: 153 Yg`,nf DirectDraw R ˊ c [,nf DirectDraw] c0 \n 154 DirectSound ,nfP}g: 155 Yg`,nf DirectSound R ˊ c [,nf DirectSound] c0 \n 156 &N*guP,nQ8eQ݈n0 \n 157 ݈n T1z 158 O(ue_ 159 ER z_ T1z 160 Hr,g 161 l\'` 162 ]I 163 164 eg 165 'Y\ 166 /f 167 &T 168 {v_jx 169 O(u-N 170 DeviceID 171 \a DevID 172 ER z_ (16 MOCQ) 173 ER z_ (32 MOCQ) 174 T1z 175 \g\P(u|q} N@b go:y݈nv DirectDraw lxԚRR0@b gv Direct3D RR_Ng!qlO(u0 176 \g͑e_U(u|q} N@b go:y݈nv DirectDraw lxԚRR0@b gv Direct3D RR_Ng͑e_U(u0 177 DirectX :e]wQ 178 \g\P(u|q} N@b go:y݈nv DirectDraw lxԚRR0 179 \g_U(u|q} N@b go:y݈nv DirectDraw lxԚRR0 180 ˊ\ %s vgQ[0R`vP[N-N0\n\n6q_\P[NP0R dxbugs@microsoft.com0\n\n! 181 Notepad.exe 182 dxbugs@microsoft.com 183 !ql_UR`vP[N z_0\nO(ucNL/f: %s\njgNv{vu/f: HKEY_LOCAL_MACHINE\\%s 184 Direct3D ,nfP}g: 185 Yg`,nf Direct3D R ˊ c [,nf Direct3D] c0 \n 186 (]I) 187 eW[j (*.txt)#*.txt# 188 DxDiag.txt 189 txt 190 jHh %s &N*gI h:y[\*g}N Microsoft v Windows lxԚT{萀v,nf0`SN_lxԚ݈n FUUS_]IvER z_0 \n 191 gxe P (%s) *g}IvjHh h:y[P\*g}N Microsoft v Windows lxԚT{萀v,nf0`SN_lxԚ݈n FUUS_]IvER z_0 \n 192 n/a 193 \g(Wdk݈n N,nf DirectDraw0x[|~~U? 194 bPgeuNz,nf Vpdk݈n N(Wz!j_ NWL0 195 ,{N!k,nfg(Wjn!j_ [^hQU^] N O(u DirectDraw e primary surface Nj~W0`ag(WU^ N w0RўrT}vrvwb_0 196 `(WU^ N w0Rў}veJXU? 197 Now for some blitting from the back buffer. 198 ` w0RN PRv}vreJXU? 199 g(WhQU^!j_ N,nf DirectDraw0 200 ` w0RN PRv}vreJXU? 201 DirectDraw ,nfP}_g0 202 ,nf\*g[b1\Sm0 203 @b g,nf]bR0 204 !qlXv/ 205 ek_ %d (%s) Bf1YWe: HRESULT=0x%08x (%s) 206 \g(Wdk݈n N,nf Direct3D0`|~~U? 207 This will test Direct3D using software rendering. 208 ` w0RN PeIvzeԚU? 209 `]} cuSm,nf0 210 This will test Direct3D using hardware-accelerated rendering. 211 ˊ c P cOO9e %s v DirectX -[ (Sf}2O(uO(u!): 212 %s v-[ 213 2QX[a(u z_-[Bf|vuOUL0 214 fesm PChannel @SJX 242 ck(WP8jnjn0RfBfjHh 243 ck(W-[d \v0RfBfv 244 N IDirectMusicLoader eQj 245 ck(Wd>ekjf 246 `arg}0RNkj0 c [x[] |~~0 247 Yg`,nf DirectMusic vR ˊ c Nbv [,nf DirectMusic] c0 \n 248 DirectMusic ,nfP}g: 249 8Q 250 8eQ 251 ߎԚ 252 lxԚ 253 254 %s (%s Hr) 255 DxDiag uP,nQX[S DirectDraw Bf|vuOUL S/fVp N!kO(udk z_Bf@b b0!k/f&TeuN DirectDraw? 256 jHh %s Na[݈(W Windows nje>Y-N a\vQ*Rd0 \n 257 xe PjHh (%s) Na[݈(W Windows nje>Y-N a\vQ*Rd0 \n 258 \g(W P݈n N N~^ P N TvHeeNkHeO,nf DirectSound0/f&T2L? 259 `vHeaS N/eclxԚ}]0S_ߎԚ}]@Sd>er0 260 r/f: \n \n%s%s %d MOCQ %d CSk O%s}]@S0 \n \n`/f&T}0Rd>evr? 261 3-D 262 UrS 263 zԚr 264 Y;S 265 !jd 266 VXD 267 WDM 268 !qHevSxe 269 N,/ 270 !qlgv/ 271 \*gWL 272 aԚ N0 273 l gNb 274 !qHev!j_ 275 !qHevP }evj0 c [x[] |~~0 322 Unicode 323 (-fes) 324 (gsOfes) 325 (%d P CPU) 326 !ql_UR DxSetup.exe0 327 /f Unicode Hrv DxDiag S(W Windows NT NWL0(W Windows 95 T Windows 98 N ˊO(u^ Unicode Hrv DxDiag0 328 jHh %s /f vHr,g Sg bOUL0 \n 329 xe PjHh (%s) /f vHr,g Sg bOUL0 \n 330 jHh %s /f,nfHr,g ] N/ecNSg bOUL0 \n 331 xe PjHh (%s) /f,nfHr,g ] N/ecNSg bOUL0 \n 332 jHh %s /fd/Hr,g WL^\gbae.UHr0 \n 333 xe PjHh %s /fd/Hr,g WL^\gbae.UHr0 \n 334 z1YjHh %s! \n 335 z1Yxe PjHh (%s)! \n 336 8h_!j_ 337 } 338 gRcO '%s' v{vnj z1Yb dk0`ar͑e[݈ DirectX0 \n 339 z1YjHh %s dkp gRcO '%s' @bjHh0`ar͑e[݈ DirectX0 \n 340 DirectPlay a(u z_ '%s' v{vnj z1Yb dk0`ar͑e[݈a(u z_0 \n 341 z1YjHh %s dkp DirectPlay a(u z_ '%s' @bvjHh0`ar͑e[݈a(u z_0 \n 342 DirectPlay ,nfP}g: 343 ˊ c [,nf DirectPlay] cO,nf DirectPlay R0 \n 344 {v 345 jHh 346 GUID 347 x[ 348 / 349 S_}nj Bf|vuOUL 350 ,nfO(u 351 ,nf]\Ok 352 %s ]ReQ]\Ok0 \n 353 %s ]▋]\Ok0 \n 354 |TS CoInitialize 355 ^z DirectPlay irN 356 R #} 357 R ]\Ok 358 R J2b 359 PNJ)Y o` 360 c6e DirectPlay o` 361 ck(WRYS#} 362 ck(W^z]\Ok 363 ck(WReQ]\Ok 364 DX ZԚjHh 365 actmovie.exe(optional),amstream.dll(nfm),danim.dll(nfm),devenum.dll(nfm),dxmasf.dll(nfm),dxtmsft.dll(nfm),dxtmsft3.dll(optional),dxtrans.dll(nfm),lmrt.dll(nfm),lmrtrend.dll(optional),mciqtz.drv(optional),mciqtz32.dll(optional),mpg2splt.ax(optional),mplayer2.exe(mp/nfm),msdxm.ocx(nfm),qcap.dll(nfm),qcut.dll(nfm),qdv.dll(nfm),qdvd.dll(nfm),quartz.dll(optional),quartz.vxd(optional),strmdll.dll(nfm),unam4ie.exe(optional),unregmp2.exe(optional),vidx16.dll(optional),iac25_32.ax(optional),ir41_32.ax(optional),ir41_qc.dll(optional),ir41_qcx.dll(optional),ir50_32.dll(optional),ir50_qc.dll(optional),ir50_qcx.dll(optional),ivfsrc.ax(optional),tm20dec.ax(optional),atl.dll(optional),comcat.dll(optional),msvcrt.dll(optional),oleaut32.dll(optional),olepro32.dll(optional),urlmon.dll(optional),wininet.dll(optional) 366 l gR 367 W,gR 368 jnR 369 [teR 370 bU}X[S 371 !qleXJ2b 372 !ql^z]\Ok 373 |vuOYrl 374 NckxvirN 375 l g#} 376 I{_>Bf 377 _} 378 #}z1Y 379 l g gRcO 380 !qlO(u 381 ^%R&N*g{v 382 Sf N&N*g[݈ DirectX Media0 \n 383  P,nf[݈ DirectX 6.0 N NvHr,g0 384 (WO(u`c[v gRcORYS#}Bf|vu/0S/fVpf&N*g[݈_vlxԚS (b) } TS[0 385 dxbugs@microsoft.com 386 DxDiag ]}uP,n0R(W N!k z_X[S DirectSound Bf|vuNOUL0`!kN DirectSound U? 387 !q 388  389 ٖٖ c 390 ٖV c 391 ٖ cJjhV 392 ٖ cۘLdh 393 ٖ cۘLdh+T{Am 394 Nٖ c 395 NV c 396 V cJjhV 397 V cۘLdh 398 V cۘLdh+T{Am 399 400 jHh %s z1Y! `ar͑e[݈ DirectX Media \[PReQ|q}0 \n 401 xe PjHh (%s) z1Y! `ar͑e[݈ DirectX Media \[PReQ|q}0 \n 402 jHh %s /f,nfHr,g [P NS/ec NS\OUL0`ar͑e[݈ DirectX Media NS_gB}Hr,g0 \n 403 xe PjHh (%s) /f,nfHr,g [P NS/ec NS\OUL0`ar͑e[݈ DirectX Media NS_gB}.UHr,g0 \n 404 jHh %s /fuP/Hr,g [PvWL^k.UHrba0`ar͑e[݈ DirectX Media NS_.UHr0 \n 405 xe PjHh (%s) /fuP/Hr,g [PvWL^k.UHrba0`ar͑e[݈ DirectX Media NS_.UHr0 \n 406 DxDiag !ql(W Windows NT version 4 vNR_!j_ NWL0\ DirectX nj 2QX[0RjHh 6q_P}_g 407 ]2QX[jHh0DxDiag s(WgP}_g0 408 sound.htm 409 tshoot98.chm 410 ::/w98directx.htm 411 ::/w98sound.htm 412 `\_[݈ Internet Explorer 5.0 Hr Mbjfj0 413 _U(u(&L) 414 \P(u(&L) 415 #jg͑e_U(u|q}gQ@b g/ecKNo:y݈nv AGP (Accelerated Graphics Port)0 416 #jg\P(u|q}gQ@b g/ecKNo:y݈nv AGP (Accelerated Graphics Port)0 417 fJTo6q[݈v DirectX (%s) Hr,gkdkHr,g DxDiag (%s) e0N1XJTvnj S Nckx0`arO(ufeHrv DxDiag0 418 Vp~b N0RHe݈nER z_ @bN_URj#cW1YWe0ˊjg/f&T[݈HeaSNS/f&TSck8^\Omi0 419 ˊ8eQO(u T1z0 420 ˊ8eQ]\Ok T1z0 421 d MMM yyyy 422 (Wc[v;N_jf N!ql^z]\OknU0nUS NX[(Wb*go:y(W} N0 423 _U(u(&E) 424 \P(u(&D) 425 #jgybk DirectMusic \lxԚRj#cWvub-v#cW0 426 #jgAQ1 DirectMusic \lxԚRj#cWvub-v#cW0 427 (W|q}{v~b0ROUL0s0}njeSN(W2QX[veW[jg0`ar͑e[݈ DirectX0 \n 428 cO 429 rKa 430 #cW T1z 431 #cWcO 432 #cW ID 433 #cWrKa 434 8eQ݈n '%s' 1XJT#}{tTOUL #%d0 \n 435 8eQ#cW '%s' 1XJT#}{tTOUL #%d0 \n 436 ]} gN P݈nO(u P ID N0[ 437 nje-N_:O ghV 438 2:O ghV 439 :O ghV 440 \mi 500 Loading DirectDraw DLL 501 Getting DirectDrawCreate address 502 DirectDrawCreate 503 GetCaps 504 User verification of rectangles 505 User verification of windowed bouncing 506 User verification of fullscreen bouncing 507 SetCooperativeLevel to Normal 508 Creating primary surface 509 Getting primary surface description 510 Colorfill blit to primary 511 Creating offscreen plain surface 512 Colorfill blit to offscreen plain surface 513 Blitting offscreen plain to primary surface 514 Creating test window 515 SetCooperativeLevel to Fullscreen 516 SetDisplayMode to 640x480x16 517 Creating flipping primary surface with one back buffer 518 GetAttachedSurface 519 Colorfill to back buffer 520 Flip 530 Loading DirectDraw DLL 531 Getting DirectDrawCreate address 532 DirectDrawCreate 533 GetCaps 534 User verification of software rendering 535 User verification of hardware rendering 536 Creating test window 537 SetCooperativeLevel to Fullscreen 538 SetCooperativeLevel to Normal 539 SetDisplayMode to 640x480x16 540 Creating flipping primary surface with one back buffer 541 GetAttachedSurface 542 Colorfill to back buffer 543 Flip 544 Getting primary surface description 545 Colorfill blit to primary surface 546 Query for D3D 547 CreateDevice 548 CreateViewport 549 AddViewport 550 SetViewport 551 SetCurrentViewport 552 CreateLight 553 SetLight 554 AddLight 555 SetTransform 556 CreateMaterial 557 SetMaterial 558 SetMaterialHandle 559 SetBackground 560 SetRenderState 561 SetLightState 562 Viewport::Clear 563 BeginScene 564 Getting material handle 565 DrawIndexedPrimitive 566 EndScene 567 User Cancelled 580 Loading DirectSound DLL 581 Getting DirectSoundCreate address 582 DirectSoundCreate 583 SetCooperativeLevel 584 GetCaps 585 Loading WAV data 586 Emulated Driver testing 587 Primary Buffer 588 No free hardware buffer 589 Secondary buffer 590 SetPos 591 No sample 592 CreateEvent 593 SetNotification 594 Lock failure 595 Unlock failure 596 Play 597 GetCurPos 598 User verification of software 599 User verification of hardware 610 Call to CoInitialize 611 Creating the IDirectMusicLoader object 612 Creating the IDirectMusicPerformance object 613 Initializing the IDirectMusicPerformance object 614 Creating the IDirectMusicPort 615 Activating the IDirectMusicPort 616 Setting AutoDownload to TRUE 617 Adding the IDirectMusicPort to the IDirectMusicPerformance object 618 Assigning the PChannel block 619 Transferring music resource to a temporary file 620 Setting the search directory to the temp directory 621 Having the IDirectMusicLoader load the music 622 Playing the segment 630 unknown error 631 Failure at step %d (%s): HRESULT = 0x%08x (%s) 640 Invalid argument(s) 641 Generic failure 642 Unexpected error 643 Not implemented 644 Out of memory 645 No interface 646 Invalid mode 647 Invalid pixel format 648 Can't create DC 649 Not found 650 No DirectDraw support 651 No 3D 652 Invalid device 653 Initialization failed 654 Material create failed 655 Light set failed 656 Control not available 657 Bad format 658 Buffer lost 659 No driver 660 Driver failed 661 Ports open 662 Device in use 663 Insufficient buffer 664 Chunk not found 665 Bad instrument 666 Cannot read 667 Loader: bad path 668 Loader: failed open 669 Loader: format not supported 670 Object not found 671 The request failed because DirectSound resources, such as the priority level, were already in use by another caller. 672 not used 673 not used 674 not used 675 not used 676 |TS CoInitialize 677 ^z DirectPlay irN 678 R #} 679 R ]\Ok 680 R J2b 681 PNJ)Y o` 682 c6e DirectPlay o` 683 ck(WRYS#} 684 ck(W^z]\Ok 685 ck(WReQ]\Ok 686 bU}X[S 687 !qleXJ2b 688 !ql^z]\Ok 689 |vuOYrl 690 NckxvirN 691 l g#} 692 I{_>Bf 693 _} 694 #}z1Y 695 l g gRcO 697 !qlO(u 698 ^%R&N*g{v