Shack |
Special Not available for
construction Built automatically by
citizens. Can be bulldozed. Houses 1 family Base Housing Quality : 5 |
|
Country House |
$500 |
Requirements
|
-------- |
Upgrades |
-------- |
||
Income From |
Rent |
||
Options |
-------- |
||
Staff |
-------- |
||
Notes |
Houses
1 family Base
Housing Quality : 50 2
variations |
House |
$1,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
Rent |
||
Options |
-------- |
||
Staff |
-------- |
||
Notes |
Houses
1 family Base
Housing Quality : 70 3
variations. |
Luxury House |
$2,000 |
Requirements |
Electricity
(2 Mw) |
Upgrades |
-------- |
||
Income From |
Rent |
||
Options |
-------- |
||
Staff |
-------- |
||
Notes |
Houses
1 family Base
Housing Quality : 95 |
||
|
|
|
|
Tenement |
$4,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
Rent |
||
Options |
Normal
Maintenance Roach
Patrol |
||
Staff |
-------- |
||
Notes |
Houses
12 families Base
Housing Quality : 35 |
Apartment |
$5,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
Rent |
||
Options |
Normal
Maintenance Roach
Patrol |
||
Staff |
-------- |
||
Notes |
Houses
6 families Base
Housing Quality : 60 |
Bunkhouse |
$350 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
Rent |
||
Options |
Normal
Maintenance Roach
Patrol |
||
Staff |
-------- |
||
Notes |
Houses
2 families Base
Housing Quality : 25 |
INDUSTRIAL
Lumber Mill |
$5,000 |
Requirements |
Logging
camp |
Upgrades |
Sawdust
Burner $2,000 Power
Saw $2,000 + 10 Mw Electricity Log
Debarker $3,000 + 5 Mw Electricity |
||
Income From |
Refinement
of logs into lumber |
||
Options |
Sweat
Shop Easy-Does-It |
||
Staff |
5
Factory Workers |
||
Notes |
-------- |
Cannery |
$15,000 |
Requirements |
-------- |
Upgrades |
Packing
House $3,000 Flash
Freezer $3,500 + 10 Mw Electricity |
||
Income From |
Refinement
of áfish, pineapple, coffee into
canned fish, canned pineapple, canned coffee |
||
Options |
Sweat
Shop Easy-Does-It |
||
Staff |
8
Factory Workers |
||
Notes |
-------- |
Cigar Factory |
$10,000 |
Requirements |
-------- |
Upgrades |
Climate
Control $6,000 + 5 Mw Electricity Auto-roller
$12,000 + 10 Mw Electricity Skylights
$5,000 |
||
Income From |
Refinement
of tobacco into cigars |
||
Options |
Sweat
Shop Easy-Does-It |
||
Staff |
8
Factory Workers |
||
Notes |
-------- |
Jewelry Factory |
$13,000 |
Requirements |
-------- |
Upgrades |
Skylights
$3,000 JewelerÆs
Guild $5,000 Finishing
Shop $16,000 + 10 Mw Electricity |
||
Income From |
Refinement
of gold into jewelry |
||
Options |
Sweat
Shop Easy-Does-It |
||
Staff |
6
Factories Workers |
||
Notes |
-------- |
Rum Distillery |
$22,000 |
Requirements |
-------- |
Upgrades |
Flavoring
Facility $15,000 Mulching
Machinery $10,000 + 15 Mw Electricity |
||
Income From |
Refinement
of sugar into rum |
||
Options |
Sweat
Shop Easy-Does-It |
||
Staff |
12
Factory Workers |
||
Notes |
-------- |
Farm |
$1,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
Crop
Production |
||
Options |
Cornáááááááááááá Pineapple Coffeeáááááááá Sugar Tobaccoááááá Papaya Bananas |
||
Staff |
4
Farmers |
||
Notes |
Soil quality for ááááááááááá selected crop |
Ranch |
$750 |
Requirements |
-------- |
Upgrades |
Smoke
House $2,000 |
||
Income From |
Livestock
production |
||
Options |
Cattle,
Goats |
||
Staff |
2
Farmers |
||
Notes |
Land qualityá ááááááááááá for cattle/goats |
FishermanÆs Wharf |
$3,000 |
Requirements |
Must
be placed on shoreline |
Upgrades |
-------- |
||
Income From |
Fishing |
||
Options |
Clean
Waste Disposal Back
to the Sea |
||
Staff |
4
Fishermen |
||
Notes |
Variations
for N/S/E/W Fishing quality |
Logging Camp |
$1,500 |
Requirements |
-------- |
Upgrades |
Tool
Shop $3,000 Horticulture
Station $1,500 |
||
Income From |
Logging |
||
Options |
Clear
Cut Selective
Harvest |
||
Staff |
8
Lumberjacks |
||
Notes |
-------- |
Mine |
$3,000 |
Requirements |
-------- |
|
Upgrades |
Crusher
$1,500 + 5 Mw Electricity Separator
$5,000 + 10 Mw Electricity Screener
$3,000 + 10 Mw Electricity |
|||
Income From |
Mining |
|||
Options |
Iron Bauxite |
Gold All
Metals |
||
Staff |
8
Miners |
|||
Notes |
Density for selected metal on map |
TOURISM
Bungalow |
$400 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
Nightly
Rate |
||
Options |
Auto-fee
(50-100%áá occupancy) Manual
Fee |
||
Staff |
1
Maid |
||
Notes |
1
couple occupancy Base
Tourism Quality: 70 Middle-class Tourism rating of area. |
Cheap Hotel |
$3,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
Nightly
Rate |
||
Options |
Auto-fee
(50-100%á occupancy) Manual
Fee |
||
Staff |
2
Maids |
||
Notes |
10-couple
occupancy Base
Tourism Quality: 30 á Low-class
Tourism rating of area. |
Hotel |
$5,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
Nightly
Rate |
||
Options |
Auto-fee
(50-100%á occupancy) Manual
Fee |
||
Staff |
3
Maids |
||
Notes |
12-couple
occupancy Base
Tourism Quality: 50 á Middle-class áá Tourism rating of area |
Luxury Hotel |
$10,000 |
Requirements |
Electricity
(15 Mw) |
Upgrades |
-------- |
||
Income From |
Nightly
Rate |
||
Options |
Auto-fee
(50-100%á occupancy) Manual
Fee |
||
Staff |
6
Maids |
||
Notes |
15-couple
occupancy Base
Tourism Quality: 80 á High-class áá Tourism rating of area |
Pool |
$4,000 |
Requirements |
Any
hotel |
Upgrades |
-------- |
||
Income From |
Admission
fee |
||
Options |
No
Dress Code Upscale
Dress Code |
||
Staff |
2
Attendants |
||
Notes |
16-person
occupancy Base
Entertainment Quality: 60 á Quality of
environment |
Beach Site |
$500 |
Requirements |
Any
hotel |
Upgrades |
-------- |
||
Income From |
Admission
fee |
||
Options |
No
Dress Code Upscale
Dress Code |
||
Staff |
1
Attendant |
||
Notes |
Must
be placed on beach 10-person
occupancy Base
Entertainment Quality: 50 á Quality of
environment Variations
for N/S/E/W |
Spa |
$5,000 |
Requirements |
Any
hotel |
Upgrades |
-------- |
||
Income From |
Admission
fee |
||
Options |
No
Dress Code Upscale
Dress Code |
||
Staff |
3
Attendants |
||
Notes |
9-person
occupancy Base
Entertainment Quality: 90 |
Scenic Outlook |
$1,000 |
Requirements |
Any
hotel |
Upgrades |
-------- |
||
Income From |
Admission
fee |
||
Options |
Mimeographed
Handout 4-Color
Brochure |
||
Staff |
1
Attendants |
||
Notes |
6-person
occupancy Base
Entertainment Quality: 50 á Quality of
environment (very strong correlation to entertainment quality) |
Archeological SiteResearch/ Visitor
Center
|
$2,000 |
Requirements |
Archeological
Site |
Upgrades |
-------- |
||
Income From |
Admission
Fee |
||
Options |
Mimeographed ááááááááá Handout 4-Color
Brochure |
||
Staff |
2
Professors |
||
Notes |
10-person
occupancy Base
Entertainment Quality: 70 Must
be upgraded onto Archeological Site |
Souvenir Shop |
$1,250 |
Requirements |
Any
hotel |
Upgrades |
-------- |
||
Income From |
Tourist
Purchases |
||
Options |
T-shirts Arts
and Crafts |
||
Staff |
2
Shopkeepers |
||
Notes |
10-person
occupancy Base
Entertainment Quality: 35 |
ENTERTAINMENT
Pub |
$800 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
Meal/Drinks
Charge |
||
Options |
No
Dress Code Upscale
Dress Code |
||
Staff |
2
Barmaids |
||
Notes |
8-person
occupancy Base
Entertainment Quality: 35 |
Night Club |
$4,000 |
Requirements |
Pub |
|
Electricity
(8 Mw) |
||
Upgrades |
-------- |
||
Income From |
Admission
Fee |
||
Options |
No
Dress Code Upscale
Dress Code |
||
Staff |
4
Barmaids |
||
Notes |
15-person
occupancy Base
Entertainment Quality: 70 |
Restaurant |
$2,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
Meal
Charge |
||
Options |
Paper
Placements Cloth
Napkins Linen
Tablecloths |
||
Staff |
2
Cooks |
||
Notes |
10-person
occupancy Base
Entertainment Quality: 40 Primary
purpose is entertainment, not food - though Tropicans will eat meals there
occasionally |
GourmetRestaurant |
$3,000 |
Requirements |
Restaurant Electricity
(5 Mw) |
Upgrades |
-------- |
||
Income From |
Meal
Charge |
||
Options |
Paper
Placements Cloth
Napkins Linen
Tablecloths |
||
Staff |
4
Cooks |
||
Notes |
12-person
occupancy Base
Entertainment Quality: 80 Primary
purpose is entertainment, not food - though Tropicans will eat meals there
occasionally |
Sports Complex |
$25,000 |
Requirements |
Electricity
(20 Mw) |
Upgrades |
-------- |
||
Income From |
Admission
Fee |
||
Options |
No
Booze Allowed Drunk
and Disorderly |
||
Staff |
6
Athletes |
||
Notes |
24-person
occupancy Base
Entertainment Quality: 60 |
Casino |
$10,000 |
Requirements |
Electricity
(25 Mw) |
Upgrades |
-------- |
||
Income From |
Admission
Fee |
||
Options |
Nickel
Slot Machines Black
Jack Baccarat |
||
Staff |
4
Pitbosses |
||
Notes |
24-person
occupancy Base
Entertainment Quality: 55 |
Cabaret |
$4,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
Admission
Fee |
||
Options |
No
Dress Code Upscale
Dress Code |
||
Staff |
3
Showgirls |
||
Notes |
9-person
occupancy Base
Entertainment Quality: 60 |
Port |
$2,000 |
Requirements |
Must
be placed on shoreline |
Upgrades |
-------- |
||
Income From |
All
goods must be loaded onto freighter before your treasury is paid.á Port itself receives no revenue from
exports. For
yachts, port receives $20 ticket fee |
||
Options |
All
Ships Freighters
Only Yachts
Only |
||
Staff |
5
Dockworkers |
||
Notes |
Variations
for N/S/E/W |
Airport |
$16,000 |
Requirements |
-------- |
Upgrades |
Enhanced
Terminal $6,000 Control
Tower $8,000 + 10 Mw Electricity |
||
Income From |
Ticket
Fee ($100 for coach, $200 for first class) |
||
Options |
Coach
Service First
Class Service |
||
Staff |
2
Engineers |
||
Notes |
Having
both engineers, highly skilled, allows planes to be turned around faster,
increasing total landings. |
TeamsterÆs Office |
$2,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
Sweat
Shop Easy-Does-It |
||
Staff |
8
Teamsters |
||
Notes |
Teamsters
haul 3 times more goods per trip than ordinary workers. |
Construction Office |
$1,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
Sweat
Shop Easy-Does-It |
||
Staff |
8
Laborers |
||
Notes |
-------- |
Electric Power Plant |
$17,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
Fuel
û Coal Fuel
- Gas |
||
Staff |
6
Engineers |
||
Notes |
Electricity overlay An
average, fully staffed power plant generates 100 Mw.á Fewer workers reduce output.á Highly skilled workers increase output |
Electric Substation |
$2,000 |
Requirements |
Electric
Power Plant |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
-------- |
||
Staff |
-------- |
||
Notes |
Electricity overlay Extends
electrical grid.á All power plants on
same grid share power with all buildings on the grid.á If
there's a power shortage, a rolling blackout will be implemented
automatically. |
Bank |
$8,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
see
Notes |
||
Options |
Urban
Development Presidential
Slush Fund* TouristÆs
Off-Shore Banking** |
||
Staff |
5
Bankers |
||
Notes |
*Slush
Fund Feeds Money to ááááááááááááá Swissá Bank Account **Off-Shore
Banking Accounts áááááááááááááá Provide Income (50 max) |
Palace |
|
Special Pre-existing Building |
|
|
Income From |
-------- |
|
||
Options |
Normal
Training Special
Op Training |
|||
Staff |
4
Soldiers |
|||
Notes |
If
palace is captured or destroyed, your regime is done - you must flee. Soldiers
exert government control, reducing uprising risk, and fight rebels. |
Diplomatic Ministry |
$5,000 |
Requirements |
Electric
Power Plant |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
Neutral
Policies Pro-American
Policies Pro-Russian
Policies |
||
Staff |
3
Bureaucrats |
||
Notes |
Only
one Allowed per Island The
more bureaucrats working here, and the higher their skill level, the greater
the foreign policy/attitude impact. |
Police Station |
$2,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
Normal
Training Special
Op Training |
||
Staff |
6
Policemen |
||
Notes |
Crime Rate Police
station itself reduces crime slightly.á
Policemen patrol nearby areas, reducing crime more. |
Prison |
$3,000 |
Requirements |
Police
Station |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
Use
Convict Labor Re-Education |
||
Staff |
2
Policemen |
||
Notes |
8
Inmates per Prison Allows
use of 'Arrest' edict |
Guard Station |
$1,500 |
Requirements |
At
least one working general per guard station. |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
Normal
Training Special
Op Training |
||
Staff |
3
Soldiers |
||
Notes |
Government control Soldiers
exert government control, reducing uprising risk, and fight rebels. |
Armory |
$3,000 |
Requirements |
-------- |
|
|
||
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
Normal
Training Special
Op Training |
||
Staff |
3
Generals |
||
Notes |
Generals
allow building of guard stations.á Generals
can also fight like regular soldiers. |
Immigration Office |
$2,500 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
Open-Door
Immigration Skilled
Workers Welcome Tropico
First Love
It or Leave It Nobody
Gets Out of Here Alive |
||
Staff |
2
Bureaucrats |
||
Notes |
Only
one Allowed per Island The
more bureaucrats working here, and the higher their skill level, the greater
the immigration impact. |
Radio Station |
$10,000 |
Requirements |
Electricity
(10 Mw) |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
El
Presidente, All Day Radio
Free Tropico MenudoÆs
Greatest Hits Baja
Bachata Ossified
Opera |
||
Staff |
2
Journalists |
||
Notes |
Only
four allowed per Island á Radius of
Influence The
more journalists working here, and the higher their skill level, the greater
the impact. |
Newspaper |
$7,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
ElPresidenteÆs
Picayune Free
Press and Dispatch Voice
of the Workers Financial
Times Soldado
de Fortuna The
Word of God CouponsÆnÆMore |
||
Staff |
3
Journalists |
||
Notes |
Only
five Allowed per Island á Radius of
Influence The
more journalists working here, and the higher their skill level, the greater
the impact. |
TV Station |
$15,000 |
Requirements |
Electricity
(15 Mw) |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
Your
Government, Your Friend Learning
with Larry Yanqui
Sitcoms 24
Hour Sumo Wrestling Russian
Soap Operas |
||
Staff |
3
Journalists |
||
Notes |
Only
six allowed per Island Radius of Influence The
more journalists working here, and the higher their skill level, the greater
the impact. |
Health Clinic |
$3,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
Preventive
Medicine Obstetrics Gerontology |
||
Staff |
2
Doctors |
||
Notes |
8-Patients
Occupancy Base
Health Care Rating: 50 |
Hospital |
$12,000 |
Requirements |
Clinic
(15 Mw) |
|
Electricity |
||
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
Preventive
Medicine Obstetrics Gerontology |
||
Staff |
4
Doctors |
||
Notes |
12-Patients
Occupancy Base
Health Care Rating: 90 |
Church |
$6,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
-------- |
||
Staff |
4
Priests |
||
Notes |
12-Visitor
Occupancy Base
Religious Quality Rating: 60 |
Cathedral |
$20,000 |
Requirements |
Church |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
-------- |
||
Staff |
4
Bishops |
||
Notes |
16-Visitor
Occupancy Base
Religious Quality Rating: 95 |
High School |
$8,000 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
General
Education Parochial
Education Military
Education |
||
Staff |
6
Teachers |
||
Notes |
12-Student
Occupancy |
College |
$12,000 |
Requirements |
High
School |
Upgrades |
-------- |
||
Income From |
-------- |
||
Options |
General
Education Parochial
Education Military
Education |
||
Staff |
8
Professors |
||
Notes |
16-Student
Occupancy |
Marketplace |
$500 |
Requirements |
-------- |
Upgrades |
-------- |
||
Income From |
Food
Purchases |
||
Options |
-------- |
||
Staff |
1
Shopkeeper |
||
Notes |
Marketplace
does not 'sell' food - it just distributes it (as do farms). The
advantage of using a marketplace over farms is that you can locate your
marketplace close to your population, and that the marketplace tends to act
as a warehouse of food, seldom running short, if your island is producing
adequate food (whereas farms are seasonal and are often out of food). If
there's no worker, the marketplace is closed until a new worker starts there. |