Surgeon's Ultimate Speedup Hacks, Inc - Combat Server


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SUSHI Combat Server v1.0beta2 released 09-12-99

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    SUSHI Combat Server history:

    09/12 - 99: Version 1.0beta2
    - Added fragstats (*) in console upon match exit
    - Added client auto-screenshot of match result
    - Fixed minor problems with "report" and joining match from observermode
    - Changed 'restoreghost' cmd to 'restore'

    (*)Fragstats: name|EnemyKills|FriendKills - KilledByEnemy|KilledByFriend|Suicides|KilledByEnvironment


    24/10 - 99: Version 1.0beta
    - Namechange to "SUSHI Combat Server" (was formerly "TheMod")
    - New arenamap : "sushi arena"
    - RocketArena mode now rotates on 9 maps
    - Players are disarmed when servermode is changed
    - Map voting blocked in rocketarena mode - now requires modechange (avoids incompatibility)
    - Added "skip" command to arenamode (if players don't like map and wants to go ahead)
    - Countdown timer for matchmodes changed to 60 seconds.
    - Server made more foolproof in general - it's now virtually impossible to mess up matchmodes.
    - Players admins are always in observermode - to join game, they have to give up admin status.
    - Checks for committed players at matchstart (players who haven't selected color/team will be observers)
    - In 1on1 mode, excessive players will be thrown in observermode when countdown starts
    - Teamfrags are preserved if a player disconnects/becomes observer/joins from observermode
    - New commands for Matchmodes (*)
    - Ghostcodes(**) - can restore personal frags if connection is lost - Matchmodes Only!

    (*) "blue"/"red" assigns you to a team
    (*) "reporting"(ON/OFF)- prints leading team & by how many frags at bottom of your screen.
    (*) "teamscores" - dumps team frags (your team & enemy) + leading team and by how many frags
    (**) if you forget to make a ghost before countdown, codes are sent to you when countdown starts


    06/10 - 99: Version 0.99
    - Included an extra RocketArena map + patched the sky textures to avoid skybug on amiga
    - Modified CheckPowerups func. to ignore kascam and perform better with pfx switched on
    - Antilag toggle now shuts off bubble spawning
    - Fixed discharge messages (knows lava & slime from water)
    - Fairpacks option (always drops best weapon)
    - Cells restrict option for rocketarena (keeps cells count to 30)
    - Kill command re-enabled for matchmodes
    - "unconnected" players are autokicked after 15 seconds
    - Internal check for invalid deathmatch/samelevel settings
    - New playerskin for easier team recognition
    - Player, missile & bolt2 mdl placed in progs dir outside PAK
    - Better apperance for online-help


    22/6 - 99: Version 0.98
    - Direct admin features added for players (previously only observers)
    - Admin status is retained until admin types "noadmin", or players vote to remove admin
    - Anti-lag toggle (effects filter)
    - Random map rotation for ffa modes made independent of "samelevel" cvar
    - Status of antilag, deathcomments and powerups toggle is retained across levels.
    - Weaponkick switchable for every player
    - Hitflash switchable for every player
    - PFX toggle modified to turn off light at once
    - During match, observers are unlocked if one player disconnects. This makes it possible to replace the player
    - The "i-mode" command now lists status of toggles
    - Fixed some problems with "allowjoin" command.
    - Directed the "camera running" message to observer only
    - Fixed bug with healthpack not respawning in ffa3 mode
    - Fixed bug that could cause server-crash in ffa-modes


    10/6 - 99: Version 0.95
    - Seperate cfg files for matchmodes, ffamodes & arenamode
    - Direct admin features for observers
    - Onlinehelp revised
    - Aliases are now only sent when players connect
    - Mode3 in match modes is now a toggle and does not require restart
    - Matches now exit with a level-restart
    - Various small fixes
    - Full documentation written
    - Included short documentation for RocketArena (arena.htm)
    - Restructured the pakfiles


    25/5 - 99: Version 0.9
    - RocketArena mode works correctly! (bugfix)
    - Corpses left at disconnect removed (bugfix)
    - added online help for arenamode


    12/5 - 99: Initial beta release

    Any bugs left ? - email author