BLEEM! SPECIFICATIONS AND FEATURES RECOMMENDED SYSTEM Runs on Windows95 or Windows98 Requires only 16Mb RAM for operation bleem! was designed with a P166 as its "target" configuration - differences in processors, graphics cards and sound cards will affect performance. We recommend downloading the demo version and confirming performance on your particular system. GENERAL FEATURES Quick loading of game software on machines with CD-ROM drives faster than 2X! Enhanced graphics and speed for Direct3D-compatible 3D accelerator cards, although not required Full-screen display in 15, 16, 24 and 32 bits-per-pixel Windowed display in 15, 16, 24 and 32 bits-per-pixel User can resize and move window! Multi-Monitor support for Windows 98 No separate PlayStation ROM BIOS required! 100% hand-optimized machine code -- No C or C++ anywhere! GRAPHICS SUPPORT Graphics configuration lets you specify a specific DirectDraw graphics mode for ALL operations! (This means you can tell bleem! to always use 320x200 for higher speed, or 640x480 for better resolution!) Complete support for all PlayStation graphics modes and resolutions (Yes, bleem! even supports games that use 24-bit, even if your graphics card is only 15- or 16-bit!) Complete emulation of Graphics Processing Unit (GPU) operations, even alpha-blended gouraud shaded textured quads! Full Motion Video (MDEC) in 16- and 24- bit output Full Motion Video (MDEC) in black/white only for higher speed SOUND Mono or Stereo sound output 8- or 16-bit sound output User selectable sound output sampling rates (Choose lower output rates for faster emulation, or use a higher rate for better sound quality!) Sound configuration lets user specify a specific DirectSound driver! Stereo Full Motion Audio (CDXA) INPUT DEVICES Completely user-configurable input controllers! (Mix and match any combination of input devices to configure your controllers) Complete support for DirectInput devices including POV hats, sliders and axes! <>