Clip Art and Bryce | |
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The first time I joined in on the Bryce Forum Chat, I talked about how I'd made my image of an old iron gate out of clip art. It was suggested that this information would make a good tutorial for beginners and could be a surprising new source of inspiration to intermediate and advanced Bryce users.
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I knew I wanted to make a fancy scrolling top for my gate and I knew a lattice
object would be the way to do it, but my scribblings in the terrain editor were
quite disappointing. I'm not sure how I was inspired to check through my clip
art collection, but that's what made it all happen.
I leafed through the pages of the user manual which showed small versions of much of the clip art in the collection. I was quickly rewarded in the Borders section, a little piece named 'Corner 087' seemed to be just the thing. |
![]() The original clipart image |
Before I could use that in the terrain editor to create a lattice object, I inverted the image and then applied some Gaussian Blur. I did that with Photoshop, but it occurs to me that Bryce's own terrain editor should be enough to handle this, it has an 'invert' control and 'smoothing' is essentially blurring. |
![]() The final g2h map |
Since I was working with an image larger than 128x128, I increased the grid size in the terrain editor to 256 for my newly-created lattice object. The default clipping for a lattice object worked great. |
![]() In the terrain editor |
After that, I made the gate bars and cross-pieces out of Bryce primitives then stretched the lattice object that I made out of the clip art so that it fit the width I wanted the gate to be. |
![]() The gate in wireframe |
![]() The rendered gate |
Once I had one gate door, I grouped it and made a copy to make the final image. |