Move
Origin
The Move Origin command moves the origin of an object (that is the point
in 3D space that it rotates around) in the position defined by the user. This
command is often used to adjust the rotational aspect of the object. For example
if you were animating a visor opening on a helmet you would want to move the
origin of the visor to coincide with the origin of the helmet as such to be
able to rotate it realistically.
Using: