originMode

Syntax: the originMode of sprite whichFlashSprite
the originMode of member whichFlashMember
Type: Cast member property; sprite property
Description: This property controls how the origin point of a Flash movie is set. The origin point is the point around which scaling and rotation occurs. The originMode property can have these values:
#center The origin point is at the center of the Flash movie.
#topleft The origin point is at the top left of the Flash movie.
#point The origin point is at a point specified by the originPoint, originH, and originV properties.
The originMode property can be tested and set. The default setting is #center.
Example: This sprite script uses the originMode property to set up a Flash movie sprite so its origin point can be set to a specific point. It then sets the horizontal and vertical origin points.
on beginSprite me
	set the originMode of sprite the spriteNum of me = #point
	set the originH of sprite the spriteNum of me = 100
	set the originV of sprite the spriteNum of me = 80
end

Related Lingo: originH property, originV property, originPoint property

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