:Base corelm3d.hlp>main :Title Corel MOTION 3D Help 1 Corel MOTION 3D features 2 Basic Concepts 3 About Corel MOTION 3D=Motion_3D_Overview 3 Scene files=Scene_File 3 Stagehands 4 Stagehands - overview=Stagehands_overview 4 Cameras=Cameras 4 Lights=Lights 4 Props=Props 3 Models 4 Models - overview=Models_overview 3 Environments 4 Environments - overview=Environments_overview 4 Atmosphere=Atmosphere 4 Sky=Sky 4 Backdrop=Backdrop 3 Timelines 4 Timelines - overview=Timelines_overview 4 Eventmarks=Eventmarks 3 Toolbox 4 Move Tools=Move_Tools 4 Edit Object=edit_object 4 Rotate Tools=Rotate_Tools 4 Uniform Scale Tool=Uniform_Scale_Tool 4 Squash and Stretch Tool=Squash_and_Stretch_Tool 4 Object Creation Tools=Object_Creation_Tools 4 Sticky Tools=Sticky_Tools 3 View Windows 4 Camera View Window=Camera_View_Window 4 Standard View Windows=Standard_View_Windows 3 Workshop 4 Workshop - overview=Workshop_overview 2 Advanced Topics 3 World Coordinate System=World_Coordinate_System 3 Lights=Lights 3 Surfaces=Surfaces 3 Atmosphere=Atmosphere 3 Rendering=Rendering 1 How to... 2 Open 3 To open a scene=To_open_a_scene>proc4 3 To open a scene using drag and drop=To_open_a_scene_using_drag_and_drop>proc4 3 To open a surface library=To_open_a_surface_library>proc4 2 Save 3 To save a new scene=To_save_a_new_scene>proc4 3 To save an object as a prop=To_save_an_object_as_a_prop>proc4 3 To save a camera animation=To_save_a_camera_animation>proc4 3 To save a light animation=To_save_a_light_animation>proc4 2 Create 3 To create a new scene=To_create_a_scene>proc4 3 To create a prop=To_create_a_prop>proc4 3 To create a movie=To_create_a_movie>proc4 3 To create a new surface=To_create_a_new_surface>proc4 3 To create a new surface library=To_create_a_new_surface_library>proc4 2 Edit 3 To modify the environment=To_modify_the_environment>proc4 3 To edit eventmark properties=To_edit_eventmark_properties>proc4 3 To edit an object=To_edit_an_object>proc4 3 To edit a shape globally=To_edit_a_shape_globally>proc4 3 To rotate an object=To_rotate_an_object>proc4 3 To edit a surface=To_edit_a_surface>proc4 2 Morph 3 To morph an object=To_morph_an_object>proc4 3 To morph text=To_morph_text>proc4 3 To morph a surface=To_morph_a_surface>proc4 2 Output a scene 3 To print a view=To_print_a_view>proc4 3 To export a view=To_export_a_view>proc4 2 Work with Environments 3 To modify the environment=To_modify_the_environment>proc4 2 Undo and repeat an action 3 To undo an operation=To_undo_an_operation>proc4 3 To repeat an action=To_repeat_an_action>proc4 2 Work with cameras 3 To add a camera=To_add_a_camera>proc4 3 To point a camera=To_point_a_camera>proc4 3 To transform a camera=To_transform_a_camera>proc4 3 To edit camera properties=To_edit_camera_properties>proc4 3 To save a camera animation=To_save_a_camera_animation>proc4 2 Work with lights 3 To add a light=To_add_a_light>proc4 3 To aim a light at an object=To_aim_a_light_at_an_object>proc4 3 To edit light properties=To_edit_light_properties>proc4 2 Work with objects 3 To create an object=To_create_an_object>proc4 3 To edit an object=To_edit_an_object>proc4 3 To rotate an object=To_rotate_an_object>proc4 3 To import a DXF object=To_import_an_object>proc4 3 To link objects=To_link_objects>proc4 3 To unlink objects=To_unlink_objects>proc4 2 Work with surfaces 3 To apply a surface=To_apply_a_surface>proc4 3 To open a surface library=To_open_a_surface_library>proc4 3 To edit a surface=To_edit_a_surface>proc4 3 To create a new surface=To_create_a_new_surface>proc4 3 To create a new surface library=To_create_a_new_surface_library>proc4 3 To copy a surface to another surface library=To_copy_a_surface_to_another_surface_library>proc4 2 Work with timelines 3 To open the timelines window=To_open_the_timelines_window>proc4 3 To preview animations=To_preview_animations>proc4 3 To link objects=To_link_objects>proc4 3 To unlink objects=To_unlink_objects>proc4 3 To view child objects=To_view_child_objects>proc4