:Base Dream3D.hlp>main 1 Welcome 2 Overview: Welcome to CorelDREAM 3D 8=Overview Welcome to CorelDREAM 3D 8>main 2 Overview: About Corel Corporation=Overview About Corel Corporation>main 2 Using Help 3 Overview: Using Help=Overview Using Help>main 3 Overview: Documentation conventions=Overview Documentation conventions>main 3 Using online Help=Using online Help>proc4 3 Accessing context-sensitive Help=Accessing contextsensitive Help>proc4 3 Printing Help=Printing Help>proc4 2 Corel services and support 3 Overview: Corel services and support=Overview Corel services and support>main 3 Overview: CompuServe=Overview CompuServe>main 3 Overview: World Wide Web Site (WWW)=Overview World Wide Web Site WWW>main 3 Overview: Worldwide technical support=Overview Worldwide technical support>main 3 Overview: Before calling Corel Technical Support=Overview Before calling Corel Technical Support>main 3 Overview: Customer service worldwide=Overview Customer service worldwide>main 2 CorelDRAW 8 Graphics Suite concepts 3 Overview: CorelDRAW 8 concepts=Overview CorelDRAW 8 concepts>main 3 Understanding vector and bitmap images 4 Overview: Understanding vector and bitmap images=Overview Understanding vector and bitmap images>main 4 Overview: What is a vector image?=Overview What is a vector image>main 4 Overview: What is a bitmap image?=Overview What is a bitmap image>main 4 Overview: Why is resolution an important consideration when working with bitmaps?=Overview Why is resolution an important consideration when working with bitmaps>main 4 Comparing a vector-based image with a bitmap image=Comparing a vectorbased image with a bitmap image>proc4 4 Working back and forth between applications=Working back and forth between applications>proc4 3 Understanding objects 4 Understanding objects and their place in CorelDREAM 3D=Understanding objects and their place in CorelDREAM 3D>proc4 2 Exploring the work area 3 Overview: Exploring the work area=Overview Exploring the work area>main 3 Using toolbars=Using toolbars>proc4 3 Accessing flyouts=Accessing flyouts>proc4 3 Using Docker windows=Using Docker windows>proc4 3 Using multiple Workspaces=Using multiple Workspaces>proc4 1 Getting started 2 Overview: What's new in CorelDREAM 3D 8=Overview Whats new in CorelDREAM 3D 8>main 2 Overview: Key features in CorelDREAM 3D 8=Overview Key features in CorelDREAM 3D 8>main 2 The CorelDREAM 3D Interface 3 Overview: Application overview=Overview Application overview>main 3 Overview: Perspective window=Overview Perspective window>main 3 Overview: Hierarchy window=Overview Hierarchy window>main 3 Overview: Objects browser=Overview Objects browser>main 3 Overview: Shaders browser=Overview Shaders browser>main 3 Overview: Toolbars=Overview Toolbars>main 3 Overview: Thinking in 3D=Overview Thinking in 3D>main 1 Working with objects 2 Overview: Working with objects=Overview Working with objects>main 2 Overview: Free-form modeling concepts=Overview Freeform modeling concepts>main 2 The Free-Form Modeling window 3 Overview: The Free-Form Modeling window=Overview The FreeForm Modeling window>main 3 Editing Free-Form objects=Editing FreeForm objects>proc4 3 Changing your view of the object=Changing your view of the object>proc4 3 Selecting the object preview mode=Selecting the object preview mode>proc4 3 Selecting Modeling box display=Selecting Modeling box display>proc4 3 Setting scale and object size=Setting scale and object size>proc4 3 Setting surface fidelity=Setting surface fidelity>proc4 2 Working on the drawing plane 3 Overview: Working on the drawing plane=Overview Working on the drawing plane>main 3 Using the Bezier tool=Using the Bezier tool>proc4 3 Using the Selection tool=Using the Selection tool>proc4 3 Using the Convert Point tool=Using the Convert Point tool>proc4 3 Using the Delete Point tool=Using the Delete Point tool>proc4 3 Using the Add Point tool=Using the Add Point tool>proc4 3 Using the 2D Primitive tools=Using the 2D Primitive tools>proc4 3 Rotating shapes=Rotating shapes>proc4 3 Grouping shapes=Grouping shapes>proc4 3 Compounding shapes=Compounding shapes>proc4 3 Scaling shapes=Scaling shapes>proc4 3 Importing shapes=Importing shapes>proc4 2 Forming 3D objects from cross sections 3 Overview: Working with cross sections=Overview Working with cross sections>main 3 Overview: The Cross Section Options dialog box=Overview The Cross Section Options dialog box>main 3 Overview: Working with the sweep path=Overview Working with the sweep path>main 3 Overview: Using the scaling envelope=Overview Using the scaling envelope>main 3 Adding and removing cross sections=Adding and removing cross sections>proc4 3 Manipulating cross sections=Manipulating cross sections>proc4 3 Correspondence and shape numbering=Correspondence and shape numbering>proc4 3 Extrusion presets=Extrusion presets>proc4 3 Editing the envelope=Editing the envelope>proc4 3 Lathing with the scaling envelope=Lathing with the scaling envelope>proc4 3 Lathing with a circular sweep path=Lathing with a circular sweep path>proc4 2 Creating Text objects 3 Overview: Text objects=Overview Text objects>main 3 Working with Text objects=Working with Text objects>proc4 1 Arranging objects 2 Overview: Arranging objects=Overview Arranging objects>main 2 The Working box 3 Overview: The Working box=Overview The Working box>main 3 Changing the active plane=Changing the active plane>proc4 3 Changing grid options=Changing grid options>proc4 3 Moving the Working box=Moving the Working box>proc4 2 Objects in the scene 3 Overview: Objects in the scene=Overview Objects in the scene>main 3 Changing preview detail in the Perspective window=Changing preview detail in the Perspective window>proc4 3 Naming and finding objects=Naming and finding objects>proc4 3 Selecting objects=Selecting objects>proc4 2 Moving, aligning, and resizing objects 3 Overview: Moving, aligning, and resizing objects=Overview Moving aligning and resizing objects>main 3 The hot point 4 Overview: The hot point=Overview The hot point>main 4 Moving hot points=Moving hot points>proc4 4 Centering hot points=Centering hot points>proc4 3 Positioning objects 4 Overview: Positioning objects=Overview Positioning objects>main 4 Dragging=Dragging>proc4 4 Nudging=Nudging>proc4 4 Numerical positioning=Numerical positioning>proc4 3 Resizing objects 4 Overview: Resizing objects=Overview Resizing objects>main 4 Free resizing=Free resizing>proc4 4 Numerical resizing=Numerical resizing>proc4 4 Resizing using the Scale XYZ deformer=Resizing using the Scale XYZ deformer>proc4 3 Orienting objects 4 Overview: Orienting objects=Overview Orienting objects>main 4 Free rotating=Free rotating>proc4 4 Numerical orienting=Numerical orienting>proc4 4 Mirroring an object's orientation=Mirroring an objects orientation>proc4 4 Special orientation features=Special orientation features>proc4 4 Aiming cameras and lights=Aiming cameras and lights>proc4 3 Aligning objects 4 Overview: Aligning and duplicating objects=Overview Aligning and duplicating objects>main 4 Relative alignment=Relative alignment>proc4 4 Duplicating objects=Duplicating objects>proc4 4 Object symmetry=Object symmetry>proc4 3 Using deformers 4 Overview: Deformers=Overview Deformers>main 4 Deforming objects=Deforming objects>proc4 1 Building a scene 2 Overview: Building a scene=Overview Building a scene>main 2 Editing the scene 3 Overview: Editing your scene's contents=Overview Editing your scenes contents>main 3 Adding and deleting objects=Adding and deleting objects>proc4 3 Replacing objects=Replacing objects>proc4 3 Editing objects=Editing objects>proc4 3 Using the Scene Wizard=Using the Scene Wizard>proc4 2 Building a hierarchical structure 3 Overview: Building a hierarchical structure=Overview Building a hierarchical structure>main 3 Overview: Navigating the Hierarchy=Overview Navigating the Hierarchy>main 3 Grouping objects 4 Overview: Grouping objects=Overview Grouping objects>main 4 Creating and naming groups=Creating and naming groups>proc4 4 Opening and closing groups=Opening and closing groups>proc4 4 Using the group bounding box=Using the group bounding box>proc4 4 Editing a group=Editing a group>proc4 3 Linking objects 4 Overview: Linking objects=Overview Linking objects>main 4 Linking and unlinking objects=Linking and unlinking objects>proc4 4 Applying link properties=Applying link properties>proc4 4 Setting link controls=Setting link controls>proc4 3 Working with Master objects 4 Overview: Working with Master objects=Overview Working with Master objects>main 4 Master object operations=Master object operations>proc4 4 Customizing the Objects browser=Customizing the Objects browser>proc4 1 Shading 2 Overview: Shading=Overview Shading>main 2 Shading objects 3 Overview: Shading objects=Overview Shading objects>main 3 Previewing a shaded drawing=Previewing a shaded drawing>proc4 3 Applying shaders=Applying shaders>proc4 3 Shading a paint shape=Shading a paint shape>proc4 2 Shader structure and content 3 Overview: The Shader tree=Overview The Shader tree>main 3 Basic components 4 Overview: Basic components=Overview Basic components>main 4 Changing the Color component=Changing the Color component>proc4 4 Changing the Value component=Changing the Value component>proc4 4 Working with Texture maps=Working with Texture maps>proc4 3 Operators 4 Overview: Operators=Overview Operators>main 4 Add (+)=Add>proc4 4 Subtract (-)=Subtract>proc4 4 Multiply (*)=Multiply>proc4 3 Functions 4 Overview: Functions=Overview Functions>main 4 Checkers and stripes=Checkers and stripes>proc4 4 Wires=Wires>proc4 4 Spots=Spots>proc4 4 Wood=Wood>proc4 4 Marble=Marble>proc4 4 Using other components as functions=Using other components as functions>proc4 3 Shader channels 4 Overview: Shader channels=Overview Shader channels>main 4 Color=Color>proc4 4 Highlight and Shininess=Highlight and Shininess>proc4 4 Bump=Bump>proc4 4 Reflection=Reflection>proc4 4 Transparency=Transparency>proc4 4 Refraction=Refraction>proc4 4 Glow=Glow>proc4 3 Building and editing shaders 4 Overview: Building and editing shaders=Overview Building and editing shaders>main 4 Using the Shaders browser=Using the Shaders browser>proc4 4 Using the Shader editor=Using the Shader editor>proc4 4 Navigating the Shader tree=Navigating the Shader tree>proc4 4 Editing the Shader tree=Editing the Shader tree>proc4 3 3D Paint 4 Overview: 3D Paint=Overview 3D Paint>main 4 3D Paint tools=3D Paint tools>proc4 4 The Brush tool=The Brush tool>proc4 4 Painting with the Brush tool=Painting with the Brush tool>proc4 4 Importing a brushed shape=Importing a brushed shape>proc4 3 Layering 4 Overview: Layering: how primer and paint shapes interact=Overview Layering how primer and paint shapes interact>main 4 Working with paint shapes=Working with paint shapes>proc4 4 Editing shading in the Properties dialog box=Editing shading in the Properties dialog box>proc4 4 Mapping modes=Mapping modes>proc4 4 Master and object shading layers=Master and object shading layers>proc4 3 Managing your shaders 4 Overview: Managing your shaders=Overview Managing your shaders>main 4 Working with shaders in the browser=Working with shaders in the browser>proc4 4 Managing shader files=Managing shader files>proc4 4 Saving changes to the browser=Saving changes to the browser>proc4 1 Setting lights and cameras 2 Overview: Lighting and cameras=Overview Lighting and cameras>main 2 Setting lights 3 Overview: Setting lights=Overview Setting lights>main 3 Ambient light=Ambient light>proc4 3 Creating a new light source=Creating a new light source>proc4 3 Setting light properties=Setting light properties>proc4 3 Visualizing light-cone projections=Visualizing lightcone projections>proc4 3 Setting the direction of a distant light source=Setting the direction of a distant light source>proc4 3 Setting bulb light characteristics=Setting bulb light characteristics>proc4 3 Setting spot light characteristics=Setting spot light characteristics>proc4 3 Positioning and aiming spot lights=Positioning and aiming spot lights>proc4 3 Using gels=Using gels>proc4 2 Using cameras 3 Overview: Using cameras=Overview Using cameras>main 3 Creating a camera=Creating a camera>proc4 3 Setting the camera lens=Setting the camera lens>proc4 3 Positioning and aiming cameras in the scene=Positioning and aiming cameras in the scene>proc4 3 Changing your perspective on the scene=Changing your perspective on the scene>proc4 3 Navigating the current camera=Navigating the current camera>proc4 3 Working with multiple cameras=Working with multiple cameras>proc4 1 Rendering 2 Overview: Rendering=Overview Rendering>main 2 Overview: The rendering procedure=Overview The rendering procedure>main 2 Setting the environment 3 Overview: Setting the environment=Overview Setting the environment>main 3 Reflected Backgrounds=Reflected Backgrounds>proc4 3 Backdrop=Backdrop>proc4 3 Atmosphere=Atmosphere>proc4 2 Fine tuning your rendering settings 3 Overview: Setting up to render=Overview Setting up to render>main 3 Setting the image size=Setting the image size>proc4 3 Setting the file format=Setting the file format>proc4 3 Setting G-Buffer channels=Setting GBuffer channels>proc4 3 Using the Draft renderer=Using the Draft renderer>proc4 3 Using the Ray Tracer=Using the Ray Tracer>proc4 3 Changing the output file=Changing the output file>proc4 3 Selecting a camera view to render=Selecting a camera view to render>proc4 3 Framing your scene=Framing your scene>proc4 3 Preset render settings=Preset render settings>proc4 2 Starting a rendering job 3 Overview: Starting a rendering job=Overview Starting a rendering job>main 3 Using the Batch Queue=Using the Batch Queue>proc4 3 Rendering scenes from different cameras=Rendering scenes from different cameras>proc4 1 Importing, exporting and OLE 2 Overview: Importing, exporting and OLE=Overview Importing exporting and OLE>main 2 Importing and exporting files 3 Overview: Importing and exporting files=Overview Importing and exporting files page 1 of 2>main 3 Importing and opening files 3 Working with Photo CDs 4 Overview: Photo CD dialog box=Overview Photo CD dialog box>main 4 Opening Photo CD Images (.PCD)=Opening Photo CD Images PCD>proc4 3 Exporting and saving files in nonnative file formats 4 Exporting graphics for use in other programs=Exporting graphics for use in other programs>proc4 4 Saving As another file format=Saving As another file format>proc4 2 Object linking and embedding 3 Overview: Object linking and embedding=Overview Object linking and embedding>main 3 Linking (OLE) 4 Overview: Linking (OLE)=Overview Linking OLE>main 4 Linking OLE objects=Linking OLE objects>proc4 4 Editing linked OLE objects=Editing linked OLE objects>proc4 4 Breaking an OLE link=Breaking an OLE link>proc4 4 Changing the source for a linked file=Changing the source for a linked file>proc4 4 Manually updating OLE links=Manually updating OLE links>proc4 3 Embedding (OLE) 4 Overview: Embedding (OLE)=Overview Embedding OLE>main 4 Embedding OLE objects=Embedding OLE objects>proc4 4 Editing embedded OLE objects=Editing embedded OLE objects>proc4 1 Printing 2 Overview: Printing=Overview Printing>main 2 Setting up your print job 3 Overview: Setting up your print job=Overview Setting up your print job>main 3 Printing a file=Printing a file>proc4 3 Selecting and configuring a printing device=Selecting and configuring a printing device>proc4 3 Printing multiple copies=Printing multiple copies>proc4 3 Specifying the documents to print=Specifying the documents to print>proc4 3 Printing large artwork as tiles=Printing large artwork as tiles>proc4 3 Using signature layout styles=Using signature layout styles>proc4 3 Using N-up formats=Using Nup formats>proc4 3 Using preset printing options=Using preset printing options>proc4 2 Previewing, sizing, and positioning the printed image 3 Overview: Previewing, sizing, and positioning the printed image=Overview Previewing sizing and positioning the printed image>main 3 Previewing your print job=Previewing your print job>proc4 3 Customizing the Print Preview=Customizing the Print Preview>proc4 3 Sizing an image when printing=Sizing an image when printing>proc4 3 Positioning an image when printing=Positioning an image when printing>proc4 2 Using PostScript to optimize your print job 3 Overview: Using PostScript to optimize your print job=Overview Using PostScript to optimize your print job>main 3 Using PostScript 2 or 3=Using PostScript 2 or 3>proc4 3 Printing color bitmaps in RGB=Printing color bitmaps in RGB>proc4 2 Fine-tuning your print job 3 Overview: Fine-tuning your print job=Overview Finetuning your print job>main 3 Printing bitmaps in small chunks=Printing bitmaps in small chunks>proc4 3 Printing color artwork in black or grayscale=Printing color artwork in black or grayscale>proc4 3 Controlling color bitmap conversion to grayscale=Controlling color bitmap conversion to grayscale>proc4 3 Printing bitmaps as RGB images=Printing bitmaps as RGB images>proc4 3 Assigning control over printer bands=Assigning control over printer bands>proc4 3 Assigning control over fill clipping=Assigning control over fill clipping>proc4 2 Using Print Merge 2 Printing on a commercial press 3 Overview: Printing on a commercial press=Overview Printing on a commercial press>main 3 Preparing a print job for a commercial press 4 Overview: Preparing a print job for a commercial press=Overview Preparing a print job for a commercial press>main 4 Printing to a file=Printing to a file>proc4 4 Setting a bleed limit=Setting a bleed limit>proc4 4 Printing crop marks and registration marks=Printing crop marks and registration marks>proc4 4 Printing color calibration bars and densitometer scales=Printing color calibration bars and densitometer scales>proc4 4 Printing page numbers and file information=Printing page numbers and file information>proc4 4 Positioning printers' marks=Positioning printers marks>proc4 4 Printing a job information sheet=Printing a job information sheet>proc4 3 Working with bitmaps and halftone screens 4 Overview: Working with bitmaps and halftone screens=Overview Working with bitmaps and halftone screens>main 4 Overview: Using Open Prepress Interface=Overview Using Open Prepress Interface>main 4 Setting the halftone screen frequency=Setting the halftone screen frequency>proc4 3 Creating color separations 4 Overview: Creating color separations=Overview Creating color separations>main 4 Overview: Printing color halftones=Overview Printing color halftones>main 4 Overview: Ensuring predictable color when printing=Overview Ensuring predictable color when printing>main 4 Printing color separations=Printing color separations>proc4 4 Converting spot colors to process colors=Converting spot colors to process colors>proc4 4 Customizing a halftone screen=Customizing a halftone screen>proc4 1 Glossary 2 Glossary=A 1 The CorelDREAM 3D Tutorial 2 The CorelDREAM 3D Tutorial=!EF("Dreamtut.exe","",3,"default topic")