Attach to Skeleton Joint

Assign vertices to one of the Skeleton's Joints.

Before using this command, select the vertices that are to be attached to the Skeleton node. Click and drag the 3D Cursor near to the node at the end of the Joint to which the vertices are to be attached. Hold down the left mouse button and click the right button to attach. The Window title bar will go inactive to indicate a successful operation.

Note: You will probably find it much easier to use the Name Hierarchy to assign vertices to Skeleton nodes. First draw the Skeleton and give each node a name, then use the Names hierarchy to assign selected vertices to the named Joints.