README file from "accum" directory
~opengl2/examples/accum README Copyright 1991-93, 1995 Silicon Graphics, Inc. Technical Education Development All Rights Reserved. accpersp.c: Contains the functions accPerspective() and accFrustum() which can be used to change the viewing volume to produce depth-of-field effects and scene antialiasing. anti.c This program draws two intersecting cubes and uses the accumulation buffer to do scene anti-aliasing. <a> key - toggle antialiasing Escape key - exit the program Note: this program must be compiled with accpersp.c and jitter.h blur.c Demonstrates using the accumulation buffer for effects like motion blur. Escape key - exit the program dof.c This program demonstrates using the accumlation buffer to simulate depth-of-field. Objects at the focal point are crisp, the rest are somewhat fuzzy. Escape key - exit the program <d> key - toggle depth-of-field
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