glreadbuffer
- Man Page
glReadBuffer(3G) OpenGL Reference glReadBuffer(3G)
NAME
glReadBuffer - select a color buffer source for pixels
C SPECIFICATION
void glReadBuffer( GLenum mode )
PARAMETERS
mode Specifies a color buffer. Accepted values are GL_FRONT_LEFT,
GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK,
GL_LEFT, GL_RIGHT, and GL_AUXi, where i is between 0 and
GL_AUX_BUFFERS -1.
DESCRIPTION
glReadBuffer specifies a color buffer as the source for subsequent
glReadPixels and glCopyPixels commands. mode accepts one of twelve or
more predefined values. (GL_AUX0 through GL_AUX3 are always defined.)
In a fully configured system, GL_FRONT, GL_LEFT, and GL_FRONT_LEFT all
name the front left buffer, GL_FRONT_RIGHT and GL_RIGHT name the front
right buffer, and GL_BACK_LEFT and GL_BACK name the back left buffer.
Nonstereo double-buffered configurations have only a front left and a
back left buffer. Single-buffered configurations have a front left and a
front right buffer if stereo, and only a front left buffer if nonstereo.
It is an error to specify a nonexistent buffer to glReadBuffer.
By default, mode is GL_FRONT in single-buffered configurations, and
GL_BACK in double-buffered configurations.
ERRORS
GL_INVALID_ENUM is generated if mode is not one of the twelve (or more)
accepted values.
GL_INVALID_OPERATION is generated if mode specifies a buffer that does
not exist.
GL_INVALID_OPERATION is generated if glReadBuffer is executed between the
execution of glBegin and the corresponding execution of glEnd.
ASSOCIATED GETS
glGet with argument GL_READ_BUFFER
SEE ALSO
glCopyPixels, glDrawBuffer, glReadPixels
Page 1