glgetsharpentexfuncsgis
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glGetSharpenTexFuncSGIS(3G) OpenGL Reference glGetSharpenTexFuncSGIS(3G)
NAME
glGetSharpenTexFuncSGIS - get sharpen texture scaling function
C SPECIFICATION
void glGetSharpenTexFuncSGIS( GLenum target,
GLfloat *points )
PARAMETERS
target The texture whose sharpen texture scaling function is to be
retrieved. Must be GL_TEXTURE_1D, GL_TEXTURE_2D, or
GL_TEXTURE_3D_EXT.
points A pointer to a floating-point array which receives the retrieved
scaling function. Each pair of elements in the array receives an
LOD (level-of-detail) value and a scaling function value.
DESCRIPTION
glGetSharpenTexFuncSGIS retrieves the sharpen texture scaling function
samples specified by glSharpenTexFuncSGIS. See glSharpenTexFuncSGIS for
a discussion of sharpen texturing.
NOTES
The number of elements in points may be queried by calling
glGetTexParameter with target set to GL_TEXTURE_1D, GL_TEXTURE_2D, or
GL_TEXTURE_3D_EXT and pname set to GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS.
ERRORS
GL_INVALID_ENUM is generated if target is not one of the allowable
values.
GL_INVALID_OPERATION is generated if glGetSharpenTexFuncSGIS is executed
between the execution of glBegin and the corresponding execution of
glEnd.
MACHINE DEPENDENCIES
On RealityEngine, RealityEngine2, and VTX systems sharpen texturing may
not be used with 3D textures or when rendering to pixmaps.
The default scaling function is incorrect on InfiniteReality systems.
This will be fixed in a future release.
SEE ALSO
glSharpenTexFuncSGIS.
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