SGI Tutorials Source Code Tree Menu
The executables in the src subtree are built on a Irix 5.3 software
platform.
This src subtree contains SGI source code for different "tutorial-type"
software
- OpenGL: FROM THE EXTENSIONS TO THE SOLUTIONS Training Course materials
This 2-day course focuses on the following areas:
- Pixel Operations (2D)
- Pixel Transfers
- Imaging Operations (colormatrix, convolution, histogram, ... )
- Texture Transfer
- Primitive Operations (3D) which render 3D geometry
- Rasterization stage
- generation of Fragments data (to be transformed into actual pixel
information)
- transfer to the Frame Buffer
The 2 days training agenda is organized as follows :
- The first morning session goes through the entire Rendering section.
- The afternoon of that first day discusses all the code examples and
demonstration material which have been developed for this training.
- The second day morning session goes through the entire Texturing section:
because of its high transfer rates, IMPACT's texture engine would
preferably be considered as a "texture-cache", rather than "texture
memory", which enables totally new approaches -- and performance --
for applications.
- The afternoon session wraps up all the OpenGL EXTensions which have
been presented along the preceding sessions.
WARNING!
The OGLT subtree is now activated for recompiles in
OGLT/Examples/GIS/src/
OGLT/Examples/ImageProcessing/src/
OGLT/Examples/ImageProcessing/src.shakib/
OGLT/Examples/TerrainFollowing/src/
OGLT/Examples/TerrainFollowing/src.hansen/
OGLT/Examples/Video/src/
OGLT/Examples/VolumeRendering/src/
IF you copy this entire toolbox/src/tutorials subtree onto your
own disk, AND you are not on a system such as IMPACT or IRIX 6.2
that contains the OpenGL extensions necessary to compile such source,
THEN you must comment out the three "cd OGLT;...
"
lines in this directory's Makefile, ELSE
your $(MAKE) [clean|clobber]
runs will bomb when they
descend into one of the src* directories under OGLT/Examples/...
- custEducation:
now contains IRIX 5.3-based programs from SGI's Education Department for:
- opengl1: OpenGL Programming
1 Course -- Sample Programs (covering the basics)
- opengl2: OpenGL Programming
2 Course -- Sample Programs (addressing
more advanced programming issues.)
- openInventor: source
code for the Open Inventor Course, intended
for use with Inventor 2.0 or later.
- performer: source code
for the Performer 2.0 Course
- geometer:
illustrates concepts of 2-D Euclidean & projective
geometry by enabling the user to visually "prove" to
herself the validity of any number of geometric proofs
and theorems. It also contains code that solves 2-D
constraint problems, and illustrates an interesting
form of user interface that allows both graphical and
textual interaction.
OR, ...
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