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Text Rendering Routines

X11R6 includes text rendering routines that understand multibyte and wide-character strings. These routines are analogous to the X11R4 text rendering routines XDrawText(), XDrawString(), and XDrawImageString(). The old routines continue to operate, but do not take fontsets, and don't know how to handle characters longer than one byte.

Consult the appropriate reference pages for more details on these routines.


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