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What This Guide Contains
This introduction to programming on Silicon Graphics computers contains the following chapters:
- Chapter 1, "The IRIX Operating System," briefly describes IRIX, the UNIX standards with which it complies, and the features added beyond UNIX to support the graphics and multiprocessing capabilities of Silicon Graphics platforms.
- Chapter 2, "IRIX Developer Documentation," describes the documentation available for IRIX application developers.
- Chapter 3, "Compilers," briefly describes the compilers available to IRIX developers.
- Chapter 4, "User Interface Tools," tells you about the tools Silicon Graphics provides to help you develop a graphical user interface for your application.
- Chapter 5, "Software Development Tools," describes the tools you can use to compile, debug, and tune your application. It also tells you about configuration management and version control software.
- Chapter 6, "Application Libraries," provides an introduction to the application libraries you can use for graphics, image processing, digital media, and printer/scanner management applications.
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