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4.1 Based on IRIS GL

OpenGL is based on Silicon Graphics' IRIS GL. While it would have been possible to have designed a completely new API, experience with IRIS GL provided insight into what programmers want and don't want in a 3D graphics API. Further, making OpenGL similar to IRIS GL where possible makes OpenGL much more likely to be accepted; there are many successful IRIS GL applications, and programmers of IRIS GL will have an easy time switching to OpenGL.


segal@asd.sgi.com
Fri Sep 23 17:28:42 PDT 1994