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Using Geometry Operations Effectively

If your application seems transform limited, you can improve it by considering the tips in this section. The section starts with some general points, then discusses optimizing line drawing and using triangles and polygons effectively.

To improve performance in the geometry subsystem, follow these guidelines:


Optimizing Line-Drawing

Even on low-end systems, lines can provide real-time interactivity. Consider these guidelines:


Optimizing Triangles and Polygons

When rendering triangles and polygons, keep in mind the following:


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