Command | Result |
---|
Continue Ctrl+C | Resumes program execution after execution has been stopped (such as after encountering a breakpoint or after you used the Halt or Step command). The program continues running until it reaches another breakpoint or until you explicitly halt it. |
Halt Ctrl+H | Temporarily stops the application. All state and program information is retained so you can continue execution if you wish. |
Step Ctrl+T | Continues executing up to the next OpenGL call, then stops before executing that call. |
Skip Ctrl+K | Skips over the OpenGL command that's about to execute. Useful if you think that command contains an error, or is likely to cause one. The program executes until it reaches the next OpenGL call, then stops. |