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Why Use the 3D Texture Extension?

3D textures are useful for

Texel values defined in a 3D coordinate system form a texture volume. You can extract textures from this volume by intersecting it with a 3D plane, as shown in Figure 6-2.

Figure 6-2 : Extracting a Planar Texture From a 3D Texture Volume The resulting texture, applied to a polygon, is the intersection of the volume and the plane. The orientation of the plane is determined from the texture coordinates of the vertices of the polygon.


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