CLEAR,25000:CLEAR,50000 SCREEN 1,320,200,3,1 WINDOW 2,,,0,1 start: DEFINT a-z RANDOMIZE TIMER DEF FNr(x)=INT(RND(1)*x)+1 FOR w=0 TO 7 READ c,d,e PALETTE w,c,d,e NEXT DATA 0,1,1,1,1,1,0,0,0,.8,.1,.1 DATA .1,.8,.1,.8,.1,.1,0,0,1,.9,.7,0 GOSUB graphics CLS PUT(89,65),l1,PSET LOCATE 10,14 COLOR 2,1:PRINT " TUG O WORD " DIM aa(280) GET(104,70)-(199,79),aa PUT(200,65),r1,PSET LOCATE 13,13 COLOR 5,0 PRINT "BY ERIC COVELL" FOR del=1 TO 10000:NEXT bb=0 FOR x=1 TO 160 bb=bb+1:IF bb=3 THEN bb=1 IF bb=1 THEN PUT(x+200,65),r2,PSET :ELSE PUT(x+200,65),r4,PSET PUT(x+104,70),aa,PSET IF bb=1 THEN PUT(x+89,65),l2,PSET :ELSE PUT(x+89,65),l4,PSET NEXT FOR x=160 TO 110 STEP-1 bb=bb+1:IF bb=3 THEN bb=1 IF bb=1 THEN PUT(x+200,65),r2,PSET :ELSE PUT(x+200,65),r4,PSET PUT(x+104,70),aa,PSET IF bb=1 THEN PUT(x+89,65),l2,PSET :ELSE PUT(x+89,65),l4,PSET NEXT FOR x=110 TO 225 bb=bb+1:IF bb=3 THEN bb=1 IF bb=1 THEN PUT(x+200,65),r2,PSET :ELSE PUT(x+200,65),r4,PSET PUT(x+104,70),aa,PSET IF bb=1 THEN PUT(x+89,65),l2,PSET :ELSE PUT(x+89,65),l4,PSET NEXT LOCATE 18,6 COLOR 6 oncemore: INPUT "DO YOU WANT INSTRUCTIONS (Y/N)",ans$ ans$=UCASE$(ans$) IF ans$<>"Y" AND ans$<>"N" THEN oncemore IF ans$="Y" THEN GOSUB instructions restart: COLOR 4,0 CLS LINE (1,35)-(320,35),2 GOSUB rubout LINE (3,113)-(145,200),4,bf LINE (164,113)-(307,200),4,bf LINE (3,113)-(145,114),1,bf LINE (164,113)-(307,114),1,bf FOR x=3 TO 139 STEP 8:PSET(x,113),2:NEXT FOR x=170 TO 306 STEP 8:PSET(x,113),2:NEXT LINE (87,103)-(222,103),5 x1=72:x2=223 PUT(x1,92),l1,PSET:PUT(x2,92),r1,PSET spot=10:start=0 GOSUB letters IF samenames=1 THEN COLOR 2,1 LOCATE 16,2:PRINT nam$(1) LOCATE 16,22:PRINT nam$(2) newmm=mm:start=1 GOTO 10 END IF GOSUB getname 10 : FOR x=1 TO 2:word$(x)="":guessed(x)=0:NEXT numletters=10 GOSUB handicap game=0 gameloop: GOSUB setword mm=0:drop=0 IF start=1 THEN mm=newmm:start=0 WHILE game=0 GOSUB rubout mm=mm+1:IF mm=3 THEN mm=1 IF mm=1 THEN cc=4 :ELSE cc=5 LOCATE 2,2:COLOR cc,1:PRINT nam$(mm);" Guess a letter or *" ga1: GOSUB getcord GOSUB identify IF flag=1 THEN ga1 IF mistake=1 THEN ga1 IF cr=60 THEN ga1 GOSUB checkword IF sc>0 THEN FOR x=1 TO sc IF spot=19 THEN ga2 GOSUB mover ga2: IF spot=19 THEN x=sc:game=1:drop=1 NEXT END IF IF sc<1 THEN sc=ABS(sc) FOR x=1 TO sc IF spot=1 THEN ga3 GOSUB movel ga3: IF spot=1 THEN x=sc:game=1:drop=2 NEXT END IF FOR i=1 TO 2 IF guessed(i)=num(i) THEN game=1 NEXT WEND IF drop>0 THEN GOSUB dropman GOSUB enquire GOTO restart END IF LINE(3,150)-(145,200),4,bf:LINE(164,150)-(307,200),4,bf FOR x=1 TO 2:word$(x)="":guessed(x)=0:NEXT game=0:start=1:newmm=mm: GOTO gameloop END enquire: PUT(75,80),YES,PSET:PUT(215,80),NO,PSET COLOR 3 LOCATE 2,2:PRINT "Another Game.. Click on YES or NO" en1: GOSUB getcord IF py<81 OR py>92 THEN en1 IF px>74 AND px<100 THEN GOSUB rescue:GOTO en2 IF px>214 AND px<240 THEN GOSUB byebye:GOTO gameend GOTO en1 en2: RETURN byebye: IF drop=2 THEN rope=250 FOR j=49 TO 143 dm=dm+1 rope=rope-1 PUT(147,dm),l3,PSET PSET(rope,103),0 FOR del=1 TO 20:NEXT GOSUB fall NEXT FOR j=144 TO 241 PSET(154,j-41),0 FOR del=1 TO 20:NEXT NEXT GOSUB fall END IF IF drop=1 THEN rope=60 FOR j=49 TO 143 dm=dm+1 rope=rope+1 PUT(148,dm),r3,PSET PSET(rope,103),0 FOR del=1 TO 20:NEXT GOSUB fall NEXT FOR j=144 TO 241 PSET(155,j-41),0 FOR del=1 TO 20:NEXT NEXT GOSUB fall END IF FOR del=1 TO 5000:NEXT RETURN gameend: CLS LOCATE 10,5:PRINT "HOPE YOU ENJOYED TUG O WORD !" END RETURN rescue: GOSUB rubout LOCATE 2,2:PRINT "Same Players?..Click on YES or NO" re1: samenames=0 GOSUB getcord IF py<81 OR py>92 THEN re1 IF px>74 AND px<100 THEN samenames=1:GOTO re2 IF px>214 AND px<240 THEN samenames=0:GOTO re2 GOTO re1 re2: j=50 IF drop=2 THEN cc=0 FOR k=1 TO 48 j=j-1 cc=cc+1:IF cc=3 THEN cc=1 dm=dm-1 PUT(147,dm),l3,PSET LINE(147,dm+21)-(162,dm+21),0 x2=x2+1 IF cc=1 THEN PUT(x2,92),r2,PSET :ELSE PUT(x2,92),r4,PSET FOR del=1 TO 20:NEXT GOSUB fall NEXT PUT(x2,92),r1,PSET LINE(147,105)-(161,130),0,bf PUT(140,92),l1,PSET END IF IF drop=1 THEN cc=0 FOR k=1 TO 48 j=j-1 cc=cc+1:IF cc=3 THEN cc=1 dm=dm-1 PUT(148,dm),r3,PSET LINE(147,dm+21)-(162,dm+21),0 x1=x1-1 IF cc=1 THEN PUT(x1,92),l2,PSET :ELSE PUT(x1,92),l4,PSET FOR del=1 TO 20:NEXT GOSUB fall NEXT PUT(x1,92),l1,PSET LINE(147,105)-(161,130),0,bf PUT(155,92),r1,PSET END IF FOR del=1 TO 4000:NEXT RETURN dropman: GOSUB rubout IF drop=2 THEN LINE(148,92)-(159,103),0,bf LINE(155,103)-(160,103),5 PUT(147,104),l3,PSET dm=105:cc=0 FOR j=1 TO 48 cc=cc+1:IF cc=3 THEN cc=1 dm=dm+1 PUT(147,dm),l3,PSET x2=x2-1 IF cc=1 THEN PUT(x2,92),r2,PSET :ELSE PUT(x2,92),r4,PSET FOR del=1 TO 20:NEXT GOSUB fall NEXT PUT(x2,92),r1,PSET END IF IF drop=1 THEN LINE(148,92)-(162,104),0,bf LINE(148,103)-(155,103),5 PUT(148,104),r3,PSET dm=105:cc=0 FOR j=1 TO 48 cc=cc+1:IF cc=3 THEN cc=1 dm=dm+1 PUT(148,dm),r3,PSET x1=x1+1 IF cc=1 THEN PUT(x1,92),l2,PSET :ELSE PUT(x1,92),l4,PSET FOR del=1 TO 20:NEXT GOSUB fall NEXT PUT(x1,92),l1,PSET END IF RETURN checkword: ct=0 FOR x=1 TO 10:check(x)=0:NEXT IF mm=1 THEN yy=1:sq=5 :ELSE yy=2:sq=25 c$=CHR$(cr) IF c$<>"*"THEN FOR i=1 TO num(yy) t$=MID$(word$(yy),i,1) IF t$=c$ THEN COLOR 2,1 LOCATE 21,sq+i-1:PRINT CHR$(cr) MID$(word$(mm),i,1)="0" guessed(mm)=guessed(mm)+1 IF mm=1 THEN sc=2 :ELSE sc=-2 i=num(yy)+1 ok=1 GOSUB win END IF NEXT IF ok=0 THEN GOSUB checkown IF ok=0 THEN IF mm=1 THEN sc=-1 :ELSE sc=1 GOSUB lose END IF ok=0 RETURN END IF IF c$="*" THEN FOR i=1 TO num(yy) t$= MID$(word$(yy),i,1) IF t$=c$ THEN check(i)=1 GOTO cw10 END IF IF t$="0" THEN check(i)=0:GOTO cw10 check(i)=100 cw10: NEXT s=0:f=0:l=0:p=0 FOR i=1 TO num(yy) IF check(i)=100 THEN l=1 IF check(i)=0 AND s=1 THEN l=1 IF check(i)=1 AND l=0 THEN s=1 IF check(i)=1 AND l=1 THEN f=1 NEXT IF s=0 AND f=0 THEN GOSUB checkown:RETURN IF s=1 AND f=1 THEN p=FNr(2) IF s=1 AND p<2 THEN j=0:k=0 WHILE k=0 j=j+1 IF check(j)=1 THEN posas=j:k=1 WEND END IF IF f=1 AND p=2 OR f=1 AND s=0 THEN j=num(yy)+1:k=0 WHILE k=0 j=j-1 IF check(j)=1 THEN posas=j:k=1 WEND END IF END IF MID$(word$(mm),posas,1)="0" guessed(mm)=guessed(mm)+1 COLOR 2,1 LOCATE 21,sq+posas-1:PRINT"*" IF mm=1 THEN sc=2: :ELSE sc=-2 GOSUB win RETURN checkown: IF mm=1 THEN yy=2:sq=25 :ELSE yy=1:sq=5 IF c$<>"*"THEN FOR i=1 TO num(yy) t$=MID$(word$(yy),i,1) IF t$=c$ THEN COLOR 2,1 LOCATE 21,sq+i-1:PRINT CHR$(cr) MID$(word$(yy),i,1)="0" guessed(yy)=guessed(yy)+1 IF mm=1 THEN sc=-2 :ELSE sc=2 i=num(yy)+1 ok=1 GOSUB lose END IF NEXT RETURN END IF IF c$="*" THEN FOR i=1 TO num(yy) t$= MID$(word$(yy),i,1) IF t$=c$ THEN check(i)=1 GOTO co10 END IF IF t$="0" THEN check(i)=0:GOTO co10 check(i)=100 co10: NEXT s=0:f=0:l=0:p=0 FOR i=1 TO num(yy) IF check(i)=100 THEN l=1 IF check(i)=0 AND s=1 THEN l=1 IF check(i)=1 AND l=0 THEN s=1 IF check(i)=1 AND l=1 THEN f=1 NEXT IF s=1 AND f=1 THEN p=FNr(2) IF s=1 AND p<2 THEN j=0:k=0 WHILE k=0 j=j+1 IF check(j)=1 THEN posas=j:k=1 WEND END IF IF f=1 AND p=2 OR f=1 AND s=0 THEN j=num(yy)+1:k=0 WHILE k=0 j=j-1 IF check(j)=1 THEN posas=j:k=1 WEND GOSUB lose END IF END IF IF s=0 AND f=0 THEN IF mm=1 THEN sc=-1 :ELSE sc=1 GOSUB lose RETURN END IF COLOR 2,1 MID$(word$(yy),posas,1)="0" LOCATE 21,sq+posas-1:PRINT"*" guessed(yy)=guessed(yy)+1 IF mm=1 THEN sc=-2 :ELSE sc=2 RETURN handicap: hand=0 GOSUB rubout PUT(75,80),la,PSET:PUT(215,80),ra,PSET COLOR 2,1 LOCATE 2,2:PRINT "Set handicap. Move tug 'o war teams." LOCATE 3,2:PRINT "Click on left or right arrows." LOCATE 4,2:PRINT "Click on OK when handicap as required." WHILE hand=0 ha1: left=0:right=0 GOSUB getcord IF py<81 OR py>92 THEN ha1 IF px>145 AND px<170 THEN hand=1 IF px>74 AND px<100 THEN IF spot=18 THEN BEEP:GOSUB rubout:LOCATE 2,2:PRINT "TOO FAR !" FOR del=1 TO 6000:NEXT GOTO ha1 END IF GOSUB mover END IF IF px>214 AND px<240 THEN IF spot=2 THEN BEEP:GOSUB rubout:LOCATE 2,2:PRINT "TOO FAR !" FOR del=1 TO 6000:NEXT GOTO ha1 END IF GOSUB movel END IF WEND LINE(75,80)-(95,92),0,bf:LINE(215,80)-(235,92),0,bf RETURN mover: cc=0 FOR i=1 TO 7 cc=cc+1:IF cc=3 THEN cc=1 x1=x1-1:x2=x2-1 IF cc=1 THEN PUT(x1,92),l2,PSET:PUT(x2,92),r2,PSET IF cc=2 THEN PUT(x1,92),l4,PSET:PUT(x2,92),r4,PSET FOR j=1 TO 300:NEXT NEXT x1=x1-1:x2=x2-1 FOR j=1 TO 300:NEXT PUT(x1,92),l1,PSET:PUT(x2,92),r1,PSET spot=spot+1 RETURN movel: cc=0 FOR i=1 TO 7 cc=cc+1:IF cc=3 THEN cc=1 x1=x1+1:x2=x2+1 IF cc=1 THEN PUT(x1,92),l2,PSET:PUT(x2,92),r2,PSET IF cc=2 THEN PUT(x1,92),l4,PSET:PUT(x2,92),r4,PSET FOR j=1 TO 300:NEXT NEXT x1=x1+1:x2=x2+1 FOR j=1 TO 300:NEXT PUT(x1,92),l1,PSET:PUT(x2,92),r1,PSET spot=spot-1 RETURN rubout: LINE (1,1)-(320,42),1,bf RETURN setword: GOSUB rubout FOR mm=1 TO 2 onceagain: ff=0:gg=0 IF mm=1 THEN cc=4:yy=2:qq=24:sq=25 :ELSE cc=5:yy=1:qq=4:sq=5 LOCATE 2,2 COLOR cc,1 PRINT nam$(mm);" Set word for ";nam$(yy) LOCATE 3,2:PRINT "Make sure that ";nam$(yy);" can't see!" LOCATE 4,2:PRINT "Use left button to select letters or *" LOCATE 5,2:PRINT "OK when complete.(max 10 letters or *)" flag=0:count=0 WHILE flag=0 sw1: GOSUB getcord GOSUB identify IF mistake=1 THEN sw1 IF flag=1 THEN sw10 IF cr<>42 THEN ff=1 IF cr=42 AND ff=1 THEN gg=1 IF cr>42 AND gg=1 THEN GOSUB rubout BEEP LOCATE 2,2:PRINT "You cannot use * in middle of word" word$(yy)="" FOR del=1 TO 10000:NEXT IF mm=1 THEN zz=164 :ELSE zz=6 LINE(zz,150)-(zz+120,170),4,bf GOSUB rubout GOTO onceagain END IF IF cr=60 THEN COLOR 2,4 LOCATE 21,qq:PRINT " " count=count-1 word$(yy)=LEFT$(word$(yy),count) qq=qq-1 IF count=0 THEN ff=0 GOTO sw1 END IF word$(yy)=word$(yy)+CHR$(cr) qq=qq+1:count=count+1 IF count>numletters THEN BEEP GOSUB rubout LOCATE 2,2:PRINT "Too many letters" word$(yy)="" FOR del=1 TO 10000:NEXT IF mm=1 THEN zz=162 :ELSE zz=6 LINE(zz,130)-(zz+120,170),4,bf GOTO onceagain END IF LOCATE 21,qq:COLOR 2,1:PRINT CHR$(cr) sw10: WEND num(yy)=LEN(word$(yy)) LOCATE 21,sq:PRINT STRING$(num(yy),".") NEXT RETURN letters: COLOR 6:LOCATE 7,7:FOR i= 65 TO 78:PRINT CHR$(i);SPC(1);:NEXT LOCATE 9,7:FOR i=79 TO 90:PRINT CHR$(i);SPC(1);:NEXT:PRINT CHR$(60);SPC(1);CHR$(42) LINE (43,44)-(268,59),7,b:LINE(43,59)-(268,74),7,b y=16:FOR i=1 TO 14:LINE (44+y,44)-(44+y,74),7:y=y+16:NEXT LINE (269,45)-(269,75),2:LINE(44,75)-(269,75),2 LINE (270,46)-(270,76),2:LINE(45,76)-(270,76),2 PUT(145,80),ok,PSET RETURN getname: m=1 FOR x=1 TO 2 nam$(x)="" NEXT again: count=0 IF m=2 THEN qq=21:cc=5 :ELSE qq=1:cc=4 COLOR cc,1 LOCATE 2,2:PRINT"Player number";m;"Please enter name.Use" LOCATE 3,2:PRINT "maximum nine letters." LOCATE 4,2:PRINT "Use left mouse button. OK to finish." flag=0 WHILE flag=0 gn1: GOSUB getcord GOSUB identify IF mistake=1 THEN gn1 IF flag=1 THEN gn10 IF cr=60 THEN COLOR 2,4 LOCATE 16,qq:PRINT " " qq=qq-1:count=count-1 nam$(m)=LEFT$(nam$(m),count) GOTO gn1 END IF nam$(m)=nam$(m)+CHR$(cr) qq=qq+1:LOCATE 16,qq:COLOR 2,1:PRINT CHR$(cr) count=count+1 IF count>9 THEN GOSUB rubout LOCATE 2,2:PRINT "Too many letters." IF m=1 THEN a=2 :ELSE a=22 COLOR 4,4 LOCATE 16,a:PRINT SPACE$(10) nam$(m)="" GOTO again END IF gn10: WEND m=m+1:IF m<3 THEN again RETURN getcord: WHILE MOUSE(0)<>0:WEND WHILE MOUSE(0)=0:WEND px=MOUSE(1):py=MOUSE(2) RETURN identify: flag=0:mistake=0 IF px>145 AND px<170 AND py>80 AND py<95 THEN flag=1:RETURN IF px<44 OR px>268 OR py<44 OR py>74 THEN mistake=1:RETURN IF py>59 THEN GOSUB lower GOTO skip END IF cr=INT(px/16):cr=cr+62 skip: RETURN lower: cr=INT(px/16) IF cr=15 THEN cr=60:GOTO pr IF cr=16 THEN cr=42:GOTO pr cr=cr+76 pr: RETURN instructions: CLS:COLOR 2 LOCATE 3,1 PRINT "1)Enter players names using the mouse." COLOR 5 PRINT "2)Adjust position of the tug of war if" PRINT " either player is to be handicapped." PRINT " Click on the arrows to move the tug" PRINT " of war." COLOR 6 PRINT "3)Players in turn enter a word-maximum" PRINT " 10 letters. If both players agree 1" PRINT " or more asterisks(*) can be used at" PRINT " the beginning and/or end of the word" PRINT " in order to disguise its length.These" PRINT " are part of the maximum of 10 letters." COLOR 2 PRINT "4)Players in turn try to guess letters" PRINT " (or *s)in the word they have been set" PRINT " Guessing correctly moves the tug of " PRINT " war 2 places towards you. The letter" PRINT " is shown in its correct place. If you" PRINT " guess wrongly and the letter is in" PRINT " your opponents word the letter will" PRINT " be revealed in their word and the tug" PRINT " of war will move 2 places away from " PRINT " you. COLOR 5 PRINT " PRESS SPACE BAR TO CONTINUE"; WHILE INKEY$<>" ":WEND CLS PRINT " IF you guess wrongly and the letter " PRINT " is not in the word you set for your" PRINT " opponent, the tug of war will move 1" PRINT " place away from you." COLOR 6 PRINT "5)Each occurence of the same letter (or" PRINT " *) must be guessed seperately. COLOR 2 PRINT "6)If either player succeeds in pulling" PRINT " their opponent over the edge of the" PRINT " cliff then they are the winner and a" PRINT " fresh game is started. However if a" PRINT " player guesses the whole of his word" PRINT " before either player is pulled over," PRINT " new words are set and the game is" PRINT " continued with the tug of war in the" PRINT " same position." PRINT COLOR 5 PRINT " PRESS SPACE BAR TO CONTINUE"; WHILE INKEY$<>" ":WEND CLS RETURN win: SOUND 520,4,120,1 SOUND 660,4,120,1 SOUND 780,4,120,1 SOUND 1040,8,120,1 RETURN fall: 'FOR xx=1000 TO 700 STEP -10 'SOUND xx,1,120,0 'NEXT SOUND 1500-5*j,1,40,0 RETURN lose: FOR xx=300 TO 100 STEP-10 SOUND xx,1,120,0 NEXT RETURN graphics: DIM ok(69) FOR i=0 TO 68:READ ok(i):NEXT DATA &h14,&hb,&h3,&hffff,&hf000,&h8071,&h9000,&hbf75 DATA &h5000,&ha174,&hb000,&had75,&h7000,&had76,&hf000,&had75 DATA &h7000,&ha174,&hb000,&hbf75,&h5000,&h8071,&h9000,&hffff DATA &hf000,&hffff,&hf000,&hffff,&hf000,&hc0fb,&hb000,&hdefb DATA &h7000,&hdefa,&hf000,&hdef9,&hf000,&hdefa,&hf000,&hdefb DATA &h7000,&hc0fb,&hb000,&hffff,&hf000,&hffff,&hf000,&hffff DATA &hf000,&h8071,&h9000,&hbf75,&h5000,&ha174,&hb000,&had75 DATA &h7000,&had76,&hf000,&had75,&h7000,&ha174,&hb000,&hbf75 DATA &h5000,&h8071,&h9000,&hffff,&hf000 DIM ra(69) FOR i=0 TO 68:READ ra(i):NEXT DATA &h14,&hb,&h3,&hffff,&hf000,&hfff1,&hf000,&hfff6 DATA &hf000,&hfff5,&h7000,&h8004,&hb000,&hbffd,&h5000,&h8004 DATA &hb000,&hfff5,&h7000,&hfff6,&hf000,&hfff1,&hf000,&hffff DATA &hf000,&hffff,&hf000,&hffff,&hf000,&hfff9,&hf000,&hfffa DATA &hf000,&hfffb,&h7000,&hc003,&hb000,&hfffb,&h7000,&hfffa DATA &hf000,&hfff9,&hf000,&hffff,&hf000,&hffff,&hf000,&hffff DATA &hf000,&hfff1,&hf000,&hfff6,&hf000,&hfff5,&h7000,&h8004 DATA &hb000,&hbffd,&h5000,&h8004,&hb000,&hfff5,&h7000,&hfff6 DATA &hf000,&hfff1,&hf000,&hffff,&hf000 DIM la(69) FOR i=0 TO 68:READ la(i):NEXT DATA &h14,&hb,&h3,&hffff,&hf000,&hf8ff,&hf000,&hf6ff DATA &hf000,&heaff,&hf000,&hd200,&h1000,&hafff,&hd000,&hd200 DATA &h1000,&heaff,&hf000,&hf6ff,&hf000,&hf8ff,&hf000,&hffff DATA &hf000,&hffff,&hf000,&hffff,&hf000,&hf9ff,&hf000,&hf5ff DATA &hf000,&hedff,&hf000,&hd800,&h3000,&hedff,&hf000,&hf5ff DATA &hf000,&hf9ff,&hf000,&hffff,&hf000,&hffff,&hf000,&hffff DATA &hf000,&hf8ff,&hf000,&hf6ff,&hf000,&heaff,&hf000,&hd200 DATA &h1000,&hafff,&hd000,&hd200,&h1000,&heaff,&hf000,&hf6ff DATA &hf000,&hf8ff,&hf000,&hffff,&hf000 DIM YES(69) FOR i=0 TO 68:READ YES(i):NEXT DATA &h17,&hb,&h3,&hffff,&hfe00,&h8881,&h8200,&ha2bd DATA &h3a00,&h94a1,&h4600,&hc9a3,&h4600,&hebbd,&h3200,&heba1 DATA &h8a00,&heba3,&h8a00,&hebbd,&h7200,&he381,&h600,&hffff DATA &hfe00,&hffff,&hfe00,&hffff,&hfe00,&hddc3,&hc600,&hebdf DATA &hbe00,&hf7df,&hbe00,&hf7c3,&hce00,&hf7df,&hf600,&hf7df DATA &hf600,&hf7c3,&h8e00,&hffff,&hfe00,&hffff,&hfe00,&hffff DATA &hfe00,&h8881,&h8200,&ha2bd,&h3a00,&h94a1,&h4600,&hc9a3 DATA &h4600,&hebbd,&h3200,&heba1,&h8a00,&heba3,&h8a00,&hebbd DATA &h7200,&he381,&h600,&hffff,&hfe00 DIM NO(69) FOR i=0 TO 68:READ NO(i):NEXT DATA &h17,&hb,&h3,&hffff,&hfe00,&he388,&he00,&hebab DATA &hee00,&hedaa,&h2e00,&heaaa,&hae00,&he92a,&hae00,&heaaa DATA &hae00,&heb6a,&h2e00,&hebab,&hee00,&he388,&he00,&hffff DATA &hfe00,&hffff,&hfe00,&hffff,&hfe00,&hf7dc,&h1e00,&hf3dd DATA &hde00,&hf5dd,&hde00,&hf6dd,&hde00,&hf75d,&hde00,&hf79d DATA &hde00,&hf7dc,&h1e00,&hffff,&hfe00,&hffff,&hfe00,&hffff DATA &hfe00,&he388,&he00,&hebab,&hee00,&hedaa,&h2e00,&heaaa DATA &hae00,&he92a,&hae00,&heaaa,&hae00,&heb6a,&h2e00,&hebab DATA &hee00,&he388,&he00,&hffff,&hfe00 DIM r1(66) FOR i=0 TO 65:READ r1(i):NEXT DATA &hF,&h15,&h3,&h0,&h0,&h300,&h680,&h380 DATA &h380,&h780,&h7C0,&h640,&h660,&hE60,&hC0E0,&hFE0 DATA &h7C0,&h7C0,&h6C0,&h6C0,&h0,&h0,&h0,&h0 DATA &h0,&h3C0,&h3C0,&h7C0,&h3C0,&h380,&h0,&h0 DATA &h180,&h180,&h180,&hFF00,&h0,&h0,&h0,&h0 DATA &h0,&h440,&h440,&h440,&h1FE0,&h0,&h0,&h0 DATA &h0,&h0,&h0,&h0,&h7C0,&h640,&h660,&hE60 DATA &hE0,&hFE0,&h0,&h0,&h0,&h0,&h0,&h0 DATA &h0,&h0 DIM r2(66) FOR i=0 TO 65:READ r2(i):NEXT DATA &hF,&h15,&h3,&h0,&h0,&h30,&h68,&h38 DATA &h30,&h78,&hF8,&h198,&h338,&h678,&hF0F0,&hFE0 DATA &h7C0,&h7C0,&h6C0,&hC0,&h0,&h0,&h0,&h0 DATA &h0,&h3C,&h3C,&h7C,&h3C,&h38,&h0,&h0 DATA &h60,&hC0,&h180,&hFF00,&h0,&h0,&h0,&h0 DATA &h400,&h440,&h1E40,&h40,&h1E0,&h0,&h0,&h0 DATA &h0,&h0,&h0,&h0,&hF8,&h198,&h338,&h678 DATA &hF0,&hFE0,&h0,&h0,&h0,&h0,&h0,&h0 DATA &h0,&h0 DIM r3(66) FOR i=0 TO 65:READ r3(i):NEXT DATA &hF,&h15,&h3,&h100,&h100,&h0,&h0,&h0 DATA &h0,&h380,&h540,&h6C0,&h380,&h380,&h7C0,&h7C0 DATA &h7C0,&h7C0,&h7C0,&h7C0,&h7C0,&h6C0,&h0,&h0 DATA &h0,&h0,&h380,&h6C0,&hC60,&hBA0,&hC60,&hAA0 DATA &h920,&h820,&h820,&h820,&h820,&h0,&h0,&h0 DATA &h0,&h0,&h0,&h440,&h1EF0,&h100,&h100,&h0 DATA &h0,&h0,&h0,&h380,&h540,&h6C0,&h380,&h0 DATA &h7C0,&h7C0,&h7C0,&h7C0,&h7C0,&h7C0,&h0,&h0 DATA &h0,&h0 DIM r4(66) FOR i=0 TO 65:READ r4(i):NEXT DATA &hF,&h15,&h3,&h0,&h0,&h30,&h68,&h38 DATA &h30,&h78,&hF8,&h198,&h338,&h678,&hF0F0,&hFE0 DATA &h7C0,&h7C0,&h6C0,&h600,&h0,&h0,&h0,&h0 DATA &h0,&h3C,&h3C,&h7C,&h3C,&h38,&h0,&h0 DATA &h60,&hC0,&h180,&hFF00,&h0,&h0,&h0,&h0 DATA &h40,&h440,&h5E0,&h400,&h1E00,&h0,&h0,&h0 DATA &h0,&h0,&h0,&h0,&hF8,&h198,&h338,&h678 DATA &hF0,&hFE0,&h0,&h0,&h0,&h0,&h0,&h0 DATA &h0,&h0 DIM l1(66) FOR i=0 TO 65:READ l1(i):NEXT DATA &hF,&h15,&h3,&h0,&h0,&h180,&h2C0,&h380 DATA &h380,&h3C0,&h0,&h0,&h0,&h0,&h6,&h0 DATA &h7C0,&h7C0,&h6C0,&h6C0,&h0,&h0,&h0,&h0 DATA &h0,&h780,&h780,&h7C0,&h780,&h380,&h0,&h0 DATA &h300,&h300,&h300,&h1FE,&h0,&h0,&h0,&h0 DATA &h0,&h440,&h440,&h440,&hFF0,&h0,&h0,&h0 DATA &h0,&h0,&h0,&h0,&h7C0,&h4C0,&hCC0,&hCE0 DATA &hE00,&hFE0,&h0,&h0,&h0,&h0,&h0,&h0 DATA &h0,&h0 DIM l2(66) FOR i=0 TO 65:READ l2(i):NEXT DATA &hF,&h15,&h3,&h0,&h0,&h1800,&h2C00,&h3800 DATA &h1800,&h3C00,&h0,&h0,&h0,&h0,&h1E,&h0 DATA &h7C0,&h7C0,&h6C0,&h600,&h0,&h0,&h0,&h0 DATA &h0,&h7800,&h7800,&h7C00,&h7800,&h3800,&h0,&h0 DATA &hC00,&h600,&h300,&h1FE,&h0,&h0,&h0,&h0 DATA &h40,&h440,&h4F0,&h400,&hF00,&h0,&h0,&h0 DATA &h0,&h0,&h0,&h0,&h3E00,&h3300,&h3980,&h3CC0 DATA &h1E00,&hFE0,&h0,&h0,&h0,&h0,&h0,&h0 DATA &h0,&h0 DIM l3(66) FOR i=0 TO 65:READ l3(i):NEXT DATA &hF,&h15,&h3,&h100,&h100,&h0,&h0,&h0 DATA &h0,&h380,&h540,&h6C0,&h380,&h380,&h0,&h0 DATA &h0,&h0,&h0,&h0,&h7C0,&h6C0,&h0,&h0 DATA &h0,&h0,&h380,&h6C0,&hC60,&hBA0,&hC60,&hAA0 DATA &h920,&h820,&h820,&h820,&h820,&h0,&h0,&h0 DATA &h0,&h0,&h0,&h440,&h1EF0,&h100,&h100,&h0 DATA &h0,&h0,&h0,&h380,&h540,&h6C0,&h380,&h0 DATA &h7C0,&h7C0,&h7C0,&h7C0,&h7C0,&h7C0,&h0,&h0 DATA &h0,&h0 DIM l4(66) FOR i=0 TO 65:READ l4(i):NEXT RETURN DATA &hF,&h15,&h3,&h0,&h0,&h1800,&h2C00,&h3800 DATA &h1800,&h3C00,&h0,&h0,&h0,&h0,&h1E,&h0 DATA &h7C0,&h7C0,&h6C0,&hC0,&h0,&h0,&h0,&h0 DATA &h0,&h7800,&h7800,&h7C00,&h7800,&h3800,&h0,&h0 DATA &hC00,&h600,&h300,&h1FE,&h0,&h0,&h0,&h0 DATA &h400,&h440,&hF40,&h40,&hF0,&h0,&h0,&h0 DATA &h0,&h0,&h0,&h0,&h3E00,&h3300,&h3980,&h3CC0 DATA &h1E00,&hFE0,&h0,&h0,&h0,&h0,&h0,&h0 DATA &h0,&h0