ReadMe for CircuitCity 2004 for Unreal Tournament 2k4
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               Title: CircuitCity
            Filename: VCTF-WGS-CircuitCity.ut2
              Original Author: Tim "NeXXuS" Shanks
       eMail Address: lexicondevil@sympatico.ca
         Website URL: http://www.lexicondevil.net
        Release Date: 6/28/2004
         Last Update: 6/28/2004

             VCTF Redux by: CVROY
            Website URL: http://wgs.ut2003files.com
        Release Date: 1-29-05

             Version: 1.0

Credits:Grey Car- designed by MikeK (found from http://www.planetunreal.com/staticreality)
       :Street Lights- designed by Parkar (found from http://www.planetunreal.com/staticreality)
       :Wooden Door- designed by Parkar (found from http://www.planetunreal.com/staticreality)
       :Water Vending Machine- designed by Gusher (found from http://dynamic6.gamespy.com/~lawdogs/3dModels)
       :Delorian Car- designed by lkraan (found from http://dynamic6.gamespy.com/~lawdogs/3dModels)
       :Dodge Truck- designed by Gusher (found from http://dynamic6.gamespy.com/~lawdogs/3dModels)

other static meshes unknown. If you werent given credit for something in here thats yours.let me know and I'll change it right away


Other levels by author:CTF-EyeOfRa
                      :CTF-Lagoona
                      :CTF-AngryRedPlanet
                      :CTF-Stranded
                      :DM-Retribution-INV
                      :DM-TheCodex2004
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Play Information
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                Game: Unreal Tournament 2k4
          Level Name: CircuitCity
           Game Type: VCTF
            Vehicles: Yes
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: Yes
          New Sounds: No
           New Music: YES, UT99 track

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Installation
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Unzip CTF-CircuitCity.zip
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open CircuitCity in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
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Wal-Mart vs Target!


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Author's Notes
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