`bright cyan`View/Edit Team Help
        The View/Edit Team Menu allows coaches to manipulate their players.
        This includes, Viewing, Benching and Training players.

`bright cyan`Player Injuries
        Injuries play an important part of any Football game, including
        Franchise Football.  In Franchise Football, players get injured.
        Injuries have a few important aspects.  First, injuries occur for
        a specified period of time, the number of games.  It is assumed that
        each "game" = 1 week, although depending on the league settings this
        could be as little as a day.  The healing period is calculated this
        way, so if a player is out with a broken leg for 11 games, and in
        your season, that happens to be 11 days obviously he couldn't come
        back that quickly.  Think of it as a "week" passing each day.

        In addition to the duration of the injury, for greater detail,
        Franchise Basketball the actual ailment is shown, from the Flu to
        a torn ACL, there are several injuries that may present themselves.

        Finally, depending on the injury and often the duration remaining, 
        a player will either be Questionable, or Unavailable.  Questionable
        players can play through the pain, but at a cost (they will not be
        as affective, but sometimes that is better than the alternative).
        Unavailable players are just that, unavailable.  They cannot play
        through the pain.  These injuries are typically more serious in 
        nature, and are usually a longer duration.

`bright cyan`View a Player
        Viewing a player shows the players vital statistics, such as height,
        weight and age.  You will also see their skill scores, offense,
        defense, running, etc.  Finally, you have the players season and
        last game statistics.  Depending on the position that the player is
        currently playing, you will see statistics relating to that position.
        For instance, Offensive Linemen will display different stats than
        Quarterbacks.

`bright cyan`Switch Players Roster Slots
        In Franchise Football, substitutions are made according to the
        first valid substitute in your roster list, or if that does not
        exist, the first available player will play out of position.
        For example, if your first 11 players are starters, and the 12
        player in the roster is a running back, that player will be the
        first substitute for a running back in your lineup.  If the 12th 
        player was not a running back, and players 13-20 were also not
        running backs, player 12 would be allowed to play the running back
        position so the starter can have a rest... the 12th player's 
        original position will not be affected, and thus his stats may not
        display any gains while being a running back.  Players playing out
        of position will suffer penalties to their ability scores.  For that
        reason, it is a good idea to have at least one substitute for each 
        position (of course, with injuries, this may be impossible).

        In addition, you may choose to switch players from your offensive
        squad to your defensive squad or vise versa.  This will let you
        create more powerful individual squads, but weakens the other.

`bright cyan`Bench a Starter
        During the course of the season, you might find that you wish to 
        to change your starting lineup, adding a player while benching 
        another.  This could prove to be the case if you switch a players
        position, and now wish to place him in the starting lineup.  First 
        you select the player you wish to remove from the starting lineup, 
        then you pick the individual to replace him.

`bright cyan`Toggle Between the Offensive and Defensive Squads
        In Football, there are two distinct lineups, offense and defense.
        This differs from Baseball, Basketball and Hockey, in that these
        sports force the coach to make compromises to put forth the best
        all around team (offense and defense).  Franchise Football splits
        your team into two squads, offensive and defensive.  By default
        the offensive team will display when you enter the View/Edit Team
        Menu.  To switch to the defensive team, just press "O".  The same is
        true if you wish to switch back to the offensive team.

`bright cyan`Recalculate the Starting Lineup
        Immediately after you draft your team, the computer calculates your
        starting lineup based upon the players order in your roster.  If you
        switch players or change a players position you may recalculate the 
        starting lineup given the new roster order.  This is a quick way to 
        pick the first players in your roster to start.

`bright cyan`Train a Player
        As the season progresses you will want to improve your players skills
        by choosing Train a Player, you pay an amount of money to send that
        player to an intensive training camp to increase a particular skill.
        You may only increase a players skills to a score of 16.  Scores of
        17 and above are only obtainable by natural talent.  In addition, a
        player may be increased one point per day in only one attribute.
        For example, if you choose to increase your Quarterbacks throwing
        ability one day, that may be raised one point, and nothing else may
        be increased for that player.

`bright cyan`Quit and Menu options
        The Quit to Main and "?" options exit the View/Edit Players Menu and
        display the View/Edit Menu respectively.

`bright cyan`Player Positions
        For those of you who know football, and those that need a bit of
        help, the following is a brief list of player positions, along
        with what skills may be important for that particular position.
        All offensive players will benefit from a high offense rating (Of)
        while all defensive players will benefit from a high defense
        rating (De).

        `cyan`Offense
        `green`      WR       OL OL OL OL OL       WR
        `green`                     QB      TE
        `green`
        `green`                  RB    RB

        `bright red`Quarterback `red`(`green`QB`red`)
        The quarterback is arguably the most important position on the
        offensive team.  The `green`QB `white`is in charge of the offense.  He
        typically touches the ball on each play.  On the running play, he
        takes the ball from the center (snap), and hands off (handoff) to
        the running back `green`RB`white`.  On the passing play, he takes the ball
        from the center (snap) drops back, spots and open wide receiver
        `green`WR`white` and throws the ball.  Of course the quarterback cannot
        carry the team by himself, but a very good one goes a long way toward
        winning.  Quarterbacks pass the ball a lot, therefore throwing is an
        important skill, in addition, from time to time they will be called
        upon to run the football and evade defenders.  For this reason,
        running and dexterity can also be valuable skills to the quarterback.
        They are not, however, called upon to tackle or block players very
        often.

        `bright red`Wide Receiver `red`(`green`WR`red`)
        Typically wide receivers are the target of many passes from the
        quarterback (of course that depends on what types of passes your
        offense likes to throw).  Wide receivers catch almost all of the
        long passes, and many of the mid-range throws.  They become less
        likely to catch short passes and screen passes though.  Having to
        receive so many passes, receivers should have a good dexterity.
        A good running skill would not hurt either, for after they catch the
        ball.  They are typically not involved with throwing the ball nor
        do they usually block or tackle players... only on interceptions.

        `bright red`Running Back `red`(`green`RB`red`)
        Running backs do just that, run.  They are, however, often the target
        of short to mid-range passes, and are also often called upon to block
        opposing players in passing situations where they are not the
        intended receiver.  For these reasons, running backs could be one
        of the most talented people on the field.  They should be high in
        the running skill, dexterity, and blocking.  Throwing, tackling,
        and kicking are less important.

        `bright red`Tight End `red`(`green`TE`red`)
        Tight ends are often used for short and medium range passes, as
        well as for an extra blocker on a running play.  For that reason,
        they should typically be high in dexterity, running, and
        blocking.

        `bright red`Offensive Lineman `red`(`green`OL`red`)
        For simplicity, Franchise Football does not distinguish between the
        different line positions on a football team.  All line players
        are grouped under the heading "linemen" either offensive or
        defensive.  Offensive Linemen, in addition to having a high offense,
        should have a good blocking skill.  Stamina and injury are also
        critical for linemen, as they are for most players.

        `bright red`Place Kicker `red`(`green`Ki`red`)
        The place kicker appears on the offensive roster, while the teams
        punter is part of the defensive roster primarily for balance.
        The place kicker kicks off at the beginning of the game, half-time,
        and after any score (other than a safety).  In addition, the place
        kicker kicks field goals (worth 3 points) and extra points, after
        a touchdown (1 point).  The kick skill is vital to a kicker while
        all other skills and ratings are minor.  This is just the opposite
        of most players, where the kick skill is very unimportant.

        `cyan`Defense
        `green`      CB        DL DL DL DL        CB
        `green`                     
        `green`                 LB  LB  LB
        `green`                      
        `green`             Sa               Sa

        Currently in Franchise Football there is only one safety, however,
        most professional teams operate with two, sacrificing one of the
        linemen for this purpose.

        `bright red`Linebacker `red`(`green`LB`red`)
        Linebackers could be considered the quarterback of the defense.
        They are rather versatile players that can play well against the
        pass and the run.  Linebackers should be able to tackle, have a
        high dexterity, and high stamina.

        `bright red`Cornerbacks `red`(`green`CB`red`)
        Cornerbacks are responsible for covering the wide receivers.  They,
        therefore should be good runners, have a high dexterity, be able
        to tackle, and have a high stamina.

        `bright red`Safety `red`(`green`Sa`red`)
        Safety's are the helpers.  While they are not assigned a player to
        guard, they must pick up those offensive players who have beaten
        their coverage.  Safety's have to have a good running ability,
        dexterity, and be good tacklers, for they are often responsible
        for tackling running backs and wide receivers in the open field
        following the rest of the teams misses.

        `bright red`Defensive Lineman `red`(`green`DL`red`)
        Similar to Offensive Linemen, they must be able to tackle players
        rather than block.

`bright green`Franchise Football`white` (C) 1996 `bright red`SnellaSoft

