It's a game ?!? Tuesday, 23-Feb-99 04:59:54 It's an idea that kame to me this morning(i think this is where the interactive code is missing...): Look at the table at [100h] like a array of craracters 10x10: T T T T T T T T T T T . . . . . . . . T T . # . c c . . . T //# can be anywhere T . . . . . . . . T //instead of a '.' T T . . T T T . . T T . a a a b b b . T T . . . . . . . . T T . . T T . . . . T T . . T f w w . . T T T T T T T T T T T Your current position is marked with a '#'. The starting position is chosen using the username (look: 17f-18f). There are 4 commands: left,right,up,down, coded by 2 bits: 10,11,01,00 a,b,c are blocks you can push.I tested it and it seems to work that way. Since the 4 commands can be (and are) coded on 2 bits,there are 4 commands in a byte: look at the code 553-588 (the 4 commands are processed). I think the final goal is to bring the 'cc' onto the 'ww' block (they seem to anihilate each other). The rules are simple:If you try to move or to push a block over a invalid point,you lose (Invalid Key). If I'm wrong,please correct me (doesn't seem so :). Andy Andy |
Andy's Thread (alitvin@codec.ro) (20-Feb-99 06:09:10) |