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Re: MacDoom???
On Wed, 27 Mar 1996, Dave Glue wrote:
> On Tue, 26 Mar 1996 17:46:15 -0600, osiris@cs.utexas.edu wrote:
>
>
> >Not that I know why the original poster wanted to run MacDOOM on a PC,
> >but how about the following:
> >
> >You have either a Linux or NextStep system, and you can't (or don't
> >want to) run Windows or DOS. This could either be because you don't
> >have a partition for DOS, you don't want to reboot every time you want
> >to play DOOM, or your machine doesn't support it (i.e. the NextStep
> >black boxes). Or perhaps it's because you want to run DOOM in 640x480
> >mode which (as I recall) the Mac version supported and the DOS version
> >didn't. Perhaps that's different now...
>
> There's Doom for Linux, and it supports SVGA. The Win95 version of
> Doom supports SVGA, but it's not out yet.
>
> Regardless, running MacDoom via emulation, even for one as
> accomplished as Executor would be painfully slow, especially in the
> high-res mode.
>
>
>
A) The Win95 Demo is out.
B) Running MacDoom is possible and it wouldn't be that slow with enough
Ram. I can run Mac Wolf3d really good, with 8meg of ram. MacDoom loads,
but goes really slow and eventually crashes. With 16 or 24 megs (you
always need more ram to emulate anything) I'm sure it would run fine.
.`. Therefore, yes MacDoom under Executor is pointless, but it is still
a great test of just how far Executor can go.
-Matt
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