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Re: Classic Daleks 1.2
>>>>> "Peter" == Ethan Fischer <allanon@u.washington.edu> writes:
In article <Pine.OSF.3.92a.960411100411.22741A-100000@saul3.u.washington.edu> Ethan Fischer <allanon@u.washington.edu> writes:
Peter> Hello. Though it's a silly game, i've always liked
Peter> daleks. What i'm wondering is if anyone has got it to work
Peter> properly with sound. The sound seems to work fine and the
Peter> game runs fine until you teleport.
Do you have a URL for this program? I've seen at least a half a dozen
different Daleks games.
Peter> Either Executor or the
Peter> Daleks crashes at that point.
Does this game make sounds successfully before teleporting or is that
Peter> the first time that it would make a noise?
Peter> With sound off (in the game) it works fine. With sound on
Peter> (in the game) and sound off or pretend (executor) it seems
Peter> to work fine as well except there's the annoying windows
Peter> that it pops up requiring the user to acknowledge the fact
Peter> that there's something wrong with sound. The error is
Peter> "Can't alloc: -201".
The can't alloc -201 message should only happen when you have "Sound
Off" in Executor. When Sound is off and a program trys to open a
sound channel we return the error message -201 which is the
"notEnoughHardware" error message.
Peter> In case it matters, i've tried the game under 1.99q12
Peter> and beta0 ELF for Linux.
If you give us a URL we can take a quick peek at it although if we
can't solve the problem in a half hour or less it will have to wait
until after E2 is out.
Peter> Thanks.
Peter> - Peter Federighi (federigp@elwha.evergreen.edu)
--Cliff
ctm@ardi.com
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