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Re: Classic Daleks 1.2



>>>>> "Peter" == Ethan Fischer <allanon@u.washington.edu> writes:
In article <Pine.OSF.3.92a.960411100411.22741A-100000@saul3.u.washington.edu> Ethan Fischer <allanon@u.washington.edu> writes:


    Peter> 	Hello.  Though it's a silly game, i've always liked
    Peter> daleks.  What i'm wondering is if anyone has got it to work
    Peter> properly with sound.  The sound seems to work fine and the
    Peter> game runs fine until you teleport.

Do you have a URL for this program?  I've seen at least a half a dozen
different Daleks games.

    Peter> Either Executor or the
    Peter> Daleks crashes at that point.

Does this game make sounds successfully before teleporting or is that
    Peter> the first time that it would make a noise?

    Peter> With sound off (in the game) it works fine.  With sound on
    Peter> (in the game) and sound off or pretend (executor) it seems
    Peter> to work fine as well except there's the annoying windows
    Peter> that it pops up requiring the user to acknowledge the fact
    Peter> that there's something wrong with sound.  The error is
    Peter> "Can't alloc: -201".

The can't alloc -201 message should only happen when you have "Sound
Off" in Executor.  When Sound is off and a program trys to open a
sound channel we return the error message -201 which is the
"notEnoughHardware" error message.

    Peter> 	In case it matters, i've tried the game under 1.99q12
    Peter> and beta0 ELF for Linux.

If you give us a URL we can take a quick peek at it although if we
can't solve the problem in a half hour or less it will have to wait
until after E2 is out.

    Peter> 	Thanks.

    Peter> 	- Peter Federighi (federigp@elwha.evergreen.edu)

--Cliff
ctm@ardi.com


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