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Re: E/L Marathon



>>>>> "Gernot" == Gernot Bauer <bauer@edvz.uni-linz.ac.at> writes:

    Gernot> A few postings ago, someone wrote that Marathon works with
    Gernot> the executor. I am having a bit of a problem:

    Gernot> Marathon installed and started correctly but when I am in
    Gernot> the game the screen does not refresh. When I move, nothing
    Gernot> seems to happen but when I put a window in front of the
    Gernot> executor-window and flip that window back that the
    Gernot> e-window is in front again, it is redrawn correctly. Do I
    Gernot> have wrong preferences-settings or is it a bug?  (E/l
    Gernot> 1.99o - Linux 1.3.14, S3-864 PCI, 486-66). Could it be
    Gernot> that its a problem of fvwm?

It sounds like Marathon bypasses Quickdraw, so you need to turn on
"refresh mode" to make sure that what they draw becomes visible.  You
can do this either with:

executor -refresh 10

or with the leftalt-shift-5 preferences panel.  Lower refresh numbers
mean higher frame rates, but higher frame rates make Executor run more
slowly.

If you're playing games like this under Linux, also be sure to use the
"-privatecmap" flag for speed.

-Mat


References: