E/D 1.99o8, when run with a VBE 2.0 driver (like UniVBE 5.1a) and most SVGA boards, should not need "refresh" mode for various 8 bit per pixel games that previously required refresh (e.g. Maelstrom, Solarian, Apeiron). Unfortunately this speedup will probably only work under plain DOS, and not under Warp or Windows. Anyway, such games should now be MUCH faster under Executor. Has anyone tried this? -Mat