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Is FPU dynamic recompilation on the horizon?



I understand that the goal of Executor 2.0 is to emulate a Quadra with
a 68020LC chip, and that you are very near to reaching that goal.  I
was wondering how feasable it would be for ARDI to build in direct floating
point support for game, graphics, and engineering applications.  I know
the 68XXX family of floating point processors is significantly different from
the Intel floating point family, and it would require some considerable
effort.  Is this a future priority for ARDI? There's a lot of really great
packages out there that only work with FPU equipped macs, and it would
add even more oomph to an already impressive product if Executor could
run them...