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Most commands can be aborted by depressing Control-C.
Nearly everything is case independent.
To use a disk command simply type its name after the prompt, the
same way as you would do in other shells. The first part of the input
up to the first space is interpreted as commandname. It is searched
for (in this order) :
  1. in the  alias  list
  2. in the internal (builtin) command list (see BUILTIN COMMANDS)
  3. in the  resident  command list
  4. in the current directory (see  CD )
  5. in the command search  path 
and, if it is found, it is executed. The part after the first space
is taken as arguments, also called parameters. The arguments are
separated by spaces. ZShell will allow up to 25 arguments.
If the commandname is a directory, the current directory will be
changed (see  CD ).

eg.     addbuffers df0: 15
"addbuffers" is the command, that will be found as a internal command.
"df0:" is the first argument. "15" is the second argument. The third
argument does not exist.

You can avoid using an  alias  or an internal (builtin) command or
changing the current directory by typing a point before the
commandname (this is called "force disk").
To abbreviate internal or  resident  commands put a point behind it.
If you use just a point, the current directory will be set to the
last current directory ("dir back").

eg.     .addbuffers df0: 20
{This uses the disk command or if available the resident addbuffers}
        ad. df0: 20  {uses the internal addbuffers command}
        .ad. df0: 20 {if available this uses the resident addbuffers}
        .            {go back to old current dir}

BEWARE of other matching commands! The first matching will be taken!
res. can mean reset or resident, but reset will be taken !
There is no abbreviation for disk commands, take  FileNameCompletion 
( TAB-Key ) instead.

A textual error message will be displayed if an AmigaDOS error occurs.