Future work
Our aim is to create a professional Artificial Life simulator. You will be
able to evolve your creatures using rules similar to the natural biological
world (i.e. with no bias and reproduction ability as the only criterion).
This can lead to complex and unpredictable behaviors - just like in
nature. Nobody knows what will bring the future!
What is planned for next releases?
- eliminate bugs
- improve energy calculation - creatures will be forced to behave economically
- introduce more receptors
- better genotype representation
- OpenGL support for Amiga
- UNIX/Linux XWindows interface