MIXING & EFFECTS
Disk Recording 
This section covers the Mixer's disk recording capabilities.

- Mixer Menu
- Tracks Group Selector
- Solo Switch
(activate to hear only the audio output from the selected mixer track)
- Mixer Tracks
- Track Panning
- Track Volume
- Master Track
- Insert Tracks
- Send Tracks
- External Effects Banks
- Mixer Track Properties
- Audio Input/Output Routing
FL Studio
allows you to record
the output of one or more mixer tracks to *.WAV files and auto-insert
the resulting audio clips in audio tracks (optionally).
Track recording enables you to quickly
replace the real-time effects and instruments rendering for a track with
a prerendered audio, thus saving CPU. It helps for easier rendering of separate
mixer tracks for additional processing in 3rd party applications. For users
with ASIO enabled sound cards, you can route ASIO inputs (see Audio
Input/Output Routing above) to the
track input (for ex. microphone, line in) and record it in the resulting
*.WAV
file.
There are two ways to record a track: realtime (interactive), allowing
recording of ASIO inputs; and non-realtime, allowing (usually) faster rendering
times
and higher audio quality.
Non-realtime recording
To do a non-realtime export of a track:
- Prepare the tracks: Press the disk
icon (P)
on the routing panel. In the browse dialog that will open, select
a location and name for the *.WAV file to be recorded. The disk icon turns
orange to show the track is ready to be recorded. Do the same for all mixer
tracks you want to record.
- Recording Options: Open the Mixer
pop-up menu (1). In the Disk
Recording submenu check 32bit
floating point recording if you want to render to 32bit wave files.
Open the Mixer pop-up menu (1)
and the Disk Recording submenu check Auto-create
audio tracks to insert the resulting audio clip in the Playlist's
audio tracks after recording is completed.
- Rendering (
Alt+R): Open
the Mixer pop-up menu (1)
and the Disk Recording submenu select Render
to Wave File. The rendering
settings dialog appears. Adjust the settings and press OK to
render the track. NOTE: Some of the options
available when rendering a full song are not available for track recording:
render to MP3 or MIDI file, saving of NFO file with the audio clip and saving
ACID-ized audio.
- After recording all tracks that were activated for recording go back to
their normal state.
NOTE: ASIO inputs are disabled while recording in non-realtime.
Realtime (Interactive) Recording
To do a realtime recording of a track:
- Prepare the tracks: Press the disk
icon (P) on the routing
panel. In the browse dialog that will open, select a location and name
for the *.WAV file to be recorded. The disk icon turns orange to show the
track is ready to be recorded. Do the same for all mixer tracks you want
to record.
- Recording Options: Open the Mixer
pop-up menu (1). In the Disk
Recording submenu check 32bit floating point
recording if you want to render to 32bit wave files. Open the Mixer
pop-up menu (1) and the Disk
Recording submenu check Auto-create audio
tracks to insert the resulting audio clip in the Playlist's
audio tracks after recording is completed.
- Rendering: In the Transport panel,
activate Record Mode and push the Play button
to start recording the state.
- When you are finished, press the Stop button. After
recording all tracks that were activated for recording go back to their normal
state.