Microsoft DirectX 8.0 (Visual Basic)

DirectSound3DListener8.GetVelocity

Retrieves the listener's velocity.

object.GetVelocity() As D3DVECTOR

Parts

object
Resolves to a DirectSound3DListener8 object.

Return Values

Returns a D3DVECTOR type containing the listener's velocity.

Error Codes

If the method fails, an error is raised and Err.Number may be set to DSERR_INVALIDPARAM.

Remarks

The default velocity is (0,0,0).

Velocity is used only for Doppler effects. It does not move the listener.

See Also

DirectSound3DListener8.SetVelocity, Listener Position and Velocity