Microsoft DirectX 8.0 (C++) |
Retrieves an object that represents an audiopath configuration embedded in the segment. The object can be passed to IDirectMusicPerformance8::CreateAudioPath.
HRESULT GetAudioPathConfig( IUnknown ** ppAudioPathConfig );
If the method succeeds, the return value is S_OK.
If it fails, the method may return one of the following error values:
DMUS_E_NO_AUDIOPATH_CONFIG |
E_POINTER |
Header: Declared in dmusici.h.