Microsoft DirectX 8.0 (C++) |
Retrieves the inside and outside angles of the sound projection cone for this sound buffer.
HRESULT GetConeAngles( LPDWORD pdwInsideConeAngle, LPDWORD pdwOutsideConeAngle );
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
The minimum, maximum, and default cone angles are defined in Dsound.h as DS3D_MINCONEANGLE, DS3D_MAXCONEANGLE, and DS3D_DEFAULTCONEANGLE.
Header: Declared in dsound.h.
IDirectSound3DBuffer8::GetConeOutsideVolume, IDirectSound3DBuffer8::SetConeOutsideVolume, IDirectSound3DBuffer8::GetConeOrientation,IDirectSound3DBuffer8::SetConeOrientation