Microsoft DirectX 8.0 (C++) |
Microsoft® DirectPlay® Voice generates the DVMSGID_PLAYERVOICESTOP message when an incoming audio stream stops.
The DVMSG_PLAYERVOICESTOP structure contains information for the DVMSGID_PLAYERVOICESTOP system message.
typedef struct { DWORD dwSize; DVID dvidSourcePlayerID; PVOID pvPlayerContext; } DVMSG_PLAYERVOICESTOP, *LPDVMSG_PLAYERVOICESTOP, *PDVMSG_PLAYERVOICESTOP;
Windows NT/2000: Available as a redistributable for Windows 2000 and later.
Windows 95/98: Available as a redistributable for Windows 95 and later.
Header: Declared in Dvoice.h.