Microsoft DirectX 8.0 (C++)

D3DXEFFECT_DESC

Describes an effect object.

typedef struct _D3DXEFFECT_DESC
{
    UINT  Parameters;
    UINT  Techniques;
    DWORD Usage;

} D3DXEFFECT_DESC;

Members

Parameters
Number of parameters used for effect.
Techniques
Number of techniques that can render the effect.
Usage
Usage control for this effect. This member can have the following flag set:
D3DUSAGE_SOFTWAREPROCESSING
Set to indicate that the effect will use software processing.

Remarks

An effect object can contain multiple rendering techniques and parameters for the same effect.

Requirements

  Header: Declared in D3dx8effect.h.

See Also

ID3DXEffect::GetDesc