Microsoft DirectX 8.0 (C++) |
Defines a range of performance channels and the buffers they connect to. Used in the port configuration list of an Audiopath Form.
typedef struct _DMUS_IO_PCHANNELTOBUFFER_HEADER { DWORD dwPChannelBase; DWORD dwPChannelCount; DWORD dwBufferCount; DWORD dwFlags; } DMUS_IO_PCHANNELTOBUFFER_HEADER;
Header: Declared in dmusicf.h.