Microsoft DirectX 8.0 (C++) |
Composes a transition from inside a performance's primary segment (or from silence) to another segment, and then cues the transition and the second segment to play.
HRESULT AutoTransition( IDirectMusicPerformance* pPerformance, IDirectMusicSegment* pToSeg, WORD wCommand, DWORD dwFlags, IDirectMusicChordMap* pChordMap, IDirectMusicSegment** ppTransSeg, IDirectMusicSegmentState** ppToSegState, IDirectMusicSegmentState** ppTransSegState );
If the method succeeds, the return value is S_OK.
If it fails, the method can return one of the following error values:
DMUS_E_NO_MASTER_CLOCK |
E_INVALIDARG |
E_POINTER |
The value in pToSeg can be NULL as long as dwFlags does not include DMUS_COMPOSEF_MODULATE. If pToSeg is NULL or does not contain a style track (as would be the case if it is based on a MIDI file), introductory embellishments are not valid. If the currently playing segment is NULL or does not contain a style track, then fill, break, end, and groove embellishments are not valid. If no style track is available either in the currently playing segment or in the one represented by pToSeg, all embellishments are invalid, and no transition occurs. In that case, both ppTransSeg and ppTransSegState return NULL, but the method succeeds and cues the segment represented by pToSeg, if that pointer is not NULL.
The value in pChordMap can be NULL. If it is, an attempt is made to obtain a chordmap from a chordmap track, first from pToSeg, and then from the performance's primary segment. If neither of these segments contains a chordmap track, the chord occurring at the current time in the primary segment is used as the chord in the transition.
Header: Declared in dmusici.h.