Microsoft DirectX 8.0 (C++)

IDirectSound3DListener8::GetPosition

Retrieves the listener's position in distance units. By default, these units are meters, but this can be changed by calling the IDirectSound3DListener8::SetDistanceFactor method.

HRESULT GetPosition(
  D3DVECTOR * pvPosition 
);

Parameters

pvPosition
Address of a D3DVECTOR structure that receives the listener's position vector.

Return Values

If the method succeeds, the return value is DS_OK.

If the method fails, the return value may be DSERR_INVALIDPARAM.

Requirements

  Header: Declared in dsound.h.

See Also

IDirectSound3DListener8::SetPosition