Microsoft DirectX 8.0 (C++)

D3DTRIPATCH_INFO

Describes a triangular high-order patch.

typedef struct _D3DTRIPATCH_INFO {
    UINT                StartVertexOffset;
    UINT                NumVertices;
    D3DBASISTYPE        Basis;
    D3DORDERTYPE        Order;
} D3DTRIPATCH_INFO;

Members

StartVertexOffset
Starting vertex offset, in number of vertices.
NumVertices
Number of vertices.
Basis
Member of the D3DBASISTYPE enumerated type, defining the basis type for the triangular high-order patch.
Order
Member of the D3DORDERTYPE enumerated type, defining the order type for the triangular high-order patch.

Requirements

  Header: Declared in D3d8types.h.

See Also

IDirect3DDevice8::DrawTriPatch