Microsoft DirectX 8.0 (C++) |
Retrieves the frequency, in samples per second, at which the buffer is playing.
HRESULT GetFrequency( LPDWORD pdwFrequency );
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be one of the following error values:
DSERR_CONTROLUNAVAIL |
DSERR_INVALIDPARAM |
DSERR_PRIOLEVELNEEDED |
The frequency value for software buffers will be in the range of DSBFREQUENCY_MIN to DSBFREQUENCY_MAX. These values are defined in Dsound.h as 100 and 100,000 respectively. Hardware buffers can return other values.
Header: Declared in dsound.h.