Microsoft DirectX 8.0 (C++) |
Microsoft® DirectPlay® generates the DPN_MSGID_SEND_COMPLETE message when a send message request has completed.
The DPNMSG_SEND_COMPLETE structure contains information for the DPN_MSGID_SEND_COMPLETE system message.
typedef struct { DWORD dwSize; DPNHANDLE hAsyncOp; PVOID pvUserContext; HRESULT hResultCode; DWORD dwSendTime; } DPNMSG_SEND_COMPLETE, *PDPNMSG_SEND_COMPLETE;
Windows NT/2000: Available as a redistributable for Windows 2000 and later.
Windows 95/98: Available as a redistributable for Windows 95 and later.
Header: Declared in Dplay8.h.