Microsoft DirectX 8.0 (C++) |
Used by Microsoft® DirectPlay® for generic buffer information.
typedef struct _BUFFERDESC{ DWORD dwBufferSize; BYTE* pBufferData; } BUFFERDESC, DPN_BUFFER_DESC;
Windows NT/2000: Available as a redistributable for Windows 2000 and later.
Windows 95/98: Available as a redistributable for Windows 95 and later.
Header: Declared in Dplay8.h.