D3DXEFFECT_DESC
Describes an effect object.
typedef struct _D3DXEFFECT_DESC
{
UINT Parameters;
UINT Techniques;
DWORD Usage;
} D3DXEFFECT_DESC;
Members
- Parameters
- Number of parameters used for effect.
- Techniques
- Number of techniques that can render the effect.
- Usage
- Usage control for this effect. This member can have the following flag set:
- D3DUSAGE_SOFTWAREPROCESSING
- Set to indicate that the effect will use software processing.
Remarks
An effect object can contain multiple rendering techniques and parameters for the same effect.
Header: Declared in D3dx8effect.h.
See Also
ID3DXEffect::GetDesc