Microsoft DirectX 8.0 (C++)

IDirectMusicPerformance8::SetDefaultAudioPath

Sets and activates the default audiopath for the performance.

HRESULT SetDefaultAudioPath(
  IDirectMusicAudioPath *pAudioPath
);

Parameters

pAudioPath
Pointer to the IDirectMusicAudioPath8 interface of the default audiopath, or NULL to remove the current default audiopath.

Return Values

If it succeeds, the method returns S_OK.

If it fails, the method can return one of the following error values:

DMUS_E_AUDIOPATH_NOPORT
DMUS_E_AUDIOPATHS_NOT_VALID
DMUS_E_NOT_INIT
E_INVALIDARG
E_POINTER

Requirements

  Header: Declared in dmusici.h.

See Also

IDirectMusicPerformance8::GetDefaultAudioPath, IDirectMusicPerformance8::InitAudio.