Microsoft DirectX 8.0 (C++)

DMUS_IO_WAVE_TRACK_HEADER

Contains data for a wave track in a Wave Track List.

typedef struct _DMUS_IO_WAVE_TRACK_HEADER {
    long   lVolume; 
    DWORD  dwFlags;
} DMUS_IO_WAVE_TRACK_HEADER;

Members

lVolume
Gain, hundredths of a decibel, to be applied to all waves.
dwFlags
Flags. Can be 0 or one or more of the following values:
DMUS_WAVETRACKF_SYNC_VAR
The track gets its variations from a pattern track. For more information, see GUID_Variations.
DMUS_WAVETRACKF_PERSIST_CONTROL
Variation control information persists from one playback instance to the next.

Requirements

  Header: Declared in dmusicf.h.