Microsoft DirectX 8.0 |
Specifies a filter's state or the state of the filter graph (when returned from the IMediaControl::GetState method).
Syntax
typedef enum _FilterState { State_Stopped = 0, State_Paused = State_Stopped + 1, State_Running = State_Paused + 1 } FILTER_STATE;
Elements
- State_Stopped
- Stopped. The filter is not processing data.
- State_Paused
- Paused. The filter is processing data, but not rendering it.
- State_Running
- Running. The filter is processing and rendering data.
Remarks
See Data Flow in the Filter Graph for more information on the various filter states.