Microsoft DirectX 8.0

BDA IP Sink

BDA IP Sink is a kernel-mode filter that can be used in either BDA or non-BDA, analog or digital, television graphs to deliver IP data (such as that found in the NABTS VBI scan lines) to Winsock. In analog graphs it connects upstream to the BDA SLIP Deframer. In digital graphs it connects upstream to the BDA MPE Filter. There is no downstream connection supported on DirectX® 8.0; application developers must implement their own components for receiving and processing the IP data from Winsock. There are no application-callable interfaces on BDA IP Sink.

BDA IP Sink appears in GraphEdit under the "BDA Rendering Filters" category. Because this is a kernel-mode filter, applications cannot co-create it directly, but must use the System Device Enumerator to instantiate it, as described in Enumerating Devices and Filters. This filter must be added to the graph manually using the IFilterGraph::AddFilter method; the Capture Graph Builder cannot be used to add this filter to the graph.