Building: Engine Plant
Engine Plant
Tech Level: 4
Cost: 310mc + 70 Supply Units
Maintenance: 0
Production: High Energy Ship Parts
Uses: Megacredits + Metals
Limit Per Planet: 1 Per Race
No limit on how many parts can be made in a turn.
Makes engines, hyperdrives, ship shields, generators and ship armor.
Makes all the parts that are important to moving and protecting ships. Most
parts require one or more of the metals: duranium, tritanium and molybdenum.
Completed parts are stored until needed. Parts can be used by a military space port to build new ships or can be loaded up onto outfit pods and launched into
space by a pod launch pad. Like all pods, outfit pods can travel through space
alone or in the cargo bay of a ship. The metals needed to build the parts are
refined by smelters from ores extracted from the ground by mineral mines or labor
mines.