Building: Weapons Plant
Weapons Plant
Tech Level: 4
Cost: 1000mc + 50 Supply Units
Maintenance: 0
Production: Ship Weapons
Uses: Megacredits + Metals
Limit Per Planet: 1 Per Race
No limit on how many weapons can be made in a turn.
Makes small ship weapons.
Makes large ship weapons
Makes point defense systems
Makes super weapons
Makes all the parts that are important to arming war ships. Most parts require
one or more of the metals: duranium, tritanium and molybdenum. Completed
weapons are
stored until needed. Weapons can be used by a military space port to build new
ships
or can be loaded up onto outfit pods and launched into space by a pod launch
pad.
Like all pods, outfit pods can travel through space alone or in the cargo bay
of
a ship. The metals needed to build the parts are refined by smelters from ores
extracted from the ground by mineral mines or labor mines.