Hyper Dimensional Physics

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The rotation of matter sets up a 11 dimensional scalar wave in hyperspace. The scalar wave has a rising, falling or steady base frequency. The hyper dimensional energy is converted to heat at the focal points of the of the 5th dimensional tetrahedral flex wave at one of the three tetrahedral / sphere intersection points. These points are located at 19.5 degrees away from either the north or south axis of rotation. These focal points result in hot spots on the planets surface that can lead to island building in a planetmedia/p90000.gifs oceans or volcanic activity on its land masses. Gas giants tend to form large powerful storms over these hot spots.

There are four important factors to remember when dealing with planets.

Hyper dimensional stress

Hyper dimensional inertia

Hyper dimensional base frequency

Hyper dimensional heat

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Hyper dimensional stress

Hyper dimensional stress is measured in Hoaglands.

When the stress level of a planet exceeds 1000 Hoaglands there is a danger that the planet will explode from a cascading scalar wave feedback resonance.

Hyper dimensional inertia

The resistance to a change in the planetmedia/p90000.gifs base frequency. The higher the inertia the less likely the base frequency will change. The inertia is determined by the elements that make up the planetmedia/p90000.gifs core. Planets with a copper core have high inertia, planets with a nickel or iron core have a very low inertia and tend to be unstable. Inertia allows the planet to produce heat, warming the planetmedia/p90000.gifs climate.

Hyper dimensional base frequency

The amount of energy that is added to the pool of hyper dimensional stress that the planet already has.

Hyper dimensional heat

The amount of hyper dimensional stress that is directly converted to heat. The higher the planetmedia/p90000.gifs inertia level the more heat will be produced.

H = Heat in climate units

S = Stress in Hoaglands

I = Inertia

B = Base Frequency in HoaglandHertz

DS = Delta Stress (Change in stress)

H = SquareRoot( I )

DS = B - SquareRoot( I )

S = S + DS

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Planet Data Pad

Heat Received From Star = 0

This planet receives no heat from its star. The star at the center of this system happens to be a neutron star. Neutron stars happen to be very cool, producing almost no heat.

Hyper dimensional Stress = 995

This is an very high stress level. If this planet had just 5 more stress units it would be in danger of exploding.

Hyper dimensional Inertia = 43

The inertia level of a planet ranges from a low of 0 to a high of 100. The amount of heat that is produced by the interference of the stress wave and the planetary inertia is equal to the square root of the inertia level.

Base Frequency = -9

A negative frequency causes the planet decrease in stress each turn. This planet loses 9 stress points from having a negative base frequency. A positive base frequency adds to the stress level of the planet.

Hyper dimensional Heat = 7

The hyper dimensional inertia of the planet allows this planet to produce 7 units of heat.

Climate Rating = 17

A climate rating of 17 is considered very cold. The atmosphere is trapping some of the radio active decay heat most planets produce in their core. This natural radioactive decay accounts for about 10 climate points. With the addition of 7 points of hyper dimensional heat the total climate rating is 17. The climate can be warmed through the use of terraforming devices. The stress level of this planet will decrease over time. When the stress level drops to near zero no more hyper dimensional heat will be produced and the climate of the planet will fall. This planetmedia/p90000.gifs climate rating will fall to around 10 once the stress level reaches zero.

Horticulture Rating = 127

This planet can support up to 127 farms. Only races that are able to farm on very cold planets would be able to grow crops on this planet. Races that can not produce food on a planet with a climate of 17 will need to terraform the planet to increase the climate to a rating that the race is able to farm in. Most races need a climate between 40 and 60 to grow food.

Delta Stress = -16

This is the rate of change per turn of the stress level of the planet.

The change in the stress level equals the base frequency ( -9 ) minus the hyper dimensional heat (7).

B = Base frequency = -9

H = Hyper dimensional heat = 7

Delta Stress = B - H = -16

Danger Level =

Risky, Planet may explode within 200 turns

Very High, Planet may explode within 40 turns

Extreme!, Planet may explode within 10 turns

Safe, Planet will not explode

Very Safe, Planet will not explode

A planet with a negative delta stress is not likely to explode any time soon.