Transforming and Distorting Objects > Adding special effects to objects > Using 3D rotation

 

Using 3D rotation

The 3D Rotation Xtra tool applies three-dimensional rotations to two-dimensional objects.

To set 3D rotation options:

1

Choose Window > Toolbars > Xtra Tools.

2

Double-click the 3D Rotation tool in the Xtra Tools toolbar to display the 3D Rotation panel.

3

Select the amount of control over the rotation, Easy or Expert.

4

Choose the point of rotation from the Rotate From pop-up menu:

Mouse Click rotates from the point you click with your mouse.

Center of Selection rotates from the center of the object selected.

Center of Gravity rotates by the visual center of the object.

Origin rotates from the lower left corner of the object.

5

Enter a Distance value, or drag the slider to the left (smaller values) to maximize distortion, or drag to the right (larger values) to minimize distortion.

6

If you selected the Expert option, choose the point of projection, or vanishing point.

Mouse Click makes the projection extend to the location you click with your mouse.

Center of Selection makes the projection center behind the selected object.

Center of Gravity makes the projection center behind the visual center of the object.

Origin makes the projection begin at the lower left corner of the object.

XZ and YZ coordinates appear below the pop-up menu.

X/Y coordinates lets you enter x and y coordinates for the projection. The value defaults to the last mouse coordinates.

To rotate a selected object in 3D:

1

Choose Window > Toolbars > Xtra Tools.

2

Select the 3D Rotation tool in the Xtra Tools toolbar.

3

Click the object, and drag to rotate it. Hold down Shift to constrain the rotation to 45° increments.