Setting up Your Document > Working with bitmap images in FreeHand > Importing DXF files

 

Importing DXF files

DXF is a vector graphic file exchange format used to transfer files between 3D editing applications, or between 3D editing applications and vector drawing applications. Most 3D editing applications, including AutoCAD and 3D Studio MAX, support DXF format.

FreeHand can import DXF images saved in ASCII or binary format. FreeHand ignores DXF file information that it cannot render, including 3D splines or other 3D-specific features.

When preparing a 3D file from another application for DXF import into FreeHand, follow these guidelines:

Flatten the document. Remove any 3D splines or other 3D-specific features of the drawing; FreeHand ignores 3D-specific features on opening the file.

To retain consistent text formatting and placement, use common TrueType fonts in files to be imported into FreeHand. FreeHand converts multiline text to the default font on import.

For best control over positioning and placing of the imported graphic, prepare the 3D file from the default document view. FreeHand renders imported DXF files in a single, two-dimensional view.

To set DXF import preferences:

1

Do one of the following:

In Windows, choose File > Import. In the Import Document dialog box, select AutoCad.DXF (*.dxf) from the Files of Type pop-up menu. Navigate and select the file name. Click Setup.

On the Macintosh, choose Edit > Preferences. Click Import.

2

Select one of the DXF Filter Preferences:

Select Import Invisible Block Attributes to import DXF objects with invisible stroke and fill attributes.

Select Convert White Strokes to Black Strokes to convert stroke color from white to black.

Select Convert White Fills to Black Fills to convert fill color from white to black.

3

Click OK.