Transforming and Distorting Objects > Adding special effects to objects > Using 3D rotation |
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Using 3D rotation
The 3D Rotation Xtra tool applies three-dimensional rotations to two-dimensional objects.
To set 3D rotation options:
1 |
Choose Window > Toolbars > Xtra Tools. |
2 |
Double-click the 3D Rotation tool in the Xtra Tools toolbar to display the 3D Rotation panel.
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3 |
Select the amount of control over the rotation, Easy or Expert. |
4 |
Choose the point of rotation from the Rotate From pop-up menu: |
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Mouse Click rotates from the point you click with your mouse. |
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Center of Selection rotates from the center of the object selected. |
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Center of Gravity rotates by the visual center of the object. |
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Origin rotates from the lower left corner of the object. |
5 |
Enter a Distance value, or drag the slider to the left (smaller values) to maximize distortion, or drag to the right (larger values) to minimize distortion. |
6 |
If you selected the Expert option, choose the point of projection, or vanishing point. |
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Mouse Click makes the projection extend to the location you click with your mouse. |
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Center of Selection makes the projection center behind the selected object. |
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Center of Gravity makes the projection center behind the visual center of the object. |
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Origin makes the projection begin at the lower left corner of the object. |
XZ and YZ coordinates appear below the pop-up menu. |
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X/Y coordinates lets you enter x and y coordinates for the projection. The value defaults to the last mouse coordinates. |
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To rotate a selected object in 3D:
1 |
Choose Window > Toolbars > Xtra Tools. |
2 |
Select the 3D Rotation tool in the Xtra Tools toolbar.
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3 |
Click the object, and drag to rotate it. Hold down Shift to constrain the rotation to 45° increments. |
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