
3-D Cannon
This page has been visited
times since April, 1997.
About 3-D Cannon
3-D Cannon is a shareware game written for the Macintosh by Bill Corbett.
It uses 3-D polygon rendering with optional texture mapping. The game is
actually very simple and is modeled after those old games where players
try to hit each other by adjusting the angle and bullet velocity of their
weapons. Actually the first time I played it, it was two gorillas throwing
bananas back and forth at each other. I took this idea and made it into
a 3-D game.
Players take turns shooting at each other on top of a 3-D fractal mountain.
Each player can rotate their weapon, adjust its elevation, and set their
muzzle velocity. Once a player takes a shot, the bullet flies through the
air and you get to actually see its flight from the point of view of the
bullet!
Here are some screen shots:

Minimum Requirements
3-D Cannon requires:
A Macintosh running at least System 7 (might need later, not sure)
Sound Manager 3.0 or later (available from Apple's web site)
4MB of RAM and about 1.3 MB of hard drive space
Download 3-D Cannon
3-D Cannon can be downloaded (about 800K) from any of the following links:
Download: Stanford
1
Download: Stanford
2
Download: Kagi
Download: AOL-Info
Mac Archives
Remember 3-D Cannon is Shareware and costs $10 to register.
Feedback
You can e-mail me at eom@kagi.com
or billc@cs.stanford.edu
While you're here, please fill out a comments
form to give me some feedback.
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Last Modified May 6, 1997