What are some of the applications
that will take advantage of my Wicked3D product's features?
Any title that properly utilizes Direct3D, OpenGL, or GLIDE
should take advantage of your Wicked3D cards features. However, the Wicked3D featuring
Voodoo2 does not perform 3D acceleration in a window.
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I cant get sound through my
monitors speakers.
There is an issue with certain Compaq monitors and all
current Voodoo2 cards. Compaq monitors with the built-in volume controls have a conflict
with Voodoo2 boards which disables the monitor's volume control. The Compaq monitor is
using a nonstandard mechanism to control the volume. The combination will still work and
you can still use Window's software volume controls, but it's something to keep in mind if
you have this type of monitor.
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How to set up Quake2 or Unreal to run in 1024x672 or
1024x1024 (in SLI):
- Go to Glide Properties by clicking on the Glide button on the
Metabyte Wicked3D Display Properties Sheet.
- Click on the Wrapper tab.
- Choose "Force Selected Video Mode" in the Video Mode
Selection.
- Choose 1024x672 or 1024x1024 (SLI Only) using the Video Mode
slider bar.
- Choose Use Glide Wrapper for Glide Games in Original Glide
Options.
- For Quake2, choose "3Dfx OpenGL" as your video
option. For Unreal, just launch the game using 3Dfx as your rendering device.
Note: The in-game resolution controls are
overridden by our Re2Flex drivers. You can still use them to change the size of the text,
status bars, etc. (lower resolution for larger text, higher resolution for smaller text)
The actual game resolution will be the resolution selected in using our control panel.
Note2: You cannot use the OpenGL settings to
run Quake2 unless you have the H3D stereo hardware. Unfortunately, this means that you
won't get the cool laser sight. (Maybe in a future release)
Note3: Do NOT enable stereo support unless
you have H3D stereo glasses. If you see 2 identical images, one on top of the other, you
are running in stereo without the required hardware. Installing the H3D hardware will
combine these two images into a stereo image viewable with the glasses.
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Games using GLIDE Interface
Some games may install an older version of GLIDE (version 2.5
is required for Voodoo2). These applications need to have the older version of the
glide2x.dll renamed to something else, or deleted, so the application can make use of the
glide2x.dll in the \windows\system directory. A future version of Voodoo2 drivers will
incorporate a mechanism for helping users to remove older versions of Glide on Voodoo2
based systems to help address this problem.
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Application update
requirements
There will be instances that application updates are needed
to correct an issue. Please check the website of the software publisher to see if there
are any patches or updates for the title in question.
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"Old" Glide Apps
Some applications make use of older versions of Glide
(version 2.1 or lower) which are not compatible with the Voodoo2 chip. Some titles may,
however, work with a unique combination of environment variables.
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Voodoo2 transitional environment
variables
Older Voodoo Graphics-specific games based on Glide versions
2.1 or below are not officially supported to be able run on Voodoo2. However, many of
these games will run properly with the following environment variables set:
- set SST_GRXCLK=90
- set SST_FT_CLK_DEL=0x4
- set SST_TF0_CLK_DEL=0x6
- set SST_TF1_CLK_DEL=0x6
- set SST_VIN_CLKDEL=0x1
- set SST_VOUT_CLKDEL=0x0
- set SST_TMUMEM_SIZE=2
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