Using Texture Libraries

TextureLibrary.jpg (13499 bytes)

Texture libraries are collections of commonly used Textures. The Textures themselves are stored using the Windows Bitmap format.

Click Button-RollDown.gif (95 bytes) to show the Texture Library panel. Click Button-RollUp.gif (93 bytes) to hide the panel.

Click on a texture to copy it to the Material Palette.


Click Button-TextureLibrary.gif (1077 bytes) to open an Texture library, or create a new Texture library. Note that the text of this button changes to be the name of your current texture library.


Click Button-New.gif (1005 bytes) to add an Texture to the library.

Click Button-DeleteSmall.gif (918 bytes) to delete the active Texture from the library. Note that this will not delete the underlying file, only the reference to it in the Texture library.

Click Button-More.gif (894 bytes) to show more Textures.

Click Button-Less.gif (891 bytes) to show fewer Textures.