Using Object Libraries

ObjectLibrary.jpg (9453 bytes)

Object libraries are collections of commonly used objects. The objects themselves are stored using the DirectX file format.

Click Button-RollDown.gif (95 bytes) to show the Object Library panel. Click Button-RollUp.gif (93 bytes) to hide the panel.

Click Button-ObjectLibrary.gif (1080 bytes) to open an object library, or create a new object library. Note that the text of this button changes to be the name of your current object library.

Click Button-New.gif (1005 bytes) to add an object to the library.

Click Button-DeleteSmall.gif (918 bytes) to delete the selected object from the library. Note that this will not delete the underlying file, only the reference to it in the object library.

Click Button-More.gif (894 bytes) to show more objects.

Click Button-Less.gif (891 bytes) to show fewer objects.

To add an object to your scene, click on an object and drag it onto your scene. This will make a copy of it in your scene.