Using the Object Building Tools

ObjectBuildingTools.gif (1270 bytes)

Click Button-RollDown.gif (95 bytes) to show the Object Building Tools panel. Click Button-RollUp.gif (93 bytes) to hide the panel.

Button-ToolsLathe.gif (140 bytes) 

The Lathe Tool

The Lathe Tool is used to create objects by taking a plane and rotationally sweeping it through space. The volume swept through is the new object. For example, a semi-circle rotated through space creates a sphere, and a rectangle rotated through space creates a cylinder.

You may also load a previously created object by clicking on Button-OpenSmall.gif (177 bytes).

You can drag and drop multiple copies of the object you create by clicking on the object displayed and dragging it onto your scene.

 

Button-ToolsExtrude.gif (138 bytes) 

The Extrude Tool

The Extrude Tool is used to create objects by taking a plane and sweeping it through space along a path. The volume swept through is the new object. For example, sweeping a circle along a straight path results in a cylinder being created.

You may also load a previously created object by clicking on Button-OpenSmall.gif (177 bytes).

You can drag and drop multiple copies of the object you create by clicking on the object displayed and dragging it onto your scene.

 

Button-ToolsSurface.gif (137 bytes)  

The Surface Tool

The Surface Tool is primarily used to create organic objects. Objects are built from a patchwork of surfaces.

You may also load a previously created object by clicking on Button-OpenSmall.gif (177 bytes).

You can drag and drop multiple copies of the object you create by clicking on the object displayed and dragging it onto your scene.