Texture libraries are collections of commonly used Textures. The Textures themselves are stored using the Windows Bitmap format.
Click to
show the Texture Library panel. Click
to hide the panel.
Click on a texture to copy it to the Material Palette.
Click to open an Texture library, or create a new
Texture library. Note that the text of this button changes to be the name of your current
texture library.
Click to add an
Texture to the library.
Click
to delete the active Texture from the library. Note that this will not delete the
underlying file, only the reference to it in the Texture library.
Click to show more
Textures.
Click to show
fewer Textures.