Deforming Objects

ToolsDeformScreenCapture.jpg (19384 bytes)

The Bend, Taper and Twist tools are used to deform existing objects. Click on Button-DeformPrecise.gif (973 bytes), Button-Taper.gif (139 bytes) or Button-Twist.gif (134 bytes) to display the bend, taper or twist tool.

A series of control points are connected to create the deformation curve. The points define a Bezier curve. This form of curve has a start control point and end control point that are guaranteed to be on the curve, but any other control points act as magnets attracting the curve in their direction.

Click on a control point and drag to deform the object in the region of the control point.

Button-WireframeSmall.gif (139 bytes) display the object in wireframe.

Button-XSmall.gif (908 bytes) deform along the x axis.

Button-YSmall.gif (906 bytes) deform along the y axis.

Button-ZSmall.gif (905 bytes) deform along the z axis.

Button-DeleteSmall.gif (918 bytes) resets all deformation factors.