MorphX

Use MorphX to transform one image into another. The transformation is saved as a series of images that can be (automatically) opened in QuickTime Player.

Usage

Drag two images into the First Image and Last Image areas. Alternatively leave one of the images blank, to just use the color values of one image instead of mixing two.

Draw control lines to identify similar regions in the images. Press the mouse, drag and then release the mouse button to draw a single line to identify an object and then move the line in the other image to the corresponding object. Eg when morphing between two faces you draw lines at the mouth, eyes and around the face in one editor, and then move the lines in the other so that the line on the nose in the first image is on the nose of the image of the second editor.

Connected lines are created by clicking in the image instead of dragging. To finish creating line segments you click twice on the same point. The connected lines work similar to the single lines in how they define the morphing.

Move lines by clicking on them and dragging. Change the angle or length by clicking on the end point of a line and dragging.

Alternatively the arrow keys on the keyboard can be used to move the lines. Pressing Shift or Option while pressing an arrow key moves just one end of the line. Lines are deleted by first selecting them and then pressing backspace.

At the bottom of the window a preview of the morph can be viewed. Click the calc button to update.

There is an inspector for the lines that can be brought forward by selecting Inspector from the Edit menu. The lines movement in the morph can be controlled as well as when and at what speed nearby points should change color. Select multiple lines by pressing Shift while clicking on a line.

Calculate the Morph images by selecting Save Morph Frames... from the File menu.

How does it do it?

It's freeware

MorphX is free to use and distribute. The sources are available too. For more information see the MorphX homepage http://www.orcsoftware.com/~martin/Morph.html .

Copyright 2002, Martin Wennerberg. martin@orcsoftware.com