
Technical Q&A's
QD3D 60 - Using Hardware Acceleration (11-July-97)
Q
How do I set up QuickDraw 3D hardware acceleration? Is there any specific API calls I have to
make? Or does hardware acceleration just work automatically if you have a hardware accelerator
board installed?
A
The QD3D interactive renderer automatically uses hardware acceleration if a card is
present (and selects the best hardware if there are multiple cards). The wireframe
renderer does not.
You can tell a renderer to use hardware acceleration with the
Q3InteractiveRenderer_SetPreferences()
and Q3View_SetRenderer
functions.
Check out the BoxPaint sample code from the QD3D SDK which uses the above functions
to set the renderer.
-- Scott Kuechle
devsupport@apple.com
Technical Support
Technical Q&As
Previous Question | Contents |
Next Question

Main |
Page One |
What's New |
Apple Computer, Inc. |
Find It |
Contact Us |
Help