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QD3D 60 - Using Hardware Acceleration (11-July-97)


Q How do I set up QuickDraw 3D hardware acceleration? Is there any specific API calls I have to make? Or does hardware acceleration just work automatically if you have a hardware accelerator board installed?

A The QD3D interactive renderer automatically uses hardware acceleration if a card is present (and selects the best hardware if there are multiple cards). The wireframe renderer does not. You can tell a renderer to use hardware acceleration with the Q3InteractiveRenderer_SetPreferences() and Q3View_SetRenderer functions. Check out the BoxPaint sample code from the QD3D SDK which uses the above functions to set the renderer.



-- Scott Kuechle
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