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QD3D 71 - QD3D Does Not Free Memory Used By Geometries (11-July-97)


Q When you allocate memory for vertices & contours in general polygons (or any polygon, for that matter) is it necessary to free the memory when finished? Or does QuickDraw 3D do that for us?

A After you create the geometry object (for example with Q3Polygon_New()), you can safely dispose of your buffers. QD3D will not do it for you.



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